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Posted

What's with the lipsync? Sometimes it's spot on, sometimes it's terrible. Even for major characters ::shrug:

20 hours ago, Hero-of-Time said:

Ridiculous when developers put multiple playthrough trophies in their 60+ hour games.

:nono:

 

Posted (edited)

Hunts aren't unlocked all at once? BOOOHHHHHH!
I was hoping to fight some high-level monsters to finally have an actual challenge :(

On 12/24/2023 at 8:50 PM, Hero-of-Time said:

The combat is very weak, with little to no strategy involved at all.

FFXVI has the same problem as Sea of Stars: Once you fought your first battle, you've seen it all. Yes, you occasionally get one or two new abilities but they change fuck all. ::shrug:

The more I play of FFXVI the more this turns out to be a "this could've been so much more" game...The world, the lore, the characters, the enemy design...it's so good but the game itself falls flat on so many levels.
I wish this was a traditional, turnbased Final Fantasy.

Edited by drahkon
  • Like 1
Posted (edited)

Oh man, just imagine a turn-based FFXVI with Gav as one of the party members. GOTY right there!

Anyways, 55% in. I assume something big is going to happen in the next 30 minutes.

Spoiler

TORGAL!

archer-woohoo.gif

Edited by drahkon
  • Haha 2
Posted (edited)

What the fuck is this?

Spoiler

 

What is this music? Terrible, horrible, awful. Takes away a lot of the epicness of that fight (which seems to take ages :p).

Edit: And it gets worse :nono:
I think this is the first time that music ruins a fight for me...

Edited by drahkon
Posted
1 minute ago, Hero-of-Time said:

Haha. Yeah, its completely out of left field and doesn't really fit at all. With you running towards the enemy at super speed and with that music playing, it felt like a Sonic game. :D

It's a good thing then that I never played a Sonic game.

And Clive, my man...are you in kindergarten? "If you can do it, I can do it, too".

"BUT I WANT HIS TOY"

Worst boss fight so far... :p

  • Haha 2
Posted (edited)

How long is this boring sequence of mandatory fetch quests going to be?

giphy.gif

Don't even know what this is all for as I've started to skip cutscenes left and right. Haven't missed anything important, yet. Watching the cutscenes before, during and right after the linear sections is sufficient ::shrug:

Edited by drahkon
  • Haha 2
Posted

Played this game for most of the day and it feels like I made zero progress.

My mood has gone from "I LOVE THIS GAME" at the start to "this is a huge disappointment"...and I doubt it'll get better :(

  • Sad 2
Posted
38 minutes ago, drahkon said:

My mood has gone from "I LOVE THIS GAME" at the start to "this is a huge disappointment"...and I doubt it'll get better :(

No idea what your % story completion is at now, but trust me...it almost definitely gets better. Sucks to read that you're at that stage with the game, though :(

Is it going to be enough to change your overall opinion on the game? No idea, though I'd guess probably not based on your last few posts. But I think you've still probably got a really solid beat or two in the story to get to yet :peace: 

When this game flies it absolutely soars, and when it doesn't...yeah, it really does feel like wading through mud :blank: definite lessons to be learned going into whatever CBU III does next from this, but I'm confident they'll learn the right lessons based on how well they manage to consistently take and act on feedback with XIV 

Posted

Final Fantasy mode completed and platinum obtained.

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Man, that mode is horrible. It's not really that hard it's just that they made every enemy in the game a complete sponge, especially the bosses. Hammering square and R1 for nearly half an hour....yeah, that aint great game design. In comparison, FFVII Remake hard mode was done very well and you had to really think about your materia set up in order to progress.

Playing through the game again (this time skipping the cutscenes) just highlighted how little gameplay there is in the game. I mean, I went from start to finish without having ever to do side quests or take on random mobs and I was absolutely fine level/stats wise.

Like is tradition, I like to try and keep Square-Enix/big games for my trophy milestones. This was platinum 700.

GCTA3YfXYAAlPhe?format=jpg&name=medium

After finishing it twice, I'm not sure it's worthy of the spot. :(

  • Like 2
Posted (edited)
47 minutes ago, Julius said:

Is it going to be enough to change your overall opinion on the game? No idea, though I'd guess probably not based on your last few posts. But I think you've still probably got a really solid beat or two in the story to get to yet :peace: 

69% (hehehe :p)

Yeah, I hope there are at least a few highs left.

35 minutes ago, Hero-of-Time said:

It's not really that hard it's just that they made every enemy in the game a complete sponge, especially the bosses.

I feared that might be the case. Guess no Platinum for me then.

Congrats on number 700 :peace:

Edited by drahkon
  • Thanks 1
Posted
10 hours ago, Hero-of-Time said:

Yup, that's the fight scene I went nuts over. Absolutely incredible. 

And thankfully the music wasn't ass :D

Easily one of the coolest boss fights I've ever played!

Gonna continue today and I'm expecting 2-3 hours of absolute boredom :( It's a good thing that I'm going to get high later so maybe it'll be bearable :p

  • Like 1
Posted
2 hours ago, drahkon said:

Gonna continue today and I'm expecting 2-3 hours of absolute boredom :(

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Also realized that I have 16k AP left to spend...goes to show how bad the actual systems in place are when you don't need new/upgraded abilities.

  • Haha 1
Posted
22 hours ago, Hero-of-Time said:

I will say that the epic fight you done yesterday evening was when the game peaks. It's all downhill from there, at least until the final battle. Have fun. :D

 

Eh, I think I'll take a break from the game until next year. The game is boring me to tears :nono:

Caught myself just holding L3 so Torgal can show me the way to beat some linear sections as quickly as possible. There are no worthwhile rewards for exploration.

Where did the good old FFIX, FFX, FFXII times go :(

  • Sad 1
Posted
8 hours ago, drahkon said:

Eh, I think I'll take a break from the game until next year. The game is boring me to tears :nono:

Life today was more boring so I fired this up again :p

Some of the abilities you get are OP as hell...I only really have to fight when they are on cooldown. And even then it doesn't take long until I can unleash 'em again...

Spoiler

The weird fireballs surrounding Clive + the Lightning Rod = ridiculous damage by simply standing in one spot.

Diamond Dust for big AOE damage.

Gigaflare for stupidly high damage.

I barely have to press buttons anymore.

Ooooohhh how I wish this was an old-school turn-based JRPG :p

 

Posted

The loadout I used consisted of an air attack that created a massive tornado, a fire attack that done huge damage and healed me, and a lightning attack that rained from the sky. There are lots to play with but those lot worked for me and so I never felt to change them.

Posted
7 minutes ago, Hero-of-Time said:

The loadout I used consisted of an air attack that created a massive tornado, a fire attack that done huge damage and healed me, and a lightning attack that rained from the sky. There are lots to play with but those lot worked for me and so I never felt to change them.

Yeah, most abilities are viable. I used the lightning rain attack for a long time, too.

Do you know what I hate? When you save up your strongest attacks for some nice stagger damage and when you launch the first the game decides: "Nope, the boss has to do one of his big moves now so no more damage! NO MORE FUCKING DAMAGE FROM YOU! HAHAHAHAHAHAHAHA!"

This game, man... :nono:

  • Haha 2
Posted
49 minutes ago, drahkon said:

Yeah, most abilities are viable.

Considering I spent the entirety of NG with the first ones you end up with by default, I feel like this is (unfortunately) an understatement :laughing:

  • Haha 2
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