Dante Posted August 12, 2006 Posted August 12, 2006 Yesterday it was Donkey Kong's birthday and now it is Castlevania turn. So happy 20th anniversary to Castlevania. Twenty years is a long time in the video game world -- four console generations, in fact. And through each generation, Konami's Castlevania series has been a mainstay. How has a simple side-scrolling action game rooted in old novels and corny monster movies managed to weather the storms of the industry and still produce some of the most critically-praised games in recent years? Much of its appeal comes from its content. Castlevania is about exploring gothic castles and long deserted ruins. It's about slaying mythical creatures and thwarting ancient evils. It's about big, leather-clad men wielding whips and long-haired pretty boys meeting their destinies. Castlevania is about gorgeous graphics that push game hardware to the limits. It's about extravagant artwork and brilliant music. From short synthesizer melodies to moody orchestrations, from blazing power ballads to trippy dance beats, from lush NES-era box art to the delicate brushwork of Ayami Kojima, Castlevania has become synonymous with audio-visual splendor. Castlevania is about whipping candles -- long-time Castlevania veterans have it down to a science. A forward movement, a press of the jump button, and carefully timed attack would unleash whatever power-up lie hidden behind the candle. The motion is simple, yet it's become as ingrained in the gamer collective subconscious as hitting question mark blocks with your head. There's so much that defines Castlevania, in fact, that even producer Koji "IGA" Igarashi has difficulty pinning down its essence. "I've been asked this question so many times, yet a definitive answer has always been difficult for me! That said, I think I have grasped the essence of the series, and that is the pure joy that every member of our team gets from working on Castlevania. Nobody gets tired of it, and we all approach each new game with our spirits and minds woven into one. I believe this enthusiasm is why we have been successful with our games." Perhaps most importantly, Castlevania is about details. For instance: Castlevania: Symphony of the Night -- regarded by many to be the pinnacle of the series -- contains an item called the Cat-Eye Circlet. Its stated function is to "restore HP by cat damage." Though few felines appear throughout the entire game, there's an item dedicated to protecting against them. So why does this practically useless item even exist? Quite simply, it's there because the designers cared enough to put it there. The best entries in the series are filled with little touches that show the people involved are having fun. Like the ghostly groundskeeper that mourns the death of his slain dog in Super Castlevania 4 for the SNES, or the myriad hidden treasures found in the NES games, or the strange enemies in Symphony of the Night based off Wizard of Oz characters, or the bizarre assortment of chairs in Curse of Darkness. There are hidden rooms in the PC Engine version of Dracula X that still perplex gamers more than a decade after its release. Every time you replay a Castlevania game, you notice more of the little touches added by its creators -- people who know and love video games. You can read the rest of 1up article here.
dabookerman Posted August 12, 2006 Posted August 12, 2006 Castlevania gives me massive erections, We need more Castlevanias from the triforce team: IGA, The bloody awesome art from Ayami Kojima, and the awesome music by Michiru Yamane
Hellfire Posted August 12, 2006 Posted August 12, 2006 This is funny because I'm playing a lot of castlevanias at the mo. Go castlevania \o\ My fave castlevania is dawn of sorrow, but Im loving every other castlevania. Shame kojima isnt doing the DS games artwork
darksnowman Posted August 13, 2006 Posted August 13, 2006 I dont own any of them, Ive only played it on the SNES and N64 and I still regard these games very highly, they better keep getting made and be available for a long time to come. 20 years is amazing! I feel like I been around forever - in gaming terms!
mcj metroid Posted August 13, 2006 Posted August 13, 2006 i really have never played any!About the only major non pc franchise i guess
Goron_3 Posted August 14, 2006 Posted August 14, 2006 Dawn of Sorrow was an amazing game, and I can't wait for the next one. Every castlevania game has been amazing since the SNES and Konami really can't have made a better 2D game than this. SImply amazing!
Hellfire Posted August 15, 2006 Posted August 15, 2006 Finished Harmony of Dissonance! Circle of the Moon you're next!
KKOB Posted August 15, 2006 Posted August 15, 2006 Finished Harmony of Dissonance! Circle of the Moon you're next! good luck on that! i never enjoyed circle of the moon. im really enjoying Dawn of Sorrows however happy birthday you undead thing you ;p
Blue_Ninja0 Posted August 15, 2006 Posted August 15, 2006 I request succubus and lilith cosplays Is this it? http://members.cosplay.com/costume/41053/
dabookerman Posted August 15, 2006 Posted August 15, 2006 Is this it?http://members.cosplay.com/costume/41053/ its ok, altho they normally dont have any clothes on, just wings
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