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Posted (edited)

Valhalla – free DLC coming December 12th

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Embark with Kratos to Valhalla on a deeply personal and reflective journey towards a future he never thought possible. Master challenges of mind and body on an unraveling adventure that blends the beloved combat from God of War Ragnarök with brand new elements inspired by the roguelite genre.

Developed by Santa Monica Studio for PlayStation®4 and PlayStation®5 consoles free to download from PlayStation"Store. God of War Ragnarök base game required (sold separately).

Available December 12, 2023.

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Edited by Julius
Posted
  On 12/8/2023 at 1:21 AM, drahkon said:

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Roguelike/lites are taking over the gaming world and I love it.

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A really, really smart way to get some more content out for single player games that might otherwise just gather dust, and a great way to reuse assets. Makes complete sense to me!

Now watch Shadow of the Erdtree be a roguelike/te and the world implode :laughing: (would LOVE a From roguelike in all seriousness)

Posted
  On 12/8/2023 at 1:24 AM, Julius said:

Now watch Shadow of the Erdtree be a roguelike/te and the world implode :laughing: (would LOVE a From roguelike in all seriousness)

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Yes, and YES! :D

I always wanted them to expand on the Chalice Dungeons...

Posted
  On 12/8/2023 at 1:26 AM, drahkon said:

Yes, and YES! :D

I always wanted them to expand on the Chalice Dungeons...

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With their combat and bosses?! And imagine weapons with slots, or multiple uses, and the trick weapons! AND THE MODIFIERS?! :bouncy:

AND THEN YOU ADD MULTIPLAYER?!?!?!

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scrap Armored Core VII, I want this :laughing: (okay don't scrap it but y'know make a rogue-something already!)

  • Haha 1
Posted

Buried in the PS Blog post were updated sales figures for the game:

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As of November 19, God of War Ragnarök has sold through more than 15 million units worldwide across PS4 and PS5.

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Insane stuff, and very much deserved :peace: 

Posted

Gotta say, I'm really struggling to play long sessions on this. I'm sick of being pulled away from Kratos. I didn't like Atreus in the first game and he's even more of a whiny little bitch in this one. Being forced to play as a character I don't like really impacts my enjoyment. It's The Last of Us Part II all over again. :(

Posted

I finally managed to have a long session on this today. The story has started to come together now as well.

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Posted
  On 12/9/2023 at 5:15 PM, Hero-of-Time said:

I didn't like Atreus in the first game and he's even more of a whiny little bitch in this one.

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Yeah, you're right :p

I initially didn't intend to play the rogue-lite mode tonight, but...I just have to. Downloaded the game again and now the waiting begins :(

Posted (edited)

I finished the main story last night. 

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I have mixed feelings about the game. It certainly wasn't as good as the 2018 God of War game but I think some of the themes in this sequel, such as fate and death, were really well done. Some of these narratives did hit quite close to home for me though and made me quite emotional.

So, the reason I've not been on the forums for the best part of the year was due to personal reasons. My dad took ill at the end of last year and was in and out of hospital numerous times before the mess of a service that is the NHS finally found in February that it was cancer. After having chemo, we found out in August that it hadn't worked and sadly the diagnosis is now terminal (he's still fighting the good fight). Some of the thoughts and things I've gone through during this time were echoed in the game.

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Those scenes really hit me on a personal level and appreciate the writing and acting that little bit more. Had I played this when it was first released then these scenes would have certainly had less of an impact than what they had now. I think the game done a fantastic job in general in conveying emotional moments, probably the best the series has ever done. I suppose this isn't hard given that the majority of the games are just about Kratos running amok. Here are a few of the heart warming moments that I captured.

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I've now got the tedious task of mopping everything up for the platinum. I really dislike how the fast travel works and I felt the same about it in the 2018 game. I hate having to travel to a door to then fast travel. It should be like Assassin's Creed where once you unlock the tower, or gateway in this case, you can just point on the map and teleport over there.

I've tackled a couple of the Berserker fights but I think I need to level up my armour and weapons before tackling the others. The last one I tried had me fight two of them at the same time and I was killed pretty much instantly. :D 

Edited by Hero-of-Time
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Posted
  On 12/12/2023 at 11:11 AM, Hero-of-Time said:

So, the reason I've not been on the forums for the best part of the year was due to personal reasons. My dad took ill at the end of last year and was in and out of hospital numerous times before the mess of a service that is the NHS finally found in February that it was cancer. After having chemo, we found out in August that it hadn't worked and sadly the diagnosis is now terminal (he's still fighting the good fight).

