dannbrownn Posted December 18, 2006 Posted December 18, 2006 Now that we have had chance to get used to the wii (and how good it is) i have noticed that most reviews on a few games seem to have been completely wrong when i compare them to my experience. Red Steel: This game had mixed reviews ranging from 'Amazingly Good' to 'The worst Launch Title' This was all down to the controls. Some said the control system was brilliant but a lot said that it was awful and killed the game! I picked up Red Steel and had no problems at all with the controls, i found that i had no learning curve at all, i just pointed and shot, it was that simple and easy, alot of reviewers had said that turning took forever and killed the battles, all you do is point at the side of the screen and you turn! Perhaps the fact that i don't normally play FPS's allowed me to go into the wii style FPS without already having a standard way to control that sort of game, but it seems to me that surely if i can play it then a proper reviewer should be able to! GT Pro Series: This game was also criticised greatly for having awful controls, all you do is hold down 2 to accerate 1 to brake and turn the steering wheel, and use up and down on the d-pad to drift if you want to. When i got GT i was expecting it to be difficult to control after seeing the reviews, but i found that after one lap on the first course i had no problem and havent had since. The feel of actually turning into a skid to line yourself up with the road after a corner is absolutely brilliant and to me one of the best feelings in any racer i have ever played, sure the game itself is not to great but the contols make it so much better. This difference between reviews and actual experiencde i find more difficult to undertand as i personally have racing games as one of my fave genres. It just seems to me that with the new control system everyone is trying to compare it to a normal controller or jumping to conclusions... or something, as the above games are so much better than a lot of reviews would have you believe! Does anyone else have any similar experiences with wii games they have compare to what the reviews said?
Jasper Posted December 18, 2006 Posted December 18, 2006 Well, if you get something new it isn't that rare that you compare it to something old. The greater question is: do we need the Wiimote or not? Are games more fun without it or not? Those are the questions that will be solved in the coming months, and those are the questions that the launch-games had to cope with. Let's all admit it, there's no need to play Zelda with the Wiimote. It would have worked fine with the GameCube controller (and it probably does), but they did it anyway. So, in the end, the reviews are widely opiniated just like they were in the days of the early controllers.We'll see more later. And isn't it supposed to be a question mark in the thread title?
Eddage Posted December 18, 2006 Posted December 18, 2006 Well, if you get something new it isn't that rare that you compare it to something old. The greater question is: do we need the Wiimote or not? Are games more fun without it or not? Those are the questions that will be solved in the coming months, and those are the questions that the launch-games had to cope with. Let's all admit it, there's no need to play Zelda with the Wiimote. It would have worked fine with the GameCube controller (and it probably does), but they did it anyway. So, in the end, the reviews are widely opiniated just like they were in the days of the early controllers.We'll see more later. And isn't it supposed to be a question mark in the thread title? If i hadn't already played Twilight Princess they I may agree with this, but having played and completed it I know feel that there is definite need for the Wiimote! I would honestly now find it very difficult to go back to playing Zelda with a traditional controller!
fanman Posted December 18, 2006 Posted December 18, 2006 Red steel is a wierd one. When I first played it, I got motion sickness and was really confused about it. I played it again, and the only problem I can identify is that when you point the pointer off the screen, it stays at where you took it off, and the view points upwards and spins around. this should have been sorted out by when the pointer goes of the screen, it should go back to the middle... aside from that it's fantastic. Zelda is really cool to play with the controller. It clearly doesn't need it, but who cares about that? It works just as well, if not better with the wii-mote, and it's much more fun.
