The Peeps Posted October 22, 2012 Share Posted October 22, 2012 I wasn't in this for the money. I just wanted to get the scum off the streets. I fulfilled my OWN win condition... Link to comment Share on other sites More sharing options...
Mr-Paul Posted October 22, 2012 Share Posted October 22, 2012 I think maybe when the good/evil in the game directly reflects the good/evil from the source material, lie detectors shouldn't be allowed as it makes it very tricky for the mafia to create fake roles. I would've been much better off if I could make up a couple of my targets, but I knew Jonnas would probably catch me out, hence why I just twisted my real story, apart from my character name. Link to comment Share on other sites More sharing options...
Yvonne Posted October 22, 2012 Author Share Posted October 22, 2012 Aye, but it turned out the most valuable commodity in this game was people who had watched the show! Link to comment Share on other sites More sharing options...
jayseven Posted October 22, 2012 Share Posted October 22, 2012 I had a very enjoyable game - as yvonne says, my brain certainly melted with the code. I ended up with 3 pager numbers; 410-921-5389 (Wee-bey -- Zell - evil) 410-844-4293 (d'angelo -- marcamillian - town) 410-921-1402 (barksdale) ... the last one I managed to send for wiretap on teh first night by googling "stringer bell's pager number". I only McNulty et al could've utilised such a resource... Here are the codes I got, in no real order; 170060643406878232471 - edited into; 17787160643406878232471 323646738700086077 7846704341738678037142387484 32364673870044283672 I wanted to gather a few results before sharing them, but then Sheikah forced my hand and I became a focus -- if I revealed my info then the mafia might've been panicked into really enforcing a lynch so I had to tread the fine line between proving my innocence yet appearing shady enough for the mafia to leave me be -- which they did. I still maintain that my playstyle is effective - cause enough controversy and the maff will keep you alive. The hubbub I caused indirectly made me really suspect mr-paul and nintendohnut from early on. The fact that the only 'defense' I got was from Sheikah who turned up both good and dead is, I think, why town leaned towards trusting me further down the line. I do want to say sorry to tales and mr-paul! My secondary win condition (I'm one of a handful!) meant that I could tell myself it's ok to roleblock town. I genuinely misstepped roleblocking peeps twice, but with tales I figured it was a safe bet to keep blocking him simply because his idea that I looked dodgy was extremely laughable by that point. RE: the codes; I was really disappointed in myself for not being able to do anything with them. I was convinced that the code was something along the lines of two digits = one character, but there wasn't much of a pattern to work with. At first I was going to get two codes to compare, then that wasn't enough, and ended up having to try each number once then retry a number to see how the code changed. I think if I had longer I could've done something, but alas! I was selfish. But when I saw that nobody else seemed to have any vested interest in the code then I presumed that it wasn't a central game mechanic, so I did put it on the backburner - again because I felt that revealing it might worry the maff into killing me. Definitely one of my most enjoyable games. I'd get so nervous logging in each day as I was certain that today was teh day the mafia would go after me. As Jonnas highlighted early on, it seemed the Wire-watchers were getting picked off. I was certainly a very fitting Prez. I was literally laughing out loud at my own ineptitude at times. I very much believe in the Drunken Master strategy of appearing much more out of control than I actually am. I apologise to people who were pissed off in-game (sheikah, peeps, tales, and others) - it wasn't all charades but it wasn't all stupidity either :P So! go watch the fucking show. The amount of games I've played (i.e. pokemafia games) where I've not known the source material well and struggled because of it... I'm just so glad that this game proved that a knowledge of source material is a benefit. While the show exemplifies how the boundary between good and evil is blurred, I think Yvonne made teh correct decision in maintaining the show's polarity between cops and robbers. Sure, there's a lot of internal hatebreeding (that's not even a real word) in both worlds, but it fits. The brilliant thing is that later seasons offer such brilliant potential for mafia games! I forget what else I was going to say. Thanks yvonne! p.s. to further emphasise; I have a notebook with pages of number scrawlings that make no sense whatsoever. Cube's code [that wasn't meant to be broken] was cracked simply because of the wealth of code that was available. This code was breakable but not for my skill level with the amount of code to hand (only because I just ignored the phonepad from the early GM post, that now seems to be related!). Link to comment Share on other sites More sharing options...
Yvonne Posted October 22, 2012 Author Share Posted October 22, 2012 you want me to give you the answer? It's going to be so infuriating... Link to comment Share on other sites More sharing options...
The Peeps Posted October 22, 2012 Share Posted October 22, 2012 Wow, it is already over? :p For some strange reason I was unable to access N-Europe at college for pretty much all day so I'm surprised to see how many else have gotten online. Good game, even though I didn't do anything. Or barely get to do anything for that matter. Me and Peeps were partners and I made him pretty much decide every target :p Hope he isn't angry about it It would be awful if he didn't win when I know I did... I felt bad for deciding all of the targets without you really getting a say (though I see now that's through your own choice :P) and then having them fail anyway! Link to comment Share on other sites More sharing options...
