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Elden Ring (25th February 2022) | Shadow of the Erdtree (21st June 2024)


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Posted

I keep coming in here and reading about how much fun everyone is having with this game, and how it might be the best open world game ever, and I LOVE open world games. But I know I will hate this game and will waste my money if I buy it. So I have to just read the posts in here and try not to be too jealous.

  • Like 1
Posted (edited)
  On 3/12/2022 at 7:41 PM, Julius said:

I'm 65 hours in and I'm about as excited as I was at the 10 hour mark.

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Perfectly put.

This is what elevates Elden Ring above and beyond every other video game I've ever played. I'm now 82 hours in and I still keep saying "wow".

If the quality holds up right until the credits roll, it's gonna take top spot on my official favourite games list. Sorry Slay the Spire...

Edited by drahkon
  • Like 2
Posted
  On 3/12/2022 at 7:45 PM, bob said:

I keep coming in here and reading about how much fun everyone is having with this game, and how it might be the best open world game ever, and I LOVE open world games. But I know I will hate this game and will waste my money if I buy it. So I have to just read the posts in here and try not to be too jealous.

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What is it that you think you'll hate? If it's the difficulty, it's easily the most accessible FromSoftware game, with many builds and options to negate a lot of the difficulty that their games are famous for. 

I adored the game and I'm still having conversations about it with people at work. There are a fair few of the lads playing it at the moment. There were originally only two of us but word of mouth is clearly doing its job. I'm seriously contemplating picking up the PS4 version of the game just so I can play and plat it again. 

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Posted

@Hero-of-Time, I got a question:

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Posted
  On 3/12/2022 at 8:12 PM, Hero-of-Time said:

What is it that you think you'll hate? If it's the difficulty, it's easily the most accessible FromSoftware game, with many builds and options to negate a lot of the difficulty that their games are famous for. 

I adored the game and I'm still having conversations about it with people at work. There are a fair few of the lads playing it at the moment. There were originally only two of us but word of mouth is clearly doing its job. I'm seriously contemplating picking up the PS4 version of the game just so I can play and plat it again. 

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Well first off, i'm not taking difficulty advice from you. I'd need assurances from someone on my level, who plays on easy and then still needs to cheese the odd boss.

 

The other reason I know i'd hate it and stop playing it is that I can't play creepy, dark or spooky games. The whole aesthetic of this, and all the other Souls games, just puts me off. 

 

I'm still really jealous though, because it sounds like the open world design is fantastic, and would absolutely be something i'd enjoy. I'll just live vicariously through others.

  • Haha 1
Posted

Whoever designed some of the bosses/enemies is...weird.

So many times I literally said "what in the holy name of ass is this?" out loud.

Case in point:

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Took me a few tries, but it was another one of those "I can't believe this just happened" and "that was fucking amazing" moments.

Anyways, decided to explore an area that owned my ass earlier. Now I owned its ass. Think I've seen all there is and advanced to yet another area. And let me tell you: It was a "HOLY SHIT" moment :cool: 

Can't wait to dive in tomorrow.

Posted
  On 3/12/2022 at 9:40 PM, drahkon said:

@Hero-of-Time, I got a question:

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Yeah, don't progress any further forward from that point. There's still stuff to do afterwards but certain things become blocked off/missable.

  • Thanks 1
Posted
  On 3/13/2022 at 3:38 AM, Hero-of-Time said:

Yeah, don't progress any further forward from that point. There's still stuff to do afterwards but certain things become blocked off/missable.

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Thanks :peace: 

I still have one new area to explore so I'm gonna deal with that first.
Not sure if there's much else I wanna do/can do after that. 

Posted

Stuck at a certain boss. Not even sure if it's mandatory to progress the story (I assume not).

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:( 

Posted
  On 3/13/2022 at 3:46 PM, drahkon said:

Stuck at a certain boss. Not even sure if it's mandatory to progress the story (I assume not).

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:( 

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It's the hardest fight in the game by a mile. Finish that and you're golden.

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Posted (edited)
  On 3/13/2022 at 3:49 PM, Hero-of-Time said:

It's the hardest fight in the game by a mile. Finish that and you're golden.

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I WON!

breaking-bad-yeah-bitch.gif

Still trembling :laughing: 
I was so close to resort to summoning my mimic but no, I did it by myself. :peace: 
Had to keep sooooo much distance and carefully take my shots. The battle lasted for at least 5 minutes. Only used 2 health flasks. No need, I evaded all of the "instant death attacks" :p 

Now the choice...continue with the critical path or explore some more. If I decide to explore, I may have to resort to a guide/map, because I think I've seen/been to all of the "obvious" locations.

Edited by drahkon
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Posted

Looks like I've reached the endgame.

