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Posted

well finally got my wii today :smile: but i have notice when walkin around in red steel the white pointer things seems very laggy does anyone else get this problem and if so is there a way to fix this? thanks in advance people!

Posted

..when you get over a certain distance away from the sensor bar, the pointer stops working really, and can kind of flash on/off and get very jumpy.. have you tried playing it with sitting a little closer? Though in fairness, it probably isn't that problem as it should work absolutely fine from 2 metres..

Posted

Syncing wouldn't help. I think that simply registers the controller with the console.

 

Make sure that you are a fair bit away, and are the same distance away as when you did that bit at the start with the fish, as that is where it sets the sensitivity.

 

If you get too close to the screen, it seems to go wierd.

 

I haven't had any problems with it, although it can be harm to aim in heated fire.

Posted

i had this problem with all games (with the pointer) and the menues.

 

How to solve: sit on a cusion, stand up or do something else to elevate yourself so the wii-mote can directly see the sensor bar.

Posted

Yeah, it needs to "see" the sensor bar, and it's also alot easier to sit about level with the TV, so you don't have to point the controller up the whole time, and to guarentee that it can see it.

Posted

I get a glitch where the white dot momentarily moves to the center of the screen and back again, and in some cases I've noticed that at the same time it'll pause input from the thumbstick on the nunchuck, making movement in the game become briefly erratic.

 

I believe it's a problem solely with Red Steel, because I've had no problems with any of my other games.

Posted

Wait... I've had the problem with it slowing down... where it's processing it I guess... it happens quite rarely though... like on the late ps2 gamse where it was really getting pushed.

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