Choze Posted February 14, 2009 Posted February 14, 2009 KZ2 DLC coming soon soon after launch. http://translate.google.nl/translate?u=http%3A%2F%2Fwww.psfocus.nl%2F2_4164_Killzone_2_DLC_komt_snel_na_de_launch.aspx&sl=nl&tl=en&hl=nl&ie=UTF-8 New maps, weapons, modes etc. Sounds good. I hope they keep updating like LBP.
flameboy Posted February 14, 2009 Posted February 14, 2009 Argh fuck them....I hate DLC that is announced before a game is even launched... The only thing that interests me is new modes....I hate it when stuff like this happens. Companies should wait to see how a game is recieved, how it sells, also looking even further when comes to online as well. Keep a track on what maps are popular, what weapons are used, what kinds of modes people play with what maps etc... I mean they may be doing this but I doubt it. I can't blame developers as its easy money past the normal life cycle of selling the game at full price and making maximum profit, but if it means holding off content that could have made the disc, which lets face is happening all the time then this plain out sucks. If it is free of course none of this applies. Look at Burnout for example no one would begrudge paying for the upcoming DLC as so much has already been given for free. I think companies need to watch out with DLC before people start to get really pissed off with it. LBP gets away with it because of the nature of the product and its position almost as a platform, but games likes this I can't excuse it.
Choze Posted February 14, 2009 Posted February 14, 2009 Argh fuck them....I hate DLC that is announced before a game is even launched... The only thing that interests me is new modes....I hate it when stuff like this happens. Companies should wait to see how a game is recieved, how it sells, also looking even further when comes to online as well. Keep a track on what maps are popular, what weapons are used, what kinds of modes people play with what maps etc... I mean they may be doing this but I doubt it. I can't blame developers as its easy money past the normal life cycle of selling the game at full price and making maximum profit, but if it means holding off content that could have made the disc, which lets face is happening all the time then this plain out sucks. If it is free of course none of this applies. Look at Burnout for example no one would begrudge paying for the upcoming DLC as so much has already been given for free. I think companies need to watch out with DLC before people start to get really pissed off with it. LBP gets away with it because of the nature of the product and its position almost as a platform, but games likes this I can't excuse it. Well its not an announcement but conjecture. Ofcourse Kz2 will have new DLC but we truly dont know what or when. The website above says they think its maps, weapons and modes. We dont know if its free or not or even if it will be shortly after launch given the game already has more than enough content.
Aimless Posted February 14, 2009 Posted February 14, 2009 The website above says they think its maps, weapons and modes. I'm pretty sure it's actually saying that when presented with the possibilities — maps, weapons, modes and characters — Guerilla suggested it was most likely to be maps. As for DLC being available close to release, the game went gold January 21st so it's not that strange that they have something in the works. I'd be somewhat surprised to see anything on the Store before April, though.
dwarf Posted February 14, 2009 Posted February 14, 2009 Well that is shit if they release it shortly after K2 comes out. OK I guess the game went gold and they can't work on it if it is in production and they want to get the game out in the shops, but cmon. That is blatant cash in. Why should we have to pay for modes and weapons? This should all be available to everyone, there shouldn't be some superior consumers that can afford to waste money on this stuff. Having said that if it does turn out to be free that would be awesome, especially the new weapons part. The more weapons the better imo (up to a certain level) it keeps it fresh and makes your play style more personal. If it came out 5 months down the line then yes.
Choze Posted February 15, 2009 Posted February 15, 2009 Bear in mind nothing is official. I cant even make out exactly what is said in the link... I just went by a neogaf poster... Yeah i doubt anything will be available after launch so soon. It could be refering to the Warhawk way which are like mini expansion packs which expand the game. But at launch that would not make sense. It would be too heavy and require seperate servers for games. Ps i am thinking about multiplayer. I doubt they will do anything soon because the online will likely need to be tweaked to perfection at first. There will be some problems guaranteed. Which will take months to fully iron out. Beta was smoother than most retail games though. So lets see. Just to add the reason Burnout got publicity for its free dlc was because they implied we would get an extra island for free for months but they scaled back to just bikes, trophies and two new online cars. Overall i think Battlefield BC in the EA camp did a better job. Backward compatible online trophies(where were Criterion's online stats tracker?), full free new gameplay type on 'remixed maps' and all new maps in a later update. All free. Much more impressive IMO.
flameboy Posted February 15, 2009 Posted February 15, 2009 I knew Choze would defend it to the hilt....
dwarf Posted February 15, 2009 Posted February 15, 2009 Hehe, oh well. It's what we come to expect from him now so now point mentioning anymore lol.
Choze Posted February 15, 2009 Posted February 15, 2009 I'm not the one making assumptions. also bit selective being critical of one game nowadays.
flameboy Posted February 15, 2009 Posted February 15, 2009 I'm not the one making assumptions. also bit selective being critical of one game nowadays. I'm not making assumptions it says in the article; be launched on February 27 and shortly thereafter can expect new content in the PlayStation Store I mean I know its only rumoured, but if true it is a worrying trend to see occuring. Sony are by no means the worse for it. Look at Namco what they did with Beautiful Katamari, effectively charging for code that unlocked content that was already on the disc. Likely they have done the same with Soul Calibur 4 recently. My rant was more with the attitude of developers who announce this stuff before a game has shipped. Take the Prince of Persia DLC, that carries on the story right from where it finishes there is little doubt in my mind that this should have been on the disc to start with. Why should someone pay extra to view the games true ending when they have just dropped X amount on the disc and the DLC was likely in production way before the game went gold. I mean yes Bad Company is another good example and there is one constant between it and Burnout Paradise. EA...for all people hate them, they have the money and the resources to help these developers offer up free DLC. Something that if they were independent or attached to smaller publishers they would not be able to achieve I wasn't knocking you when I said you'd defend it to the hilt. Just your love for the game means no matter what people say and how much they dump on Killzone 2, you would defend it till your blue in the face. Don't worry I'll be just the same as soon as someone comes in hating on flower in a major way.
