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RedShell

N-E Staff
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Everything posted by RedShell

  1. I reckon the girl in the background of that photo would make a better Samus than the one that does Lara: Not like it's that important though, even Nintendo can't decide on her image, she looks different in every bloody game! You can guarantee that if there is ever a Metroid movie they will completely mess that aspect of it up, a la Judge Dread. Especially if it was done with a famous actress. Surely not, what about...
  2. Can't say I'm that bothered by it really, only got 2 of them though. On the one hand it is a bit of a waste, but on the other (like / nando / already mentioned) you do get a spare case for a replacement or whatever. It'd be interesting to know how the majority of people top up, points card or online purchase. I might try getting some via the channel next time, can you get however many points you want that way, or is it set amounts?
  3. Yeah, the clown bodyguard has purposely bad AI. Makes them really annoying to use, you're better off with the female warrior (will basically attack anything that moves ) or one of the suit wearing guys (will only attack when you command, but will always obey) for a medium bodyguard. Cool, hope you enjoy it. I collected the remaining Rupee Goods yesterday and got the extra ending, incredibly amusing it was. Definitely worth collecting all the items for.
  4. Love the look of that screen on the train, seems to have some kind of motion blur going on. Wish I could read that scan.
  5. You know blue, as in blue movie... Yeah err... Never mind. That's the one. To be honest I can totally understand why some people are like "what the hell?" especially among seasoned gamers. But I'm really looking forward to this, have been since it was first announced. I get the feeling this is going to do really well in Europe actually. Most of the touch generations titles have gone down great, think it'll be the same story with this.
  6. And that it will be called Endless Ocean, I'm guessing they decided on that over Forever Blue as it sounds less like a porno that way. Not bothered about the name though, just glad we're definitely getting it this year, and that the SD card feature is intact.
  7. Just completed it!* The final boss was phenomenal!...
  8. Cheers for the impressions DiemetriX. That cardboard cut-out is pretty damn cool, wonder if anyone tried to nick it? Yeah I've watched that trailer a few times now, great stuff! I love the variations of the theme music at 0:35, 1:02 and 1:29, hope the rest of the soundtrack is as good.
  9. I don’t think it is no, it’s a necessary element in order to create the experience. And as Ike mentioned, sometimes you have a clue as to how much is needed. There are actually many situations where there is very little risk involved in the negotiations, like hiring bodyguards for example, you pay a small amount of rupees before making an offer and then if it’s not enough you only lose the initial rupees. Also, when you’re being offered a reward (after completing certain tasks), you actually get several chances to name / adjust your price before the character you’re dealing with gets fed up and leaves you with only 1 rupee. To me it seems like reviewers that slate the game mechanics simply had problems making / holding on to rupees, and therefore decided to label it as flawed rather than accept the fact they just weren’t very good at the game or understanding how it works.
  10. I reckon a lot of reviewers have truly misinterpreted the game though, I mean it's supposed to be tough to know when and how much to spend, the whole point is that you're experiencing Tingle's struggle to make money, if it was easy it would be completely unsatisfying. I think it's great that the game is so direct and brutal in that regard, makes for a really unique experience. Obviously it's not going to be to everyone’s taste, but some reviews claim the game's rupee system is flawed, and it clearly isn't. Would majorly ruin the game using that. Be cool for a second play through though, see just how much you can make. :wink:
  11. Can't you just order it from Play.com? It's in stock and I'm pretty sure they ship to Belgium.
  12. You can discover recipes for yourself, but it's not an easy thing to do. Plus most of the good stuff requires ingredients from later stages in the game, so knowing the recipe beforehand doesn't help as you won't be able to make them. It definitely gets easier to make money the further you get, but in the early stages you need to be careful how you spend and keep an eye out for anything you can sell. On the 2nd island (if it's the one I'm thinking of) you should be able to find pearls that can be sold to the jeweller in town, they reappear after a while too so there is an infinite amount. Each area also has this weird ball thing with flashing eyes that you can tap on repeatedly to get some rupees, again after a while you can repeat the process. And when you battle, try to move the smoke cloud into as many enemies as possible, the more you take on at once the more chance you have of earning rupees. That’s about all I can think of really, make sure you do the side quests involving the people from town too, those are a good way of making moola. Can't wait to see it. I just did the boss on the mountain stage, and I've got well over 200,000 rupees now! Time to visit the tower. Speaking of which, I love the little scenes with Uncle Rupee every time you raise the tower...
  13. Why you lucky... Anyway, looking forward to your impressions.
  14. I actually haven’t played this for days now! The RPG / Platform thing just really doesn’t appeal to me. When Eenuh was debating which game to get, I thought that was a tough decision to make, but now having played both games there really is no doubt for me whatsoever that Rupeeland would be the one to get. Here's hoping Metroid will be more enjoyable, otherwise I might have a similar situation to now when Phantom Hourglass comes out, and all of my gaming time will be on the DS again. I wonder if it's something to do with having the firmware update on the disc?
