DCK Posted November 10, 2006 Posted November 10, 2006 Argh, this bothers me so much. Nintendo not including stuff out of sheer laziness... I'm also bothered by people saying 'oh well I wouldn't have used it much anyway...' This sucks!
Kaxxx Posted November 10, 2006 Posted November 10, 2006 Argh, this bothers me so much. Nintendo not including stuff out of sheer laziness... I'm also bothered by people saying 'oh well I wouldn't have used it much anyway...' This sucks! Ah, dry your eyes you big nancy!
Librarian Posted November 10, 2006 Posted November 10, 2006 rumble is so overrated.. if it is not the trance vibrator that is... im still looking for that thing
Din Posted November 10, 2006 Posted November 10, 2006 Yeah, just sellotape the Wiimote to the Classic Controller or use a Gamecube pad - sorted. :P No need for sellotape! The classic controller has a clip on the back for the remote. It's a shame that there's no rumble but it doesn't really bother me that much.
mcj metroid Posted November 10, 2006 Posted November 10, 2006 Oh please...its simple in the code for Virtual Console control being adapted for Gamecube Controllers or Wiimote if (n64Rumble() != null) { if (controller = gcn) { gcnRumble(); } else if (controller = wiimote) { wiiRumble(); } } Its just laziness i agree any god damn pc emulator supports.it doesnt bother me that much but it just screms laziness at me
Tellyn Posted November 10, 2006 Posted November 10, 2006 Just to clarify: the clips/flaps on the back of the Classic Controller are not the right size to hold the Wiimote in place, as apparently there is nothing to clip it to. They remain a mystery.
Kaeporagaebora Posted November 10, 2006 Posted November 10, 2006 Hey, I just thought of something. Is the man who runs the fishing game in Ocarina of Time still going to whine at you when you don't have rumble? Oh, nevermind. I won't be buying Ocarina anyway. I already have two GCN copies.
Zechs Merquise Posted November 11, 2006 Posted November 11, 2006 Argh, this bothers me so much. Nintendo not including stuff out of sheer laziness... I'm also bothered by people saying 'oh well I wouldn't have used it much anyway...' This sucks! Agreed, it's almost as annoying as when people say 'We don;t need this franchise on the Wii' simply because it won;t be coming out on Wii as the graphics are too flash.
Serebii Posted November 11, 2006 Posted November 11, 2006 Just to clarify: the clips/flaps on the back of the Classic Controller are not the right size to hold the Wiimote in place, as apparently there is nothing to clip it to. They remain a mystery. The Classic Controller connects to the Wiimote via cables
Sméagol Posted November 12, 2006 Posted November 12, 2006 It is too bad, allthough it's somewhat logical, I believe the ehm.. Rumble motors are different. The N64 rumble pack is actually better I think, it supports more levels of vibration, that's why you can't use the Cube or wiimote controller's rumble. But yeah, people who'll play OoT for the first time on VC, will completely miss all the rumble secrets, unless they find out by chance. I thought the rumble was great with Starfox 64, I really loved destroying bosses! Oh well, luckily I have a N64 and a rumble pack, I'll buy some new batteries at one point.
Zechs Merquise Posted November 12, 2006 Posted November 12, 2006 The whole issue with the classic controller is irritating, I think Nintendo have been lazy with it in both the sense of the rumble and the lack of GC compatibility.
DCK Posted November 12, 2006 Posted November 12, 2006 It is too bad, allthough it's somewhat logical, I believe the ehm.. Rumble motors are different. The N64 rumble pack is actually better I think, it supports more levels of vibration, that's why you can't use the Cube or wiimote controller's rumble. But yeah, people who'll play OoT for the first time on VC, will completely miss all the rumble secrets, unless they find out by chance. I thought the rumble was great with Starfox 64, I really loved destroying bosses! Oh well, luckily I have a N64 and a rumble pack, I'll buy some new batteries at one point. Then why did the Cube controller rumble like normal on the Zelda OoT disks? Sheer laziness I tell you, laziness :horse:
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