And by the way: HOLY SHIT :D 

Depending on how smooth sailing it'll be, I won't crack the 100 hour mark for my first playthrough. Currently sitting at 93 hours.

Posted

Turns out even From Software are human. I've come across a couple of bugs in my playthrough so far, but this one takes the cake, and relates to where I ended up last time I posted. 

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No big deal, just thought it was worth sharing. I'm always intrigued when things like this slip through the cracks :D

  • Haha 1
Posted

@Hero-of-Time

I'm probably getting closer to the end. Got all trophies so far (aside from upgrading a weapon to its max and the remaining secret ones).

Anything else you deem worthwhile? Just tell me stuff you found interesting and I'll see whether I've already done them or not :p 

Also: Is the final point of no return obvious?

Posted

 

  On 3/14/2022 at 7:41 PM, drahkon said:

Anything else you deem worthwhile? Just tell me stuff you found interesting and I'll see whether I've already done them or not :p 

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Why you asking me for? I may have got the Platinum but you've probably seen more of the game that what I have! You've put double the amount of time into the game than what I did.

Posted (edited)

This game has absolutely zero chill, yet another session where I come out of it going "well, that was awesome – what do I want to try tackling tomorrow?" 

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And that's where I'm up to now :peace:

Also noticed something today which had me going:

futurama-serious.gif

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Gave me a good laugh but also made me question Miyazaki's sanity :laughing:

Edited by Julius
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Posted

@Julius Once you've beaten the final boss and decide to farm runes before starting NG+, watch this:

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About 40k runes in 10 seconds :o 

Came across a familiar optional boss during my clean-up and I just had to:

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:D 

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Posted
  On 3/15/2022 at 3:38 PM, drahkon said:

@Julius Once you've beaten the final boss and decide to farm runes before starting NG+, watch this:

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About 40k runes in 10 seconds :o 

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Man that's nuts! I had it half spoiled for me that there would be something like that when I was doing my own rune farming seeing the spirits/whatever of other players: you'd have the people early on in NG just firing arrows off the cliff, and then you'd see the people clearly at the end of or later on in NG running towards the little cartwheeling freakos, doing that, and then sprinting back to the Site of Lost Grace. 

I'm actually on the fence about NG+ as of my session yesterday, mainly because I think this game has massive potential for DLC if what I've heard and read in the game about a certain NPC is right (waiting for it to be confirmed somewhere, I'm hoping with a boss fight or lack thereof with a bit of explanation) and I'd like to save my character in NG for that if it does come, and also because when I see credits roll - especially in open world games - I tend to be ready to put the game down.

Now, Elden Ring so far is the exception to the rule. Even in my other favourite open world experiences, RDR2 and BOTW, I'd either started to feel a bit burnt out or taken a break by the time I was this far in, whereas that's just not happening with Elden Ring. I'll probably see where I'm at on Saturday before making a decision, but I might save scum for the Plat (assuming I haven't unknowingly messed it up by then! I'd just hate to burn out in a NG+ before seeing the other endings), see and do as much as I can, back my NG save up to a USB after I finish the game, and then dive into NG+ at the very least to wreck some bosses with OP weapons, gear, and magic, but with a lot less pressure on that playthrough. 

But yeah, I'll see what happens :p

  On 3/15/2022 at 3:38 PM, drahkon said:

Came across a familiar optional boss during my clean-up and I just had to:

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:D 

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Oh man that's too funny :laughing:

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Posted

And there it is:

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Not quite 100 hours, but after 97 hours and 50 minutes I can say: Elden Ring is a masterpiece. If a game manages to constantly give me "holy shit"-moments it deserves that title. :bowdown: 

In recent months I've played three open world games. First was Ghost of Tsushima: Director's Cut. It became the best open-world game I've ever played.
Then there was Horizon: Forbidden West. It became the best open-world game I've ever played.
And now Elden Ring. It is the best open-world game I've ever played.

It is also now tied with the best game I've ever played. Yeah...it couldn't remove Slay the Spire from the number one spot as that game is also a masterpiece in its own right. :p 

Even right at the end, Elden Ring managed to get an audible "wow" out of me:

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For now, I've decided hold off on my NG+ journey. I'm not burnt out, I just want to play a different game for a while.

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Posted

Well, Bandai Namco officially have a hot potato on their hands in Elden Ring: the game has surpassed 12 million units sold in just three weeks! 

Let's just hope some DLC is cooking :p

An update on where I'm at with the game:

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Nice job on the Plat @drahkon, been fun talking about the game with you as we went through, especially early on! :peace: you saying that it's now your (joint) favourite game of all time really gets me pumped for what I've still got to experience of the game! 

  • Like 3
Posted
  On 3/16/2022 at 2:29 AM, Julius said:

Let's just hope some DLC is cooking :p

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There is, I'm sure of it :D Especially now with the sales figures coming out. 

