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Posted

Yeah Patch, Yamauchi never did play games, he would watch them being demoed and then would pick which was to get realised etc... he did the same with the NES or the famicom as its known in Japan, he watched each of the prospective machines did not play any of them, asked how much they cost, sat and watched the software running and then picked the machine that we now know as the NES/Famicom.

 

Very odd indeed....

Posted
What's a real game?

 

or is that a typo for 'realistic'?

 

Oh come on - not 'realistic' - just real games. It's fun being able to do something with a controller. Since not eveyone could, it was a charm. The Wii means my brother beats me at games - that's not gaming in that thought. If you want game-art, you go for games on 360 or PS32, if you want commercial everybody me-too games... Wii. That's what I mean with real - games that are hard, engaging and paced...

Posted
The Wii means my brother beats me at games - that's not gaming in that thought.

 

How so? Because you can't feel superior to others? And game-art is pretty pretentious way to put it, as Wii is getting serious games too. :)

Posted

I'd say Iwata is definetelye one of the best gaming CEOs. It seems the GameCube was so difficult just because of Yamauchi's inheritance, but he really made a change with the DS and Wii now.

 

Wish he didn't redesign every console after two years though.

Posted
Oh come on - not 'realistic' - just real games. It's fun being able to do something with a controller. Since not eveyone could, it was a charm. The Wii means my brother beats me at games - that's not gaming in that thought. If you want game-art, you go for games on 360 or PS32, if you want commercial everybody me-too games... Wii. That's what I mean with real - games that are hard, engaging and paced...

 

You do realise that PS2 has both the 'game-art' and 'commercial everybody me-too games', right?

 

So why can't the Wii do the same?

Posted
You do realise that PS2 has both the 'game-art' and 'commercial everybody me-too games', right?

 

So why can't the Wii do the same?

 

Because the Wii isn't a dedicated game console in the meaning of the word. Games are played with cotnrollers, not remotes. Don't get me wrong: I like Wii, but it just isn't that much fun to play games anymore after the initial novelty. It's only for the people who don't play alone. Wii won't do the same - for now it's just a novelty and, while I was previously one of the first to denie the fact, there's nothing around it. I'm very sorry - but I don't like the Wii controller at the moment. I opt for the horizontal position over the vertical one - the classic way is more fun. It's gaming that way, not novelty...

 

I'm sorry, but the real games appear on the other consoles for now. They play like games, not like novelty. Wii is yet to prove to me that it is more than a novelty. I enjoyed the motorstorm demo on PS3 more than playing with the Wii for the first time. So tell me, what does that mean?

Posted
Games are played with cotnrollers, not remotes.

That's ridiculous, controllers have evolved anc changed shape lots of times and this time it took the sape of a remote. With motion sensing and a nunchuck there's nothing stopping it from doing whatever a normal controller can.

Posted
I'm sorry, but the real games appear on the other consoles for now. They play like games, not like novelty.

 

Godfather, that is actually much better, precise, and fun than PS3 version, is novelty because it uses wiimote and "real" gamer should use pad? Guys like you were first in line belittling DS controls, and after start drought was over, did U-turn again. Pretentious sheeps.

Posted
That's ridiculous, controllers have evolved anc changed shape lots of times and this time it took the sape of a remote. With motion sensing and a nunchuck there's nothing stopping it from doing whatever a normal controller can.

 

Except technology. Currently the Wiimote cant do what a gamepad can, its nowhere near as flexible

 

The Wii idea is great but its not really a gamers console. I'd liken it more to Karaoke machine, its fun in short bursts with lots of people around but who really does Karaoke alone at home?

Posted
Except technology. Currently the Wiimote cant do what a gamepad can, its nowhere near as flexible.

 

How so? Wiimote / nunchuk combo has 14* useable buttons, PS3 and X360 controllers have 16**. In addition wiimote can change some buttons completely into motions. So there is more than enough buttons to replicate old games. Ironically, wiimote / nunchuk combo has even more buttons than Dreamcast had***, same amount as original PSOne controller, and only one button less than Gamecube or N64 controllers. But it is true that there hasn't been many games so far that would use whole arsenal.

 

* C, Z, A, B, 4 x d-pad, +, -, 1, 2 = 14 buttons

** Square, Triangle, Circle, Box, L1, L2, R1, R2, 4 x D-pad, 2 x click, Start, Select = 16 buttons

*** 4 x D-pad, A, B, X, Y, Start, L, R = 12

Posted

My opinion on the Wii control system is its only one analogue thumbstick away from being a traditional gamepad.

Posted
My opinion on the Wii control system is its only one analogue thumbstick away from being a traditional gamepad.

 

Pointer can replicate second stick in FPSs, in other genres it isn't really required except for turning camera. In Godfather, this was solved by putting camera into d-pad. In fact, PS2 version used all 16 buttons of pad, and it still turned *better* into Wiimote / nunchuk combo, and Wii version even added few new moves into mix.