  15. Sounds cool, don't think I'm too far from that now. Nice! Wish I had 'sources' at Nintendo for freebies. Anyway, glad to hear you're enjoying it. : peace:
  16. Yeah it took me by surprise a bit...
  17. I've not played that much of this game (thanks to Rupeeland!) Got to say though, I'm really not enjoying this as much as I was expecting to. The gameplay is great but I'm finding the story to be a bit, meh... As a result I sometimes find myself just trying to skip past the dialogue which is a shame because its very funny at times, but it really breaks up the action in an unwanted way for me. I think I'd have enjoyed this more if it was just a platform game. So at the moment I'd say I prefer The Thousand-Year Door, but hopefully that'll change, maybe I just need to get into this a bit more.
  18. I found it a bit daunting at first, but I really like that aspect of it now. Adds to the tension when making deals, plus you start to get a better idea of how much to offer after a while. I've found it alright so far (mind you I'm kind of pacing myself as I want it to last), what part are you up to? I'm at the beginning of the Second Continent right now, did the final dungeon of the First Continent the other day...
  19. Once again I'll be hoping for info on Wii Airplane, Wii Music and Animal Crossing. And once again I'll probably be disappointed. Oh well, at least there are more than enough games on the way at the moment. Maybe they'll announce a DVD playback enabled Wii, before we see too much of this stuff :
  20. That's cool more people are picking this up, it really is a great game. I haven't been able to put it down, and have hardly played SPM! The second dungeon was quality, and so funny. The way Barkle comes in to the game is one of the funniest things I've seen in a long time, absolute comedy gold! (Such a cute character too, I think they should give him a spin-off game now!) The boss battle was also excellent...
  21. Loving it! Had a feeling I was going to love this game and it wasn't wrong. Only played it for an hour or so, but I can already tell this is going to be one of my favourite DS games. The story and dialogue are hilarious. The music (although a bit sparse) is awesome as are the gibberish voices and various sound effects. It looks absolutely stunning, lovely 2D artwork (and the occasional 3D element) plus the animation is top notch. It plays fantastically well too. Some pretty interesting gameplay mechanics actually, your life is rupees, and seeing as the game revolves around buying / selling stuff it makes things pretty tricky in order to keep the right balance between health and money. The combat system is unusual as well because Tingle is crap at fighting so you can hire bodyguards to help you out in battle. You fight enemies by just walking in to them (some of them will run towards you) which starts a cartoon style smoke ball that you need to repeatedly tap on with the stylus, you can move the ball around though and the idea is to move it towards other enemies to fight more than 1 at a time, earning you more items / rupees. The things you collect from battle can then be used to make items by mixing the ingredients together in a pot, you can follow recipes for guaranteed success, or "cook freely" which I tried out once but didn't end up with an item, it's cool though as it allows plenty of room to experiment. You need an empty bottle to store whatever you make, nice little Zelda element there. :wink: But it was in the first dungeon was were the Zelda vibe really hit, the way Tingle moves on the curved staircases, the treasure chests and pots, and of course the classic puzzle chime, which by the way is delivered in a very funny way, but I won't spoil that. So yeah, really enjoying it. Much more than SPM at the moment too. I hope people won't be put off this game by the wacky content, because it really is a gem. If you're a fan of RPG's and unusual humour it's a must, and if you're a Zelda fan then it's simply a no-brainer, you need it. Spread the word people, this game rules!! Cool box too: The golden parts are shiny, although you can't really tell from that pic.
  22. Noooo! You must get Tingle, everyone must! Seriously though, that's a tough one. I really don't know how I'd choose in that situation. Hmm, I reckon I'd go with Tingle though, purely because it's so amazing that it even got a Euro release I'd just have to support that. And it looks like such an original game. But then again, SPM is clearly awesome... ...Ow, my head hurts. Well, good luck with that choice. See NoE? This is why it's really dumb to release 2 games on the same day!
  23. That's crazy because I only ordered it recently (like a couple of weeks ago), they must ship stuff out in reverse then!? Yeah. It's weird though, you'd think GAME and Gameplay would offer a similar service seeing as they're essentially the same company these days.
  24. My copy should arrive tomorrow hopefully. That's weird about the lack of reviews.
  25. No way! When did you order? My stuff apparently got sent today, wonder why they're becoming so random with shipments all of a sudden? That's cool, shame their prices aren’t so good though. Looks like the only alternative to Gameplay (for price and getting stuff early) is shopto. They've had a lot of praise from people on here, but I've read some pretty bad stuff about them too:
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