I've actually thought about potential DLC and have come to the conclusion that I just need more areas. For each paid DLC gimme an area the size of Limgrave with more stuff. 15€, easy money. THANK YOU!

Posted (edited)

New update available, and at a glance, there are some pretty big changes, including NPC markers on the map, new quest phases (for what I swear were quests that people thought were bugged, so that's a weird one), and a new NPC. 

  Quote

Major changes are: 

  • Added a function to record an icon and the name of an NPC on the map when you encounter that NPC.
  • Added NPC Jar-Bairn.
  • Added new quest phases for the following NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc.
  • Added some summonable NPCs in multiple situations.
  • Increased the number of patterns of objects player can imitate when using Mimic's Veil.
  • Added night background music for some open field area.

Bug Fixed

  • Fixed a bug that prevented summoned NPCs from taking damage in some boss battles.
  • Fixed a bug that sometime prevented the player from obtaining item after boss battle.
  • Fixed a bug that causes dialogue to be skipped when talking to NPCs and using custom key configurations.
  • Fixed a bug that causes the player to freeze when riding.
  • Fixed a bug that causes arcane to scale incorrectly for some weapons.
  • In situation where the player cannot obtain more than 2 talisman pouches, added talisman pouch to Twin Maiden Husks shop line up.
  • Fixed a bug that prevented the user from warping to sites of grace from the map at the end of the game.
  • Fixed a bug that prevented the player from moving to the next area after the battle with the Fire Giant.
  • Fixed a bug which causes some weapons to have incorrect scaling after strengthening.
  • Fixed a bug which causes some weapons to not use stat scaling.
  • Fixed hang-ups in certain occasions. Fixed a bug which incorrectly displays multiplayer area boundary when playing online.
  • Fixed a bug that allows player to activate Erdtree Greatshield’s weapon skill without absorbing an attack using a special combination of item and incantation.
  • Fixed a bug which causes Fire’s Deadly Sin incantation to have different effect.
  • Fixed a bug with the Ash of War, Determination and Royal Knight's Resolve, where the damage buff will also apply to other weapons without that skill.
  • Adjusted the visual effect of Unseen Form spell.
  • Deleted the Ragged armor set from the game which was mistakenly obtainable in previous patch.
  • Fixed a bug that causes some hostile NPCs to drop Furlcalling Finger Remedy.
  • Fixed a bug that causes incorrect sound effect to play in some situations.
  • Fixed a bug which causes visual animation and hitboxes to not be displayed correctly on some maps.
  • Fixed bugs which causes incorrect visual and behavior for some enemies.
  • Fixed a bug that causes incorrect stat parameter for some armor.
  • Text fixes.
  • Other performance improvement and bug fixes.

Balance Changes

  • Increased the drop rate of Smithing Stone for some enemies.
  • Added Smithing Stone to some early game shop line up.
  • Increased shield’s effectiveness.
  • Increased the damage for all offensive cracked pot items.
  • Increased the damage for the following items: Spark Aromatic/Poison Spraymist.
  • Increased the effect duration for the following items: Uplifting Aromatic/ Ironjar Aromatic.
  • Increased HP healing for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin
  • Reduced FP consumption and increased the damage of the following sorceries: Glintstone Cometshard/ Comet/ Night Comet
  • Increased the damage of the following sorceries: Gravity Well/ Collapsing Stars/ Crystal Barrage
  • Decreased FP consumption of the following sorceries: Star Shower/ Rock Blaster/ Gavel of Haima/ Founding Rain of Stars/ Stars of Ruin/Greatblade Phalanx/Magic Downpour/ Loretta’s Greatbow/ Loretta’s Mastery/ Carian Greatsword/ Carian Piercer/ Shard Spiral
  • Raised projectile speed and range of Great Glintstone Shard
  • Decreased Ash of War, Hoarfrost Stomp's damage and increase cast time.
  • Increased Ash of War, Bloody Slash's self-inflict damage while slightly lowering the damage and increasing the cast time.
  • Decreased weapon skill, Sword of Night and Flame’s damage.
  • Increased FP consumption and lower duration of Ash of War, Barricade Shield.
  • Changed FP consumption timing of Ash of War, Prelate’s Charge.
  • Decreased the damage of spirit summoned when using the item Mimic Tear Ash and changed the spirit’s behavior pattern.
  • Other enemy and weapon balance changes. 
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Number one priority next time I load up is finding Jar-Bairn :D

Edited by Julius
  • Like 1
Posted (edited)

Awesome. Keep the updates coming until I start NG+ :p 

Will lend my copy to a friend for a while so I'll just revel in patch notes :D 

Edit: Aaaaaand new page...see the last page for Julius' post witch the notes.

Edited by drahkon
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