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Call of Duty: Black Ops 2


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Near as I can tell, for the most part, games developers for Wii U ground up will be 1080p. Ports from 360/PS3 games won't be

 

I wouldn't count on it. So far the only games officially confirmed as full 1080p are Scribblenauts and Toki Tori 2 (2D games); add to that Nintendo has officially confirmed all their launch window games will output at 720p, along with Mass Effect 3 being another. Nothing else has been officially confirmed one way or the other.

 

Going from 720p to 1080p puts a massive hit on system resources, resources that devs might think better spent on more graphical effects on screen. A lot of people think it will be the case for the next PS/XB too - 1080p, or more shit going on on-screen.

 

All remains to be seen.

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Here's a bit of an info burst for everyone listing the weapons, attachments, perks and score streaks... start planning your set up!

 

Primary Weapons

 

Assault Rifles

AN-94

SMR

M8A1

Type 25

SA58

Sig 556

SCAR-H

 

Shotguns

m1216

Seiga 12

R870-MCS

 

Light Machine Guns

LSAT

QBB-LSW

Mk 48

 

Sniper Rifles

DSR-50

SVU-AS

Ballista

 

Special

Assault Shield

 

Sub-Machine Guns

MP7

Chicom QCB

PDW-57

Skorpion EVO 3

MSMC

Secondary Weapons

 

Launchers

SMAW

RPG

FJH-18AA

 

Pistols

KAP-40

Tac-45

Executioner

u23-R

 

No Weapon Equipped

Combat Knife

 

Primary Attachments (Assault Rifle Only)

 

Reflex Scope

ACOG

Target Finder — Sight which highlights enemies when they enter the field-of-view

Hybrid Optic

Suppresser

Fast Mag

Adjustable Stock

Quickdraw

Grenade Scanner

Millimeter Scanner

Grenade Launcher

Select Fire

FMJ

Extended Clip

 

Secondary Attachments (Pistol Only)

 

Reflex

Suppressor

Extended Clip

Fast Mag

FMJ

Dual Wield

Laser Sight

 

Perk 1

 

Flak Jacket — Take less explosive damage.

Ghost — Cannot be detected by enemy UAVs while moving.

Blind Eye — Unaffected by AI-controlled perks.

Hardline — Receive bonus score points.

Lightweight — Move faster, take no damage from falling.

 

Perk 2

 

Hard-wired — Immune to counter-UAV and enemy EMPs.

Scavenger — Replenish ammo and grenades from fallen enemies.

Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.

Toughness — Flinch less when shot.

Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.

 

Perk 3

 

Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.

Dead Silence — Move silently.

Extreme Conditioning — Sprint for a longer duration.

Tactical Mask — Reduce the effect of flash, concussion and shock charges.

Awareness — Enemy movements are easier to hear.

Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.

 

Lethal Grenades

 

Grenade — Produces lethal radius damage upon detonation.

Semtex — Grenade that sticks to surfaces before detonating.

Combat Axe — Retrievable axe that causes instant death upon impact.

Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.

C4 — Plastic explosive device that can be set and triggered remotely.

Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.

 

Tactical Grenades

 

Sensor Grenade

Flashbang

Concussion

Shock Charge — A deployable charge which stuns enemies that enter its proximity.

EMP Grenade

Tactical Insertion

Smoke Grenade

Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.

One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.

 

Wildcards

 

Primary Gunfighter — Allows a 3rd attachment for the primary weapon.

Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.

Overkill — Take a primary weapon as your secondary weapon.

Danger Close — Take a second Lethal.

Perk 1 Greed — Take a second Perk 1.

Perk 2 Greed — Take a second Perk 2.

Perk 3 Greed — Take a second Perk 3.

Tactician — Take a Tactical grenade in place of your lethal Grenade.

 

Scorestreaks

 

RCC — 325 points — A remote-controlled car packed with explosives.

UAV — 375 points — Shows enemies on the mini-map.

Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.

Care Package — 450 points — Air drop a random Scorestreak.

Counter-UAV — 475 points — Temporarily disables enemy radar.

Guardian — 500 points — Projects microwave field which stuns and impairs enemies.

Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb while falling.

Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.

Death Machine — 600 points — Your own personal handheld mini-gun.

Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.

War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.

Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.

AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.

Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy’s mini-map.

Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.

Escort Drone — 1000 points — Get personal air support from an escort drone.

Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.

EMP Systems — 1050 points — Temporarily disables enemy electronics.

Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.

VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.

Canine Unit — 1275 points — Attack dogs that hunt down the enemy.

Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.

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No P90?

 

That's a disgrace.

 

Not only is there no P90, but they've also made the ghost perk totally useless.

 

I'm not happy about the nerfing of ghost, I think it will make things more difficult for genuine snipers as it only conceals you when you're moving.

 

I think the best looking perks are (1 from each tier)

 

1) Blind Eye — Unaffected by AI-controlled perks. (with flak jacket a close second)

2) Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.

3) Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.

 

Those three combined in that way should allow you to avoid all the new types of kill streak rewards, sensors, the new types of scopes which allow the player to see through cover and of course you get to avoid enemy booby traps. With 7 very powerful AI controlled streak rewards I can see Blind Eye being far more useful than ever before.

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No AUG... gutted

 

My 3 perks probably:

 

Perk 1

 

Ghost — Cannot be detected by enemy UAVs while moving.

