jayseven Posted January 26, 2010 Posted January 26, 2010 Well if i was in teh situation, which I am, I'd try and talk them down. Perhaps can I ask the narrator to re-describe the situation for me?
ReZourceman Posted January 27, 2010 Author Posted January 27, 2010 A long prison room, full with cells (with now settled prisoners) with a room at the end. Gray is in handcuffs, and proposing to lead you to the exit, where you will hand over the keys and go on your way.
DuD Posted January 27, 2010 Posted January 27, 2010 Have we checked all the areas the keys unlock?? I can't remember.
jayseven Posted January 27, 2010 Posted January 27, 2010 Oooh so I am in the room with gray now. Got you! I am less confused. Wasn't Cell Block D locked when Moogle tried it earlier?
Shorty Posted January 27, 2010 Posted January 27, 2010 I'm not sure it's a good idea to go and investigate Cell D instead of just... leaving.
jayseven Posted January 27, 2010 Posted January 27, 2010 True, but I AM BRAVE so I think we should check for more survivors and stuff. Why leave when you don't know where you're leaving from or where you're going to? Something's obviously happening here...
Shorty Posted January 27, 2010 Posted January 27, 2010 I am cynical so I am going to argue that we shouldn't really go looking for survivors in a prison where teh crazies live(d). I have a nice vision for this game. I think it could live up to its "epic" title as an evolving game. Each time it ends, we can discuss new ideas, what did and did not work etc -until we have created something really awesome. I for one have loads of ideas I'm looking forward to sharing.
ReZourceman Posted January 27, 2010 Author Posted January 27, 2010 I am cynical so I am going to argue that we shouldn't really go looking for survivors in a prison where teh crazies live(d). I have a nice vision for this game. I think it could live up to its "epic" title as an evolving game. Each time it ends, we can discuss new ideas, what did and did not work etc -until we have created something really awesome. I for one have loads of ideas I'm looking forward to sharing. Awesome, I'll look forward to hearing them.
DuD Posted January 27, 2010 Posted January 27, 2010 I was thinking there was still somewhere we haven't been "I'm with Jay, lets check out the remaining cell block"
ReZourceman Posted January 27, 2010 Author Posted January 27, 2010 "Am I coming with you?" Queried Gray.
MoogleViper Posted January 27, 2010 Posted January 27, 2010 So are you gonna actually use your keys to unlock D then?
ReZourceman Posted January 27, 2010 Author Posted January 27, 2010 The lights are on but flickering. A plaque is on the wall. For some reason its dusty. The first few words have been scratched out but it reads "Sanatorium" There is a horrible damp smell in the air, but on the whole the place looks tidy. A notice on the wall reads "Ward A ---> Ward B <--- Rehabilitation Clinic ^" Looks like theres three options. "So this is block D. Hmmm. Maybe the stories were true" exclaimed Gray under his breath.
ReZourceman Posted January 28, 2010 Author Posted January 28, 2010 "What stories were those?" "Whenever they took folk off to "crazy corner" which is what we called it, they never seemed to come back. Doesn't seem like this place has been used in months."
Shorty Posted January 28, 2010 Posted January 28, 2010 Honestly guys, is there any reason to go further into this place? I feel like I'm stuck in a scary movie where everyone wants to go upstairs instead of outside.
Cube Posted January 28, 2010 Posted January 28, 2010 Because going outside seems too easy. It's a trap!
MoogleViper Posted January 28, 2010 Posted January 28, 2010 And I like a bit of excitement. I'm gonna go to rehab.
ReZourceman Posted January 28, 2010 Author Posted January 28, 2010 Cube and Moogle headed to rehab. They tried to persuade Jayseven to follow them, but he repeatadly declined. Jayseven headed to Ward A. -------- The Rehabilitation Clinic. In the RC (in the basement) there were several cells with tiny windows on. They are padded cells. Hmmm. Some kind of rehabilitation clinic. On the wall there are medical implements, and a cabinet next to that. It is slightly ajar.... -------- Ward A. Ward A is completely ramsacked. There are hospital bed, and one large barred cell. There are hundreds of filing cabinets all around the room. Every single one is "ruffled" out of place, with draws open, or even fallen over. Clearly someone was looking for something. One of the cabinets stood against the wall flush, and looks completely untouched. Both areas are eerily quiet.
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