david.dakota Posted May 1, 2009 Posted May 1, 2009 Is that video meant be of Islamic beatings? I don't think these youtube tags are working for me
Funktion Posted May 18, 2009 Posted May 18, 2009 Yey, another horror game that won't come out in the west! You may be in luck... http://www.risingstargames.com/blog/switch-on-the-lights.html http://www.siliconera.com/2009/05/18/rising-star-games-cursing-europe-with-ju-on/
STOOPIDDITTIES Posted May 19, 2009 Posted May 19, 2009 Would rather Fatal Frame IV but still this is looking very good. I do crave horror goodness for my Wii and this and Silent Hill look to fill that void.
pedrocasilva Posted May 19, 2009 Author Posted May 19, 2009 ^ Isn't Fatal Frame 4 coming though? called Zero: A Japanese Ghost Story. They even did ads on it, and it's listed in physical stores through europe.
D_prOdigy Posted May 19, 2009 Posted May 19, 2009 ^ Isn't Fatal Frame 4 coming though? called Zero: A Japanese Ghost Story. They even did ads on it, and it's listed in physical stores through europe. Apparently so. Didn't they say June for it as well? June is close... still heard nothing official
mcj metroid Posted May 19, 2009 Posted May 19, 2009 so were getting fatal frame but the US aren't? is this confirmed?
Dante Posted May 22, 2009 Posted May 22, 2009 XSEED Games today announced that JU-ON: The Grudge is in development for Wii and scheduled for release in North America in October, 2009. The title is inspired by the Japanese classic horror movie, “JU-ON”, on which the American release of the hit horror film “The Grudge” was based upon. JU-ON: The Grudge for Wii is a “Haunted House Simulator” where accessibility and instant scares are given priority over all other game aspects, with the original creator of the movie, Takashi Shimizu, serving as a creative consultant to game development. It is said that when a person dies with a deep and burning grudge, a curse is born. When an average housewife in Nerima, Japan, was murdered in a grisly fashion, it gave rise to a curse so powerful that it threatens to kill at a pace thought unimaginable before. The curse manifests on those who encounter the curse by any means, such as entering the house or being in contact with somebody who was already cursed. Once Erika Yamada is exposed to the curse while searching for her dog in an abandoned warehouse, the entire Yamada family is put in grave danger as soon as she reunites with them at home. They must now face their individual challenges alone, and only by overcoming the curse together will their family truly be free again. ”Ever since I first heard about this unique concept, this is a game that I’ve been looking forward to,” said Jun Iwasaki, President of XSEED Games. “JU-ON: The Grudge makes quick scares accessible to anyone with a Wii, players can even hand the Wii Remote to their mother and enjoy watching her play and get scared.” Using the Wii Remote as a flashlight, JU-ON: The Grudge has players move forward with the touch of a button and explore haunted areas such as an abandoned warehouse, a dimly-lit hospital, and a mannequin factory. Much like a haunted house, the player must proceed forward even after being frightened and running away from the initial threat. As much fun as it is to get scared, sometimes it’s even more fun to watch others play to observe their reactions. For instant gratification, grab a second Wii Remote and push buttons to make in-game events happen immediately to make the player jump and hate you forever.
Owen Posted May 23, 2009 Posted May 23, 2009 I'm so buying this game, looks like i may have to import it this time with no word of a European release! Looks scary as well, love Japanese horrors!
Funktion Posted May 23, 2009 Posted May 23, 2009 I'm so buying this game, looks like i may have to import it this time with no word of a European release! Looks scary as well, love Japanese horrors! As I posted above, Rising Star Games will publish the game in Europe.
tommib Posted May 24, 2009 Posted May 24, 2009 It could be interesting. Hope the plot thickens and doesn't amount only to cheap scares.
Funktion Posted June 10, 2009 Posted June 10, 2009 According to an updated release schedule of Rising Star Games 2009 releases posted on their forums, the current expected release date for JU-ON: The Grudge is October 2009.
Owen Posted June 10, 2009 Posted June 10, 2009 According to an updated release schedule of Rising Star Games 2009 releases posted on their forums, the current expected release date for JU-ON: The Grudge is October 2009. It'll be halloween won't it? I've gotta decide between this, dead space and Silent Hill! At the moment, this is on top followed by silent hill...i loved the look of dead space but at the end of the day it's a on-rails shooter again and i want something a bit different.
Funktion Posted June 10, 2009 Posted June 10, 2009 I've gotta decide between this, dead space and Silent Hill! At the moment, this is on top followed by silent hill...i loved the look of dead space but at the end of the day it's a on-rails shooter again and i want something a bit different. I'll probably wait for a price drop on Dead Space, while it looks good on-rails shooters usually have short length and not many replay value (when your like me, that plays mostly SP), and I doubt EA won't charge full price for it. As for the other two, JU-ON: The Grudge looks like a peculiar game, it seems more like a haunted house experience mixed with a first person adventure game, I'm curious to see more and I'll probably buy it on day one because I usually have a lot of trouble finding most of Rising Star Games releases not long after release (it seems they are turning into Europe's equivalent to US's Atlus in more ways that we thought... ). Regarding Silent Hill, my past experience with the series is quite minimal, I was never what you would call a fan, but I must admit I liked what I've seen of the game. I particularly like the concept of reliving past events during a conversation with a psychiatrist, in which things change based on your actions. It's like re-living the same events through the perspective of different people, where while there may be similarities, their version of the events ends up being quite different from each other.
Tellyn Posted September 3, 2009 Posted September 3, 2009 We got to go hands-on with this at Rising Star last night - head over to the main site to read our preview of the game. We've also got the final European boxart for the game. Two words: oh dear. (Also, release date announcement, screens and a trailer coming. It's a good day for exclusives. )
dazzybee Posted September 3, 2009 Posted September 3, 2009 You are effing joking me?!?! That is not the cover? How can ANYONE think that that is even remotely good?
Deathjam Posted September 3, 2009 Posted September 3, 2009 We got to go hands-on with this at Rising Star last night - head over to the main site to read our preview of the game. We've also got the final European boxart for the game. Two words: oh dear. (Also, release date announcement, screens and a trailer coming. It's a good day for exclusives. ) I thought this was a joke!
Guest Maase Posted September 4, 2009 Posted September 4, 2009 Who cares about the damn cover? As long as they don't edit the game, its fine by me
Meo Posted September 4, 2009 Posted September 4, 2009 "You''ll jump, laugh and cry... Perfect fun!" I don't even... the fuck?
ThePigMarcher Posted September 5, 2009 Posted September 5, 2009 After reading the hands-on it really doesn't sound too positive. Perhaps this is one game that Rising Star should have left in the East.
Mundi Posted September 5, 2009 Posted September 5, 2009 Man this box art makes the Silent Hill one look like a work of art.
Zero Seven Posted September 6, 2009 Posted September 6, 2009 At 5 in the morning, this Boxart definitely puts a smile on my face
Guest Maase Posted September 6, 2009 Posted September 6, 2009 I actually find it a pretty intelligent marketing decision, tbh. I mean, its much more likely for a parent to buy it to have some fun than if it was a boxart like the Resident Evil ones With the boxart, you'l have a different mentality if you don't know anything about it. And that will help the game sell better. Let's see if "better" gets to "good", though.
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