Ten10 Posted December 18, 2006 Posted December 18, 2006 I'm sure in one review I read for GT Pro was that the problem wasn't the controls, but more like the archaic AI. Such as old school mario kart on the snes style AI, with all the computer controlled racers lining up one after the other. Also it was said that there isn't much of a sense of speed difference between the cars regardless of horse power or car type. Also all the engines apparently sounded the same. But it was rated higher than monster truck 4 x 4
dannbrownn Posted December 18, 2006 Author Posted December 18, 2006 Well, if you get something new it isn't that rare that you compare it to something old. The greater question is: do we need the Wiimote or not? Are games more fun without it or not? Those are the questions that will be solved in the coming months, and those are the questions that the launch-games had to cope with. Let's all admit it, there's no need to play Zelda with the Wiimote. It would have worked fine with the GameCube controller (and it probably does), but they did it anyway. So, in the end, the reviews are widely opiniated just like they were in the days of the early controllers.We'll see more later. And isn't it supposed to be a question mark in the thread title? Very true with the opinionated comment, and yes zelda would be fine without the wiimote and as it was developed for gamecube it obviously was never even intended for the wii, but that said, how much better is it using the wiimote to aim the bow and stuff like that, also assigning things such as attacks to motions frees up the buttons and stuff. When the real wii zelda comes out we will truly be able to see if the wii can add something amazing to the series, for now though i'm happy with the old direct pointing basics! and yes it should be a quesion mark, but i am far to uptight to use them in a title, question marks are just curvy exclamations, i get the feeling question marks are showing off somewhat trying to prove that they are worth their curved lines by going at the end of every quest. Who do these question marks think they are! (See what i did there by not put a quesrtion mark at the end of the question, haha i think i am so clever... until somebody creates a much better joke involving quotations, don't get me started on quotation!)
Jasper Posted December 18, 2006 Posted December 18, 2006 and yes it should be a quesion mark, but i am far to uptight to use them in a title, question marks are just curvy exclamations, i get the feeling question marks are showing off somewhat trying to prove that they are worth their curved lines by going at the end of every quest. Who do these question marks think they are! (See what i did there by not put a quesrtion mark at the end of the question, haha i think i am so clever... until somebody creates a much better joke involving quotations, don't get me started on quotation!) I'm probably not the first person saying this, but, erm... you're sick. There is an actual reason for question marks, you know. They mark a question. Something that requires an answer (if it's not retorical). So, em, you're on to becoming the laziest joke involving quotation. If just anyone ever makes them, if not you would be the best. Sick. (This is not ment badly at all. Read it with the needed big-smile? (See what I did there with that exclamation mark? I made it into a question mark. Because exclamation marks are just straigtened question marks.))
mtg101 Posted December 18, 2006 Posted December 18, 2006 If i hadn't already played Twilight Princess they I may agree with this, but having played and completed it I know feel that there is definite need for the Wiimote! I would honestly now find it very difficult to go back to playing Zelda with a traditional controller! Yeah... but it is because of the radical new motion-sensing technology of the Wii, or... erm... that you can position each hand as you want, without them both being on the same controller? Come on, in the main controls, the "motion-sensing" comes down to "shake the Wiimote, it's like pressing the B button to attack in the GC version". You aim arrows with the analogue stick. Outside of the fishing, it seems to me that the Wii offers little over the GC version. It's a great game alright, but the Wii controls are late-in-the-day add-ons. Of course they are: the game was a GC game they messed with to promote the Wii launch. It's going to be a year or so until we see games that really start to use the Wii controller properly, or the WiiConnect24 for that matter. There will be great games in the meantime, but like all machines it takes time for the real potential to come out. Remember the GC started with Luigi's Mansion, and ended with Resident Evil 4; the Spectrum went from Manic Miner to Head Over Heals. ...how much better is it using the wiimote to aim the bow and stuff like that, also assigning things such as attacks to motions frees up the buttons and stuff. Were that it was true. You aim your bow with the nunchuck's analogue control stick. (He who aims with his wiimote has forgotten the face of his father). The only button freed up is the attack button, as there's only one Wiimote gesture. Once again, I expect great stuff from the Wiimote's gesture control. Just not yet. Christmas 2007 it's all light-sabers, magic wands, cricket bats, conducting orchestras, &c. While we're waiting there may be some great games, but don't try and tell me they're using the Wiimote to its full extent.
Jonwah Posted December 18, 2006 Posted December 18, 2006 There is an actual reason for question marks, you know. They mark a question. Something that requires an answer (if it's not retorical). Okay so I can't tell if you're being ironic or not. If you are, it doesn't work with text, but still "hahaha". If you're not and you're being serious, then thanks for explaining the general theme of the original joke for us. Anyway, I don't think we're going to see any launch reviews that are consistant. I've read that almost all the launch games are good and terrible at different sites. It's quite annoying, I'm going to have to rent every game (except Zelda which I have absolute confidence in) before I buy it, just incase.
nekunando Posted December 18, 2006 Posted December 18, 2006 ..Wii Sports would be pretty pathetic without Wii control.. It's great though
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