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Posted (edited)

Hardware Sales:

  • Nintendo DS 766.5K
  • Wii 361.7K
  • Xbox 360 240.6K
  • PlayStation 3 164.7K
  • PSP 163.5K
  • PlayStation 2 152.7K

 

 

Software Sales:

  1. Prototype - Xbox 360 - Activision Blizzard - 419.9K
  2. UFC 2009: Undisputed - Xbox 360 - THQ - 338.3K
  3. EA Sports Active Bundle - Wii - Electronic Arts - 289.1K
  4. Tiger Woods PGA Tour 10* - Wii - Electronic Arts - 272.4K
  5. Wii Fit - Wii - Nintendo - 271.6K
  6. Fight Night Round 4 - Xbox 360 - Electronic Arts - 260.8K
  7. Fight Night Round 4 - PS3 - Electronic Arts - 210.3K
  8. Mario Kart Wii - Wii - Nintendo - 202.1K
  9. Red Faction: Guerrilla - Xbox 360 - THQ - 199.4K
  10. inFamous - PS3 - Sony - 192.7K

 

 

 

LTD

 

PlayStation 2 44,300,518

Nintendo DS 31,643,158

Wii 20,564,781

Xbox 360 15,480,886

PSP 15,260,836

PlayStation 3 7,914,096

 

YTD

Nintendo DS 4.1018 mil

Wii 3.0244 mil

Xbox 360 1.6206 mil

PlayStation 3 1.1199 mil

PSP 919.2k

PlayStation 2 785.9k

 

YOY

Xbox 360 +9%

Nintendo DS -2%

PlayStation 2 -1%

Wii -46%

PSP -52%

PlayStation 3 -59% (MGS4 last year)

 

The video games industry realized a significant decline when compared to June 2008' date=' the fourth consecutive month of year-over-year declines. The first half of the year has been tough largely due to comparisons against a stellar first half performance last year, but still, this level of decline is certainly going to cause some pain and reflection in the industry.

 

Because the question invariably arises, this month saw the greatest year-over-year monthly decline since September 2000 when the industry declined 41% .

 

Even with the industry down 12% year-to-date, with a strong back-half performance, full year sales could still be flat to slightly up to 2008's record-breaking performance. Of course, that could be put further at risk if more highly anticipated titles move out of 2009 into 2010 or later.

 

Our latest gamer segmentation study suggests that more than 4 million new 'players' have entered the games market since last year, so certainly the decline isn't due to less folks participating in the industry . Some of these are new retail consumers and some are playing online for free, and others are a mix of both. The trick is to continue to figure out how to monetize all the gaming that is going on across PC, mobile devices, and video game systems. Certainly there is plenty of opportunity in the industry, but the rate of change in many areas of the industry presents a lot of challenge as well .

 

This is one of the first months where I think the impact of the economy is clearly reflected in the sales numbers. While the aggregate of content may not be as strong as what we saw in the first half of last year, and while the consumer base willing to spend dollars on hardware at the current price points may be thinning, the size of the decliine could also point to consumers deferring limited discretionary spending until a big event (must-have new title, hardware price cut) compels them to spend.

 

 

The Xbox 360 is the only platform to have realized a unit sales increase over last June. YTD, both the 360 and NDS have generated an increase in unit sales. Although many track month-to-month sales changes, comparisons to May must take into account that June is a five-week reporting month while May spanned four weeks.

 

[b']While Wii sales are down from last year, the platform is still realizing very strong sales month after month. Compared against historical performance of other systems this far into the console lifecycle, the unit sales performance is still strong.

 

 

Tiger Woods PGA Tour 2010 had a great debut at retail, nearly doubling the units sold in the first month at market of the previous best-two launches: PGA Tour '05 and '07, which sold 272K units each in their respective launch months . No doubt a combination of moving the release date of the game out of "Madden Month" into June where golf was heavily televised due to the U.S. Open as well as well-received new game features and attributes helped contribute to this success.

 

Interestingly, this is the first month since its launch at retail 29 months ago that Wii Play has not been featured in the top 10 list for the month. That's an astonishing record for this industry.

 

Prototype was the top selling title for the month, realizing roughly 600K units at retail across the two platforms. While this is solid performance for new IP, it's a relatively modest sales figure for any game capturing the top spot for the month.[/b]

 

While some of the decline in retail sales could be a migration on the part of consumers to acquiring content via digital distribution, our reports on downloads and subscriptions reveal that it's not yet having enough impact on the console market to be an overly meaningful factor in the retail down-turn. That said, there are increasing avenues for consumers to game, including via mobile devices, and it's clear the industry is sorting through how to manage all these opportunities while deploying resources appropriately.