 

Perk 2

 

Hard-wired — Immune to counter-UAV and enemy EMPs.

 

Perk 3

 

Dead Silence — Move silently.

 

I hate hearing my character move, very distracting.

Edited by lostmario
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I've never been so excited about a cod as this on the wii u, and I have no rational reason for that other than it combining new hardware launch hype... Though tablet play also adds.

 

For people who only play handhelds at home, this is also like having the most powerful handheld in history too :)

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Whenever I play COD, I tend to favor classes that focus on being as 'stealthy' as possible, like the example lostmario used above. I also liked using the M16 with a suppressor & ACOG scope, but that won't happen this time round. So I might go with a Type 25 or a SIG/AN-94.

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As always I'll use plenty of different classes dependent on the game type, map we're on and what mood I'm in etc. but I can see me setting up something like this:

 

TDM:

Primary Weapon (Assault Rifle) - Quickdraw, Fast Mag & Suppressor

Primary Gunfighter

Perk 3 Greed

Perk 1: Hardline

Perk 2: Scavenger

Perk 3: Dead Silence & Awareness

Point-streak: UAV, Stealth Choper/Orbital VSAT, Canine Unit (may swap out Stealth Chopper for something else).

 

Domination/Demolition:

Primary Weapon - Millimetre Scanner & FMJ

Semtex

Tactical Insertion

Perk 2 Greed

Perk 1: Flak Jacket

Perk 2: Scavenger & Toughness

Perk 3: Tactical Mask

Point-streak: UAV, Guardian, Orbital VSAT (may swap out Guardian for higher streak reward).

 

CTF:

Primary Weapon (SMG) - Laser Sight

Tactical Insertion

Perk 1 Greed

Perk 3 Greed

Perk 1: Lightweight & Ghost

Perk 2: Cold Blooded

Perk 3: Extreme Conditioning & Dexterity

Point-streak: UAV

 

 

Apparently the Laser Sight enhances hipfire spread with a much greater effect when compared with previous CoD games and is being touted as one of the best attachments, so if it remains like this the Laser Sight will be one you may want to have.

I'll be using a proper gaming headset with my Wii U so I'll be a bit of a sound-whore hence my picking the two Perk 3 perks on my TDM class.

Edited by Kav
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What kind of internet connection speed do you require for seemless lag-free playing. I guess my 1 MB will have to be at least upgraded to 2MB, preferably 4MB. What speed do you guys run at?

 

It's not so much about download speed but about the ping and also the upload speed. My ping is 29ms and the download is 8.3 mb

 

Try speedtest.net and find out what you've got!

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It's not so much about download speed but about the ping and also the upload speed. My ping is 29ms and the download is 8.3 mb

 

Try speedtest.net and find out what you've got!

 

Just tested via speedtest.net. My ping is 120ms, download speed 0.98 Mbps and uploading at only 0.05 Mbps. Will have to look into it.

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Just tested via speedtest.net. My ping is 120ms, download speed 0.98 Mbps and uploading at only 0.05 Mbps. Will have to look into it.

 

Yeah, I don't that'll really be good enough, 120ms ping is pretty bad. I would say you really need to think about upgrading to get the most of online gaming.

 

As for the set-ups people are posting - good choices.

 

Remember though - this time anything that affects the performance of a gun is dealt with as a weapon attachment. For example laser sight gives you what was previously the steady aim perk and what was the quick draw perk is dealt with as the a type of grip (simply called quick draw in the list I posted).

 

You automatically get two attachments - but can equip a third (although the privilege will cost you cost you not one but TWO of your remaining equipment slots, you have 10 in total). So a primary weapon with 3 attachments would take 5 slots using half of your allocation.

 

But despite the large cost of taking a gun with three attachments you do get the following combinations from it which seem very powerful:

 

- Primary weapon, quick draw, steady aim, suppressor

- Primary weapon, quick draw, steady aim, fast mags (quick reload)

 

Those two set ups alone are incredibly powerful.

 

I do think people are underplaying the importance of cold blooded though - just think how many people are going to use the scopes that identify targets and allow you to see through cover!

 

I will definitely be using engineer as seeing and being immune to enemy explosives as well as being able to re-roll a care package is awesome.

 

Due to the 22 streak rewards I think care packages will be the order of the day at the beginning as I'll want to try out the different streaks on the cheap!

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Just done mine

 

Ping - 44ms

Download - 9.26

Upload - 0.80

 

How accurate is the test?!

 

Fairly accurate as long as you have set it to a local host server. If you are getting measurements over 30Mbps then yes the data won't be accurate but that's pretty much no one.

 

Bear in mind that this won't take into account several things such as:

  • Load on multiplayer server
  • Load on Nintendo's servers (sure they will be involved somehow with authentication)
  • Connection distance to both of the above
  • Varying contention on your ISP during different times of the day
  • Doesn't really take into account simultaneous up and down
  • No idea how many simultaneous connections will be kept open for the Wii U or well/badly it handles traffic.

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@canand that's just going to be a general CoD thing and not WiiU specific, they mentioned it at Gamescon. On the forum you've linked it's just some fan randomly posting that it's a big WiiU thing, it's not.

 

I wish it was we still don't now when the game comes out and if we are geting DLC and if we are geting nuketown 2025

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