Jump to content
N-Europe

3D Modelling Thread


Colin

Recommended Posts

  • Replies 802
  • Created
  • Last Reply

Top Posters In This Topic

So.. I take it you will be building some trees and adding them to the speed tree library.. yes?

 

Yes yes, I'm trying currently how to export them into 3dsmax, I know you use the complier but there's mostly tutorials around about udk rather than 3dsmax, but I'll figure it out eventually :grin:

Link to comment
Share on other sites

http://www.amazon.co.uk/Complete-Maya-Programming-Extensive-Kaufmann/dp/1558608354/ref=sr_1_6?ie=UTF8&qid=1290159666&sr=8-6

 

If it's anything like MAXScript then the best resource is sitting on your hard drive.

 

But I've found using a book is often useful for an introduction and then just using your own skills and the reference from there on.

 

Do you have any programming experience?

 

MEL would be very useful if you were wanting to fall into the more technical side of animation.

 

you may want to pick up Python instead as that's probably what's going to be the standard for fiddling with Maya now.

Link to comment
Share on other sites

http://www.amazon.co.uk/Complete-Maya-Programming-Extensive-Kaufmann/dp/1558608354/ref=sr_1_6?ie=UTF8&qid=1290159666&sr=8-6

 

If it's anything like MAXScript then the best resource is sitting on your hard drive.

 

But I've found using a book is often useful for an introduction and then just using your own skills and the reference from there on.

 

Do you have any programming experience?

 

MEL would be very useful if you were wanting to fall into the more technical side of animation.

 

you may want to pick up Python instead as that's probably what's going to be the standard for fiddling with Maya now.

 

Woah pricey book!

 

Although I fail to see how pornography is going to help me learn programming...

 

I can look at PHP/CSS and pretty much know what it means but not so much write it. But then I've never tried to learn it so ::shrug:

Link to comment
Share on other sites

Yeah what nightwolf said.

 

Also especially considering the amount of books that are actually published on these program specific scripting languages.

 

There's like... one decent one on MAXScript that's been revised once.

 

Exactly, my tutors recently told me to get some books on 3dsmax and I had to comment that they obviously hasn't noticed what books are published on 3dsmax.

Link to comment
Share on other sites

Oooh purdy Nightwolf :)

 

Does anyone know a good plane modelling/animation tutorial. Pref. for Maya but 3DSM can always be 'translated'.

 

Something along the lines of this:

We've asked the guy who made it and he said he'll see if he can dig up anything but obviously he's a busy bee so thought I'd see if anyone happened to know.
Link to comment
Share on other sites

Ha he can be frail too! He started off depressed and then we noticed he was stumbling a lot so I added the bottle and tweaked the hands.

 

Will work on it some more tomorrow though. I tried to get the non-bottle hand fall out and trying to 'catch' himself a bit but it was a quick play this morning before we had to do some other work.

 

Thanks for the feedback :)

Link to comment
Share on other sites

Well if you're not interested at all in animation then I'd actually recommend 3DS Max.

 

As a modelling and rendering package I think it offers the most.

 

A lot of visualisation and games studios use Max because of this.

 

Where as animation studios usually opt for Maya.

 

But saying that there are exceptions and that really is a generalisation.

 

Are you a student or anything?

Link to comment
Share on other sites


×
×
  • Create New...