 

 

Wii Motion Plus sold 169K units in its first month at retail, not counting, of course, those bundled with Tiger Woods PGA Tour 10.

 

Of the various accessory types, Video Game Point and Subscription cards realized an increase of 67% in dollar sales in June '09 as compared to last year.

 

No Conduit.

No Ghostbusters The Video Game.

No GH Smash Hits.

No Overlord Wii

No Overlord II.

No Transformers.

No Monster Hunter: Freedom Unite.

No Indiana Jones.

Edited by Dante
Automerged Doublepost
Posted
...Source? (Seriously, you should source your posts more often, it's called copyright)

 

I do post the source links.

 

The source is Neogaf where they get the information from the NPD Group.

Posted (edited)

Conduit was released on 23rd June. I thought everyone knew it did around 100k in its first week... If you're still not following me, that number is less than 192k (the bottom of the top 10).

 

EDIT: NPD has the game at something like 73k for the month.

Edited by D_prOdigy
Posted

 

EDIT: NPD has the game at something like 73k for the month.

 

Ah, that's interesting. Someone else said it sold 150,000.

A few days ago. According to a certain site, ending with a Z.. or multiple Zs.

 

Well I guess they were close. If being wrong by more than 50% is close that is.

Posted
Ah, that's interesting. Someone else said it sold 150,000.

A few days ago. According to a certain site, ending with a Z.. or multiple Zs.

 

Well I guess they were close. If being wrong by more than 50% is close that is.

 

Wow, you're really good with math, can you tell me how many days there is in a week? Maybe around 7, not sure though. And how many days in the month of June? 30 according to Wikipedia. I believe The Conduit was released in the 23rd of June in North America, so let me get my TI-83 Plus...

 

30-23 = 1 week worth of sales, stop trolling.

Guest Captain Falcon
Posted

That graph that had been floating around had it at 96K - I think that was taken from data off of vgchartz.

Posted
Ah, that's interesting. Someone else said it sold 150,000.

A few days ago. According to a certain site, ending with a Z.. or multiple Zs.

 

Well I guess they were close. If being wrong by more than 50% is close that is.

 

Did they? Did they say that it had sold 150,000 in the first week?

 

its done 150k after 2 weeks

 

Nice.

 

And for reference I went online and looked on Wikipedia too, it turns out that 75,000 is about half of 150,000. And the sales above account for about half the time that the person above mentioned. Isn't that clever?

 

Captain Falcon - yeah I believe they predicted around about 94,500, so I spose they were a little off but not by too much really. Not as much as some people want you to believe *cough*tissuetown*cough*. Still, not really that terrible for a new IP on a single console that isn't known for its hardcore gamers :)

Posted (edited)

NPD Top: 20

1. Prototype (360) - Activision

2. UFC 2009: Undisputed (360) - THQ

3. EA Sports Active Bundle (Wii) - EA

4. Tiger Woods PGA Tour 10 (Wii) - EA

5. Wii Fit (Wii) - Nintendo

6. Fight Night Round 4 (360) - EA

7. Fight Night Round 4 (PS3) - EA

8. Mario Kart (Wii) - Nintendo

9. Red Faction: Guerrilla (360) - THQ

10. Infamous (PS3) - Sony

11. Ghostbusters: The Video Game (360) - Atari

12. UFC 2009 Undisputed (PS3) - THQ

13. Prototype (PS3) - Activision

14. Pokemon Platinum (DS) - Nintendo

15. Punch-Out!! (Wii) - Nintendo

16. Wii Play (Wii) - Nintendo

17. Tiger Woods PGA Tour 10 (360) - EA

18. Mario Kart DS (DS) - Nintendo

19. The Legendary Starfy (DS) - Nintendo

20. New Super Mario Bros. (DS) - Nintendo

 

Software LTD:

Xbox 360 133,135,619

Wii 131,614,598

PlayStation 3 53,815,852

 

X360:

1.37 x 10^9 weeks ownership

1.33 x 10^8 games sold

 

PS3:

0.53 x 10^9 weeks ownership

0.54 x 10^8 games sold

 

Wii:

1.27 x 10^9 weeks ownership

1.31 x 10^8 games sold

Edited by Dante
Automerged Doublepost
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