4q2 Posted January 17, 2007 Posted January 17, 2007 So the method of ripping disks has finally gone public. As it stands there is no way of making the Wii accept them yet, but its most likely just a matter of time before someone makes a mod-chip or boot system. In all honesty it never harmed the PS1 & 2 or Xbox, but im sure the whole subject could make a pretty heated debate. :wink: http://www.dailytech.com/Wii+Game+Backup+Method+Revealed/article5731c.htm
thirtynine. Posted January 17, 2007 Posted January 17, 2007 wow the **** that told the public is dumb. now nintendo can fix it in future games so its harder to do yay.
Jasper Posted January 17, 2007 Posted January 17, 2007 The Wii discs contain three three little 'authentification' dots at the beginning of the read and cannot be read yet. If there's a chip or so, maybe the WIi will accept it, but future firmware will lock it out. And, yes, it's what made PS1 and PS2 a succes and, yes, it's what everyone wants. But Nintendo won't be in to it, though. You're forgetting that Sony, who made profit on software sales, saw very low software sales? They lost billions of dollars because of this pirating. In this day and ago, with opdateable Operating Systems, there's little chance thaat piracy on such things will work. However, what you are doing is legal (not in all countries). You are allowed one back-up of everything you buy. However, it may not be obtained by cracking the disc or running over security software. You need a judge to allow that. However: the Wii will not run it. Mod chips have not appeared a lot anymore and are probably not going to happen. And by doing this, you lose your guarantee. Now that was just a warning. And if you're a real gamer, you buy your games, don't you?(1) (1) But not when no store in the world has it anymore. Then we resort to ROMs.
thirtynine. Posted January 17, 2007 Posted January 17, 2007 ^ a chip running dual boot would work, like one that lets the wii operate normally and one that runs ona modded wii os.
DCK Posted January 17, 2007 Posted January 17, 2007 Modding a Wii would be very very hard because there's not much room left in the housing for chips, and the Wii will probably self-destruct if Nintendo discover what's going on in the Wii when it connects to the net.
Jasper Posted January 17, 2007 Posted January 17, 2007 Do you have any idea how difficult it is to run two 'OS'-es next to each other? You need something underneath both to chose the OS. It's not like runnign windows XP and Vista next to each other. Wii doesn't have a DOS to make it possible before sdtarting the system. I really wouldn't hope on it.
4q2 Posted January 17, 2007 Author Posted January 17, 2007 Disclaimer: 'Just to put the whole thing straight on my side....I have always bought games'. (possibly with exception to Ikaruga on the DC which I couldnt get no matter how much I tried. Bought it on GC though afterwards). No matter how much we say PS and Xbox Suffered from piracy, they stayed on the shelves for the duration of their lives. The GC which was at best awkward to do backups on did'nt. The Developing companies who would have been hit hard still chose to develop and support for the PS and Xbox systems...that alone throws a question mark above which systems were profitable to produce for. Then there is the old gem: Would the game have sold to the person who chose to play the copy in the first place ? Imho, the system the game is played on boosts the user base and is the one thing that makes the devs flock to it anyway.
BlueStar Posted January 17, 2007 Posted January 17, 2007 Nintendo have made no attempt to stop pirate DS games, not even in terms of stopping them playing online. I really can't see them franticly updating firmware all the time to try and stop chips or softmods for the Wii. If they did bother to try and combat it with a firmware update, people just wont update their firmware until that firmware version is cracked. If it's something like flashing the disc drive, it wouldn't be detectable through the internet anyway.
Nintendork Posted January 17, 2007 Posted January 17, 2007 There is a famous quote, the only reason why Norah Jones got the number one selling record in 200X is because her fans do not know how to download. The DS is so huge with non gamers who aren't aware of piracy- Nintendo don't need to worry about a marginal group of less than 2% who know how.. and possibly even less who want to rip games. Never hurt PS2 did it.. this has to go public for things to move on, contrary to popular belief the system does not spin anticlockwise.
thirtynine. Posted January 17, 2007 Posted January 17, 2007 The reson piracy didnt hurt the xbox was because it was also able to run hombrew, this attracts alot of ameture devs etc. hence why the gizmondo and tapwave zodiac sold anything at all. even so you could just not have your wii onliine to stop them updating it..
Nintendork Posted January 17, 2007 Posted January 17, 2007 Updates come on discs eg. for Nintendo WiFi as and when it is finished.
thirtynine. Posted January 17, 2007 Posted January 17, 2007 Updates come on discs eg. for Nintendo WiFi as and when it is finished.yes, but there is always a way round stuff like that, eg the way the psp homebrew works.
xernobyl Posted January 17, 2007 Posted January 17, 2007 Updates can't do miracles or change the hardware.
Bogbas Posted January 17, 2007 Posted January 17, 2007 http://www.youtube.com/watch?v=uTx2MAOspS4&eurl= So no homebrew then (yet...)
thirtynine. Posted January 17, 2007 Posted January 17, 2007 Updates can't do miracles or change the hardware. they could block chips tho.
