Emasher Posted August 24, 2007 Share Posted August 24, 2007 OOT was slightly better but TBH I didn't really like either of them. WW and TP (with WW being the better one) I found to be much better. Link to comment Share on other sites More sharing options...
Tellyn Posted August 24, 2007 Share Posted August 24, 2007 I can't give a fair opinion as I found it difficult to know what I was doing in MM. Link to comment Share on other sites More sharing options...
Mr-Paul Posted August 24, 2007 Share Posted August 24, 2007 MM. Although OOT was probably a better game, i just really enjoyed the concept of Majoras Mask more, trying to everything in time, and the Kafei and Anju sidequest. Loved that mask that made you dance, and the one that made you march and make animals follow. Garos (the cloaked enemies that you battled) were fun too, me and my mate used to pretend to be them by putting towels over us (how sad we were when we were 10). Out of the tranformation masks though, the Zora one was the best imo. Link to comment Share on other sites More sharing options...
Jonwah Posted August 30, 2007 Share Posted August 30, 2007 But damn did I hate the well sequence in MM! (With the gibdos and all that). Link to comment Share on other sites More sharing options...
Sheikah Posted September 5, 2007 Share Posted September 5, 2007 For me, it has to be Majora's Mask. Ocarina of Time did have great dungeons, but MM certainly does some more polished and advanced. To me, MM will always be one of my favourite games. I absolutely loved how at a given time on a particular day, an NPC would be in a given spot, and you could even see where they were going. Essentially groundhog day. Completing the stock pot in sidequests was some of the most fun to be had, while the dungeons often had a lengthy requirement just to gain access to them. Then there were lots of separate dungeons, even ones to gain masks or upgrades that were as good as dungeons in their own right. Masks added a whole new angle, giving you extra abilities and adding more to dungeons. Faerie gathering made you absolutely master the dungeons (ie. get the most out of them) if you wanted a really good sword. Put simply, there was a lot more to do and as a result I became more attached to the places such as Clock Town. The surrealness of the dungeons was great too. The music seemed to fit the occasion just right. I can't forget about the moon dungeons either, which were literally out of this world. Although I loved Ocarina, this was so much more fun for me and had a lot more to do. Link to comment Share on other sites More sharing options...
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