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I'm very sorry to hear that.

  On 12/12/2023 at 11:11 AM, Hero-of-Time said:

Those scenes really hit me on a personal level

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I had the same experience.
Since my father died 14 years ago, every story tackling similar themes hits me hard.

It's also why Death Stranding is so very important to me. It may sound overly dramatic but at certain points in my life I have felt the kind of isolation and loneliness that the game so perfectly captures. And I'm not only talking about the game's world.

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  On 12/12/2023 at 11:11 AM, Hero-of-Time said:
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:( Such wonderful scenes.

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*clears throat* ehem...

  On 12/12/2023 at 11:11 AM, Hero-of-Time said:

I hate having to travel to a door to then fast travel.

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Urrrghhh, so annoying.
This was easily the worst part of the trophy hunt.

  On 12/12/2023 at 11:11 AM, Hero-of-Time said:

I've tackled a couple of the Berserker fights but I think I need to level up my armour and weapons before tackling the others. The last one I tried had me fight two of them at the same time and I was killed pretty much instantly. :D 

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I remember that fight. Brutal :D
But oh so satisfying once you get that final hit in!

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Posted

I didn't realise the DLC has post game story elements to it. I wasn't fussed about playing it as I thought it was a quick roguelike add on but now I may have to give it a whirl.

Continued to mop up all of the collectibles yesterday evening. I went to one area where I had to go through the whole temple only to find there's no way to get back out other than go back the way you came. Shoddy game design right there. They could have easily implemented a gateway there but instead I had to walk all the way back. What a slog. I also went to a sand storm area..

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Posted (edited)
  On 12/13/2023 at 8:33 AM, Hero-of-Time said:

I didn't realise the DLC has post game story elements to it. I wasn't fussed about playing it as I thought it was a quick roguelike add on but now I may have to give it a whirl.

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I don't know how deep the story goes (probably shouldn't expect too much) but the two hours of playtime I got in last night have been quite satisfying. Conversations between Mimir and Kratos are always fun :D

But there are at least two other reasons you should play it. I won't spoil them, but I'd be surprised if they didn't put a smile on your face :p

Edited by drahkon
Posted

Credits have rolled

:bowdown:

A lovely and meaty addition to a great game. Lots of hype moments for me and an ending that is very satisfying.

Can't wait to see where the series will go next.

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Posted
  On 12/13/2023 at 1:52 PM, Hero-of-Time said:

How are the trophies, @drahkon?

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I unlocked 9 by just playing (some of which are story unlocks, some of which are optional). Didn't even notice the trophy popups at times :p

The remaining three are pretty easy to get, too, if I had to take a guess from their description. One might be RNG, but I'm not sure.

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Posted

Last night, I had a quick go of the DLC but stopped soon after starting it. I don't think this mode is for me. I'm very hit or miss with roguelike gimmicks and this one doesn't hit the right buttons. It may be that I'm starting to get burnt out with the main game but at the moment I'll be happy to just move on once I've finished mopping up the trophies in the base game.

Posted

I've had a good session on this, this evening. Completed a few more areas, finished the crucible, took down all but 1 Berserker and finished a bunch of sidequests. Hopefully I will get everything done by the end of the weekend. Although the post game boss may give me some issues. I ran into it by accident and got decimated. 

Posted

Success.

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Crazy that it took another 20 hours to mop things up. There's simply no need for that amount of busy work, especially when a lot of it doesn't really add anything to the story.

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I may take another look at the DLC and see if it grabs me before I uninstall the game.

Posted

Success Part 2

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Yeah, I'm so glad I gave the DLC another go. Absolutely loved it once I found that you get to keep upgrades after each run. That meant that I could do a spot of grinding if the situation called for it.

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It's nuts that Sony Santa Monica gave this away for free. We live in a time where publishers are constantly trying to squeeze cash out of gamers and so this move was completely against the grain. They could have easily charged for this and I don't think anyone would have complained due to how substantial it is. What a fantastic way to end my journey with the game.

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