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NeoBlizz

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Everything posted by NeoBlizz

  1. ,.,.,.,.,.

  2. ..................
  3. Dont you mean PAL? PAL 720x576 NTSC: 720x480 ????
  4. LOL @ that Kevin guy on that page. He is doing the same rookie misstake like others.. OMG Revospecs is just like Xbox, Revo graphics wont be any better then Xbox now...Nintendo is the d00med.. LOL Edit Seems he is correcting himeself somewhat later on.. Or not, I was reading it backwards...
  5. When it comes to the e3 2005, trust me on that Iwata say: "Small internal attchment", think i've seen e3 2005 presentation 10 times.. Had not read on the Nintendo.com page though, but they have written strange stuff before there. e3 2006 wee'll hopefully get the answer...
  6. Yeah, $10 doesn't sound like much does it? Well, if you make 3 million Revolutions it ads up to 30 million dollars.
  7. When did he say that. All I can remember is the e3 2005 statement "Small internal attachment".
  8. Customer: I want to buy an Xbox 360 Shopkeeper: Here it is.. Customer: But its not round!! Shopkeeper: What? Customer: Yes, Xbox 360, a round thing, you know 360 is a circle. Shopkeeper: eh! You use round discs in it...
  9. :p Well, that is a good question... And someone might have a good answer, but it aint me
  10. Yes, and Xbox360 is made by Nintendo...
  11. Probably fake. BUT. Nintendo said that the name would be about the last secret too, did they not? This has probably already been said by someone ... BluWave, Bluewave = using blue laser (hd-dvd or bluray) ?
  12. Yeah.. just not in HDTV and ALL stuff turned on... UE3 is VERY scalable.
  13. Anyone noticed how the revmote black-"IR" front is now a small round spot =/ Compared to this..
  14. Yeah Gamecube gfx is good enough.. on gamecube.. on Revolution I'd like to see more though. Gamecube Re4 graphics with shader 3 effects plz (for revolution). Like this (screeenshot of Tomb Raider Legends on PC @ 800x480) http://img107.imageshack.us/img107/3647/lara800x4808zw.jpg
  15. Actually its not. It was said that the screengrabs was taken from Tomb Raider Legends running at 1280x768 and then 800x480, no image manipulation at all. And I can confirm this, Tomb Raider Legend on PC looks just like thoose screenshots, in 1280x768 and in 800x480 when running thoose resolutions. Screengrabs taken by me at approx same location. 1280x768 http://img107.imageshack.us/img107/9885/lara1280x7686xk.jpg 800x480 http://img107.imageshack.us/img107/3647/lara800x4808zw.jpg
  16. Found this.. 1280x768 vs 800x480 (the thread I found this in was talking about possible Revolution graphics) I guess this depends on what stuff is in the Revo-GPU, shader 3 and things like it. Picture1 1280x768: http://img317.imageshack.us/img317/1880/larahq14ya.jpg 800x480: http://img425.imageshack.us/img425/493/laralq19ld.jpg Picture2 1280x768: http://img425.imageshack.us/img425/2820/larahq23gw.jpg 800x480: http://img425.imageshack.us/img425/2504/laralq27ef.jpg
  17. Found this.. 1280x768 vs 800x480 (Not that this has anything to do with Gamecube, the thread I found this in was talking about possible Revolution graphics) Picture1 1280x768: http://img317.imageshack.us/img317/1880/larahq14ya.jpg 800x480: http://img425.imageshack.us/img425/493/laralq19ld.jpg Picture2 1280x768: http://img425.imageshack.us/img425/2820/larahq23gw.jpg 800x480: http://img425.imageshack.us/img425/2504/laralq27ef.jpg
  18. WAAAAAAAAAY too much.. its about $250 i think.
  19. Dual-layered Gamecube-disc. Higher res textures, better sound etc etc if played in Revolution ?
  20. They better not charge much more.. MAX $129 for that hardware, or its to expensive, unless the specs are fake and is much higher.
  21. 1. Fuku Fuko no Shima IS Animal Crossing... * Explain what Animal Crossing is about to someone that dont know Animal Crossing or Fuku Fuku no Shima. * Then show Fuku Fuku no Shima, and they'll think it is the Animal Crossing you just explained. 2. Sony is the Publisher of the game even if they are not the creators. * So Sony knew what they were doing, they thought they cash in on a 100% ripoff. Good the game did not do so well in Japan.
  22. The reason behind this is probably "Why bother" the franschise won't stick. Meaning sure we might get "Doom 4" and then thats it, when PS3/Xb360 gets Doom 4, Doom5, Doom6 etc etc... Same happened on Gamecube.. We got Burnout, then Burnout2.. then nothing.. when Ps2/Xbox got Burnout 3, Burnout Revenge... I REALLY hope this will change on Revolution...
  23. Ehh, what? I play Doom3 + Quake 4 on PC (same hardware) no problem.. I play Doom3 on Xbox, no problem. Revolution is said to be about 3 times more powerful as a Gamecube, that means its about 2 times more powerful as the Xbox.. I see no "technical" issues for not making a port, it would more be "do we want to port a 1 year old game" for Revolution (IMO).
  24. You can only do Progressive if you have the componentcable on the digital output on Gamecube.
  25. Saturo Iwata said that the way Gamecube is designed, you could say it doesn't have main ram, just L1, L2, and a huge 24MB L3 cache. So Nintendo will not mix in GDDR3 memory or any other memory, it will be more 1t-sram if they put more in. And IF the "GPU has 32 pipelines, shaders and blabla (meaning it would whoop the PS3 and 360 GPUs no problem)", Nintendo won't sell Revolution for $150
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