Jasper Posted January 17, 2007 Posted January 17, 2007 They could make securaity for new games, to make sure that those aren't as easy anymore to develop for. With GameCube, that wouldn't have bin possible, because the GameCube didn't update it's OS and therefore could not know the updated security features, and maybe couldn't read them. Nitendo can.
Nintendork Posted January 17, 2007 Posted January 17, 2007 They could come around your house and smash it up. PEOPLE WILL STILL DO IT. Argument over.
Teppo Holmqvist Posted January 17, 2007 Posted January 17, 2007 The Developing companies who would have been hit hard still chose to develop and support for the PS and Xbox systems...that alone throws a question mark above which systems were profitable to produce for. Piratism didn't really have anything to do with it, and anyone who thinks like that is fooling himself. Main reason why 3rd parties abandoned Cube in the end was the fact that only Nintendo made titles sold on Gamecube. Average nintendard always bought 1st party titles over 3rd party titles, no matter how fucking good 3rd party title was. For example Resident Evil 4 sold actually less than goddamn Mario Party 5. Plus it was pretty much impossible to compress many third tier games to 1.4 GB, so they would fit into Cube's disc. When you have possibility to create game for two platforms without any problems, the third platform often is ignored.
Jasper Posted January 17, 2007 Posted January 17, 2007 They could come around your house and smash it up. PEOPLE WILL STILL DO IT. Argument over. I used to hate your remarks, but the more you give, the more you look like me in real life. Plain rude, but simply funny.
4q2 Posted January 17, 2007 Author Posted January 17, 2007 Have you ever actually wondered why? Because only Nintendo made titles sold on Gamecube. Average nintendard always bought 1st party titles over 3rd party titles, no matter how fucking good 3rd party title was. Imagine that Resident Evil 4 sold actually less than Mario Party 5. Plus it was pretty much impossible to compress many third tier games to 1.4 GB, so they would fit into Cube's disc. But the Snes for instance did have its 3rd party titles in abundance and they sold....My collection was made up of a lot more than just 1st party games. The crunch for Nintendo gamers buying more 1st party games did come when devs decided CD storage capacity vs cartridge cost allowed for more media and gloss to be added to the disc and moved to PS development. Even to this day the disc isnt making the engine of the games any bigger cos its being pissed up the wall on graphics data and orchestrated soundtracks, even more so on the latest systems..(Im sure that was pointed out by Tetsuya Mizuguchi in an interview recently). Both elements could have been compressed with little effort or cost to the developer. As to Resident Evil 4 being outsold by Mario Party, that logically figures... Most PS owners had already played it, they had moved onto other stuff like Silent Hill, GTA, Manhunt and games of the same ilk, along with the stigma GC had it wasnt going to sell more systems to the core group of gamers (also add in the fact early predessor chavs were buying copies of games like there was no tomorrow and every chavettes favourite gift was a third party Dance mat from the local cheap shop)....A big wedge of GC sales would have been young kids and their parents. RE4 was never going to sell to the whole GC demographic if you look at it that way.
thirtynine. Posted January 17, 2007 Posted January 17, 2007 Plus it was pretty much impossible to compress many third tier games to 1.4 GB, so they would fit into Cube's disc. When you have possibility to create game for two platforms without any problems, the third platform often is ignored. wii still has this issue tho due to the controller.
Teppo Holmqvist Posted January 17, 2007 Posted January 17, 2007 But the Snes for instance did have its 3rd party titles in abundance and they sold.... Actually... song was pretty same during SNES-era, except for two main differences. Firstly, SNES had beaten all its competitors by rather large margin, so 3rd parties often didn't have other choice than develop for SNES. Damned if you do, damned if you don't. Furthermore, you must understand that during SNES-era, you could often break even only by selling 90 000 copies. Worldwide market was about 30 million console units smaller, but the dev costs were only fraction* of current ones. * You could do SNES game with ten guy team.
Dyson Posted January 17, 2007 Posted January 17, 2007 So wait...if there's no point in this, seeing as it won't run, why is this important?
Jasper Posted January 17, 2007 Posted January 17, 2007 Because you can now 'legally' backup your disc, as allowed by law! Not that it's of any use, but who cares! let's discuss this anyway, since it's pointless and my time doesn't feel the need to be spent on social life or subject that matters! Like Koffi Annan! Or Latte Annan! Or Coco Annan! Feel the love, friends.
Dyson Posted January 17, 2007 Posted January 17, 2007 Because you can now 'legally' backup your disc, as allowed by law! Not that it's of any use, but who cares! let's discuss this anyway, since it's pointless and my time doesn't feel the need to be spent on social life or subject that matters! Like Koffi Annan! Or Latte Annan! Or Coco Annan! Feel the love, friends. Well that's great...kinda :p
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