Rummy Posted October 22, 2012 Share Posted October 22, 2012 There seems to be no 5 or 9s in those codes. Context of them is completely missing for anything else though :p Link to comment Share on other sites More sharing options...
jayseven Posted October 23, 2012 Share Posted October 23, 2012 410-921-1402: 323646738700086077 787464372355524533 PQRS TUV PQRS GHI MNO GHI DEF PQRS ABC DEF JKL JKL JKL ABC GHI JKL E D STRINGERBELL JAILED ... FFS! :P 32364673870044283672 stringerbell 66*27438 MNO MNO PQRS ABC PQRS GHI DEF TUV NOTARGET 7846704341738678037142387484 3264356769372432573968723624 DEF ABC ... DANGELO 6769372432573968723624 MNO PQRS MNO ... http://www.phonespell.org/ DANGELO or-owe-pa-heal-sex-68 ... Why the fuck are these sites all limiting my convert! (170060643406878232471) 17787160643406878232471 ... ... so turns out I can crack the code (I just have little incentive nowto finish...), and that it would've been rather useful! I'm gonna just go hide under teh "town won!" banner and pretend like this didn't happen. Link to comment Share on other sites More sharing options...
Rummy Posted October 23, 2012 Share Posted October 23, 2012 Oh jay, you're so you. Perfect Prez. Link to comment Share on other sites More sharing options...
Yvonne Posted October 23, 2012 Author Share Posted October 23, 2012 You got it The format was usually character_name action player_name jump the 5, then find the most likely word from analysis. I was considering posting the address to http://www.phonespell.org/ in code If you'd have been boosted, your messages would have appeared with dashes at the word divisions to help If you'd sent the phone number for orlandos (well, ritz bar) you would have received the next mafia forum post in code If you'd sent in the phone number for the funeral home you would have gotten the next post in the funeral home in code Link to comment Share on other sites More sharing options...
jayseven Posted October 23, 2012 Share Posted October 23, 2012 Totally sweet ideas. It's a shame that so many of these planned outcomes didn't occur -- but I think it's appreciated that the effort went into them. Link to comment Share on other sites More sharing options...
Yvonne Posted October 23, 2012 Author Share Posted October 23, 2012 Aye! That seems to be the first rule of mafia design - the things you plan will rarely happen - so I filled the game with mechanics so at least a few would trip. Jimmy & Bunk met up (even though Kima & Bubbles could have met up, as well as Hauk and Carver) and mafia never attacked ReZ, so Omar didn't convert into a vigilante. Link to comment Share on other sites More sharing options...
Diageo Posted October 23, 2012 Share Posted October 23, 2012 Did I stop mr-paul from killing on the last night or did he choose to use his power? Link to comment Share on other sites More sharing options...
Yvonne Posted October 23, 2012 Author Share Posted October 23, 2012 You stopped a kill. Jonnas redirected mr-paul to you - so you saved your skin by doing that. mr-paul was originally trying to get Jonnas Link to comment Share on other sites More sharing options...
Diageo Posted October 23, 2012 Share Posted October 23, 2012 My win condition: Win with town. Additionally you must jailkeep at least one killer (not necessarily on the night they kill) If it's not necessary for it to be on the night they kill, then it would still count nights they kill. Therefore, me jailkeeping mr-paul would be jailkeeping a killer on the night he kills. But I prevent him from doing so. Link to comment Share on other sites More sharing options...
Yvonne Posted October 23, 2012 Author Share Posted October 23, 2012 Yup, so if you'd left him alone the following night rather than voting for him, you'd have won. My definition of a killer is someone who has killed someone (I think that's most peoples definition actually ) Link to comment Share on other sites More sharing options...
Diageo Posted October 23, 2012 Share Posted October 23, 2012 What I'm saying is that saying 'not necessarily on the night they kill', implies that it includes the night they kill. Link to comment Share on other sites More sharing options...
Yvonne Posted October 23, 2012 Author Share Posted October 23, 2012 Ah yeah, that's my bad, that's very unclear language. When I wrote it I imagined a killer killing multiple times, and it not being necessary to catch them in the act, but they had to have killed someone. Sorry about that! Something I will do in future mafias is take more care with my role PMs as I think there was quite a bit of confusion in this game in places. Link to comment Share on other sites More sharing options...
Rummy Posted October 23, 2012 Share Posted October 23, 2012 I can see it both ways; If you jailkeep a killer before they kill, they aren't a killer and it doesn't count however the language can give rise to Diageo's interpretation but at the end of the day it doesn't matter now. GM's intentions over all, and the argument against is chances, not planned things ignored really. I read it more to Yvonne's point, but I can totally see Diageo's point of view. I'm not even sure the actual target occurence though, mr-paul wanted to kill Jonnas but for some reason went to Diageo who was actually jailkeeping mr-paul in the same night? Link to comment Share on other sites More sharing options...
jayseven Posted October 24, 2012 Share Posted October 24, 2012 Diageo's interpretation is akin to me saying I've kissed a dead person. I mean, they will be a dead person one day. That's how I see it, anyway. [this is kind of creepy] Link to comment Share on other sites More sharing options...
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