Jav_NE Posted February 15, 2009 Posted February 15, 2009 @jav: How many levels are there? There are 10 levels. Most are pretty lengthy, between half-an-hour to an hour in length, depending how good you are of course. The only exceptions are levels 7 and 8 i think which are much shorter. One is the vehicle level i mentioned and the other is just quite short. Still, the last level is epic. I guess the single player will last between 10-15 hours depending on your skill.
Choze Posted February 15, 2009 Posted February 15, 2009 I'm not making assumptions it says in the article; I mean I know its only rumoured, but if true it is a worrying trend to see occuring. Sony are by no means the worse for it. Look at Namco what they did with Beautiful Katamari, effectively charging for code that unlocked content that was already on the disc. Likely they have done the same with Soul Calibur 4 recently. My rant was more with the attitude of developers who announce this stuff before a game has shipped. Take the Prince of Persia DLC, that carries on the story right from where it finishes there is little doubt in my mind that this should have been on the disc to start with. Why should someone pay extra to view the games true ending when they have just dropped X amount on the disc and the DLC was likely in production way before the game went gold. I mean yes Bad Company is another good example and there is one constant between it and Burnout Paradise. EA...for all people hate them, they have the money and the resources to help these developers offer up free DLC. Something that if they were independent or attached to smaller publishers they would not be able to achieve I wasn't knocking you when I said you'd defend it to the hilt. Just your love for the game means no matter what people say and how much they dump on Killzone 2, you would defend it till your blue in the face. Don't worry I'll be just the same as soon as someone comes in hating on flower in a major way. As i said no idea whats really happening. It may be that there is no dlc, the source is hardly reliable. Paid for DLC would split the base too soon. Unless its skins or something harmless. So lets see. DICE and Criterion have good rep anyways as developers. But the real reason is lack of sales for both franchises the past year. EA certainly have not done Battlefield any favours by focusing on consoles.
Daft Posted February 15, 2009 Author Posted February 15, 2009 I would be surprised, or be annoyed at them, just because I heard it went gold ages ago.
Choze Posted February 15, 2009 Posted February 15, 2009 Well DLC is a given at some point. Warhawk and Resistance have both had DLC. Free and paid. Resistance paid content went free for R2.
dwarf Posted February 15, 2009 Posted February 15, 2009 What DLC was free for Resistance 2? None. There hasn't been any, only a patch. No new maps or anything has been added since release.
Aimless Posted February 15, 2009 Posted February 15, 2009 What DLC was free for Resistance 2? None. There hasn't been any, only a patch. No new maps or anything has been added since release. Choze was talking about the original. It had two map packs, I think, and both were made free of charge when the sequel came out. I feel people are overreacting a bit, essentially complaining about the indefinite release of some supposed DLC that's mentioned as a rumour on a Dutch website that, if it does indeed exist, could potentially be free anyway. If you want to complain about the practise of releasing DLC 'too early' then your ire would be better levelled at Gears of War 2's Combustible map pack which appeared just over a month after the game went on sale, as at least that's something you can look back on rather than squint at through a crystal ball.
DiemetriX Posted February 16, 2009 Posted February 16, 2009 I finished the game today. Just under 10h. Updated: Without the Multiplayer I give the game an 8/10. The game is solid and well done. Amazing lighting effects and enemy animation. Probably the best I'w seen so far. Hope they open the multiplayer servers soon.
Choze Posted February 16, 2009 Posted February 16, 2009 10 hours is good. COD4 was like one evening. Its going to be cool watching people get into the multiplayer. Some games have DLC on release day... R2 will have dlc too just no idea when. Insomniac will likely take their sweet time though. R1 was very polished thorugh patches.
Nolan Posted February 16, 2009 Posted February 16, 2009 10 hours is good. COD4 was like one evening. Its going to be cool watching people get into the multiplayer. Not on Veteran it wasn't. Of course that's just because death is inevitable. :/
Choze Posted February 16, 2009 Posted February 16, 2009 Not on Veteran it wasn't. Of course that's just because death is inevitable. :/ Veteran was broken. The spawning so cross the invisible line gameplay needs to stop, it was old straight off in CODWAW and is cheap design. I'm also wondering if anyone has tested the custom soundtrack feature for multiplayer. Does it have remixing effects like Wipeout HD where it reforms the music in some sutuations? Like in an intense battle.
Nolan Posted February 16, 2009 Posted February 16, 2009 Veteran was broken. The spawning so cross the invisible line gameplay needs to stop, it was old straight off in CODWAW and is cheap design. I'm also wondering if anyone has tested the custom soundtrack feature for multiplayer. Does it have remixing effects like Wipeout HD where it reforms the music in some sutuations? Like in an intense battle. Actually, CoD has been that way since the beginning of the series. Point is though, a veteran playthrough was long because of those broke ass mechanics. Veteran would be plenty easy without infinite respawns....except MHC, just because of the time limit on Veteran.
DiemetriX Posted February 16, 2009 Posted February 16, 2009 Killzone 2 should take quite some time to complete on Hard. I died a lot on regular.
Nolan Posted February 16, 2009 Posted February 16, 2009 Are all Difficulties unlocked from the beginning or do you have to unlock harder settings?
Choze Posted February 16, 2009 Posted February 16, 2009 I think the 4th difficulty is unlocckable. You absolutely need to be using cover for that.
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