LostOverThere Posted April 16, 2010 Posted April 16, 2010 IGN's Craig Harris has a hands on with an early build of the game: http://au.wii.ign.com/articles/108/1084008p1.html New Screens: Some other screenshots: http://au.media.wii.ign.com/media/067/067276/imgs_1.html
Beverage Posted April 16, 2010 Posted April 16, 2010 Is it just me or does that first screen shot look like Michael Ford is about to go in a stand-off with Captain Falcon? And the dude to the side is the ref, if anyone cheats he'll shell 'em! Falcon looks as if he's about to chuck his weapon and generating his FALCAAAWN KICK to hit Ford and the ref :D
LostOverThere Posted April 16, 2010 Posted April 16, 2010 Falcon looks as if he's about to chuck his weapon and generating his FALCAAAWN KICK to hit Ford and the ref You know, if that would to happen this would instantly become a Day 1 purchase for me, no matter what.
LostOverThere Posted April 29, 2010 Posted April 29, 2010 Some new stuff: Our lighting system has also been improved so that characters look more realistic (by the way, every screenshot that’s on the web still features the old character lighting system). http://blogs.sega.com/europe/2010/04/27/the-conduit-2-a-message-from-high-voltage/
daftada Posted May 3, 2010 Posted May 3, 2010 Conduit 2 is looking really nice - HVS have really upped the ante as far as the art direction goes. It seems more cohesive than the first game, by a long way. Good to see a snowy level in there too. I love snow levels in FPS games: Prime's Phendrana Drifts, the first level of Timesplitters 2, Goldeneye's surface levels and Perfect Dark's hangar all bring back fond memories! Btw, if anyone's interested I've knocked up a quick article full of suggestions for Conduit 2 on my blog (link is in my sig). They're a bit tongue in cheek but I think some of them would be good to see in the game.
LostOverThere Posted May 4, 2010 Posted May 4, 2010 I read your article, daftada and enjoyed it. You make some good points, but thinking back I remember Goldeneye being quite linear. Correct me if I'm wrong, though.
mr_bogus Posted May 5, 2010 Posted May 5, 2010 I read your article, daftada and enjoyed it. You make some good points, but thinking back I remember Goldeneye being quite linear. Correct me if I'm wrong, though. Silo & Siberia stand out as 2 levels where i got lost quite a bit. It's linear in that you do this, then this, then this, then this, in that order... but wandering around the levels are not linear at all, compared to more modern FPSs like Modern Warfare, Bioshock, Dead Space, Prey, Doom 3 and of course the first Conduit.
welsh_gamer Posted June 5, 2010 Posted June 5, 2010 Vote for your favourite Conduit online map to be added into the Conduit 2 :- Facebook Link There gonna choose two. Streets will defintley win and I guess we'll probably see Pentagon (which I voted for), Infirmary or Warehouse as the runner-up.
Emasher Posted June 5, 2010 Posted June 5, 2010 Streets and Pentagon were easily the best in my opinion.
LostOverThere Posted June 12, 2010 Posted June 12, 2010 Conduit 2 will feature optional Wii MotionPlus support.
Zechs Merquise Posted June 12, 2010 Author Posted June 12, 2010 Conduit 2 will feature optional Wii MotionPlus support. Pleased it's optional. Motion plus was great in Red Steel 2, but for a straight shooter I'm not sure what it can add?
david.dakota Posted June 12, 2010 Posted June 12, 2010 Pleased it's optional. Motion plus was great in Red Steel 2, but for a straight shooter I'm not sure what it can add? I think it adds more precise movment when your reticule leaves the screen, rather than stalling or spinning you round. Both big problems with Wii remote controlled FPS in my opinion.
Emasher Posted June 12, 2010 Posted June 12, 2010 I think it adds more precise movment when your reticule leaves the screen, rather than stalling or spinning you round. Both big problems with Wii remote controlled FPS in my opinion. Its probably going to be this. I think the developers said this was what they were planning on using Motion Plus for in the original game (as well as some melee based weapons), but they had to take it out due to time constraints, or something like that.
mr_bogus Posted June 13, 2010 Posted June 13, 2010 http://hvs-network.ucoz.com/news/wii_motion_plus_in_conduit/2010-06-12-113 "For those of you wondering about motion plus and getting all crazy over melee, well its not for melee. Currently its just to aid with aiming and going off screen.....as said previously, you should buy red steel 2 if you're into melee."
Wii Posted June 15, 2010 Posted June 15, 2010 A few new images from The Conduit 2 available at: http://www.gamekult.com/articles/A0000085165/
Zechs Merquise Posted June 16, 2010 Author Posted June 16, 2010 Gonna be a tough sell as it'll be sandwiched somewhere between COD7 and Goldeneye.
Retro_Link Posted June 16, 2010 Posted June 16, 2010 Yeah the art style is suddenly lacking in this game after all the amazing announcments at E3. This will be a tough sell to me, what with all the amazing new Wii and 3DS games on the horizon.
LostOverThere Posted June 17, 2010 Posted June 17, 2010 What about it? It's bland and generic. I can see that they've tried to improve it, but it still looks out of place and incoherent. But hey, they've still got time until release.
LostOverThere Posted June 17, 2010 Posted June 17, 2010 I like it! *duck* *Fires* ...Hey! That's what the 3DS needs. DUCK HUNT. Also, I'm placing bets on critical acclaim will go like this: COD 7 > GoldenEye > Conduit 2. I sort of feel sorry for HVS now, actually.
STOOPIDDITTIES Posted June 17, 2010 Posted June 17, 2010 I'm surprised this and The Grinder weren't really shown off at the conference. :\ Even if they were simple teasers they would have gone hand in hand with the list of Wii games Nintendo were throwing at us.
Zechs Merquise Posted June 17, 2010 Author Posted June 17, 2010 *Fires* ...Hey! That's what the 3DS needs. DUCK HUNT. Also, I'm placing bets on critical acclaim will go like this: COD 7 > GoldenEye > Conduit 2. I sort of feel sorry for HVS now, actually. I second that! Black Ops is looking hot right now, and genuinely looks like an interesting direction for the series. Goldeneye looks good and first impressions are promising. I actually haven't heard anything of this or the Grinder at E3
Retro_Link Posted June 22, 2010 Posted June 22, 2010 First Look/Developer Interview: What with SO many awesome games shown at E3, the Conduit 2 is really gonna have to go some way to get any attention from me tbh!
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