Posted
Pointer can replicate second stick in FPSs, in other genres it isn't really required except for turning camera. In Godfather, this was solved by putting camera into d-pad.

 

I hear what you are saying and agree. The wiimote meets my expectations fully as if its utilised correctly by the devs it doesnt miss a trick.

All I am saying is if the second stick was added to the Wiimote it would be a complete modern 'traditional' joypad split in half.

Posted
All I am saying is if the second stick was added to the Wiimote it would be a complete modern 'traditional' joypad split in half.

 

Yeah, that's true, but it wouldn't really work because it would tire your thumb on the longer run.

Posted
Godfather, that is actually much better, precise, and fun than PS3 version, is novelty because it uses wiimote and "real" gamer should use pad? Guys like you were first in line belittling DS controls, and after start drought was over, did U-turn again. Pretentious sheeps.

 

I'm not saying that we all should revert to the d-pad, pall. I'm sating that right now, there is nothing that makes my Wii more than a novelty and I find it sad. Playing the PS3 in the store really gave me the classic, old feeling of gaming fun. I'm talking about gaming. Should gaming become virtual reality? Hell no - we've already got a reality. Just like movies should stay on the big screen. I'm not talking about graphics here, don't lose track of that. The Wiimote is a nice concept right now, but when is there going to be some big guns showing it off? I had most fun holding the controller in the classic, horizontal position. What i'de like to see is developers that can make inspiring games with - lets count +, - and B too - seven buttons?

 

I'm just having some problems with the novelty right now. 'Real' games feel like games, not like the real equivalent of it - that's what makes games games to me.

Posted

I'm just having some problems with the novelty right now. 'Real' games feel like games, not like the real equivalent of it - that's what makes games games to me.

 

Then why did you buy a Wii in the first place, if you prefer 'real games' anyway?

 

As people have said before, the console hasn't even been out a year yet, and already people are writing it off. I mean how the fuck do they know whats going to be on the Wii in the future.

 

People think because it hasn't got any 'real games' at the moment, it will be like that for the next 5 years.

Posted
Then why did you buy a Wii in the first place, if you prefer 'real games' anyway?

 

As people have said before, the console hasn't even been out a year yet, and already people are writing it off. I mean how the fuck do they know whats going to be on the Wii in the future.

 

People think because it hasn't got any 'real games' at the moment, it will be like that for the next 5 years.

 

Indeed there's some great stuff on the horizon. But for now, all those minigame fests is doing the same thing that put me off DS. I haven't bought a game since December 8th, and I'm not planning on it either. I'll wait for Super Mario Galaxy and Metroid Prime 3: Corruption. I bought a Wii because I have faith in Nintendo that they'll make something of it. It just doesn't feel right at the moment. I don't think you realy understand what I mean, so I'll try an example.

 

Wii and, say, PS3 are like theaters and cinemas (I know you English abrely have any difference in them, so think of it as Hamlet and Titanic) - you go to the theater for the real experience and to the movies for the flat, on screen, action-paced and more variable one. They're inevitably in contact with each other, yet there's an important difference. A theater is not a movie - because it's in it's own domain. The Wii is in it's own domain right now - and let's give it: theaters aren't as 'real' as movies are they?

 

So, that's what I meant with 'real'. I meant that it doesn't feel like the movies anymore, but more of going to the theater - and it has it's charmes, too, but I prefer the movies for now. And yes, we are allowed to say these things even barely three months after the console launch. Let's not forget that, even today, there are great writers writing plays much better than the average movie, but yet doesn't get performed that often or is watched by as many people. The future is sure to bring some good stuff, but if the start isn't good enough of a kick-off, well, people will walk away.

 

And yes, for now the Wii is condamned to casual, multi-player gaming sessions. But for the 'real' (don't take me on this real) games, I might consider a PS3 or Xbox360 (only for Viva Piñata, that is).

Posted
Except technology. Currently the Wiimote cant do what a gamepad can, its nowhere near as flexible

 

Buh?

The Wiimote (and nunchuk) can do everything a gamepad can. And a lot more.

Posted

Jasper, I really think you should try Excite Truck.

 

Let's keep it on-topic though... Iwata did great on DS and Wii but he did manage to turn the Cube a failure.

Posted
Jasper, I really think you should try Excite Truck.

 

Let's keep it on-topic though... Iwata did great on DS and Wii but he did manage to turn the Cube a failure.

 

Probably (finally somebodyn that tries to tell me wrong with arguments - that's the way!), but I don't have the money for it (actually, I do, but the value in return is pretty low, it's a short game, not?)

Posted
Probably (finally somebodyn that tries to tell me wrong with arguments - that's the way!), but I don't have the money for it (actually, I do, but the value in return is pretty low, it's a short game, not?)

 

Not. It lasts for a fair while actually.


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