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Everything posted by Serebii
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Pfft. I'll have you know I refuse to read a book if the paper quality is poor
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Think Polar Bears or Penguins then
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This is certainly a polarising Splatfest
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Well this is an odd one
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Yeah but you're clearly insane :p
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Funny, I'd include Mystery Dungeon as an example for my point. A game with a fantastic story which is entirely let down by its gameplay.
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Be fair. It's not like they're not working on a Wii U Zelda game...
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Instant download
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By filling it with bullshit :p Come on now. You need to use the whole spectrum when making a point like this, not just cherry pick a couple of niche titles and act as if it's the norm
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New free title from Nintendo and Scrap Magazine The first episode is free from 2 - 30 September and then will cost ¥100. The delivery dates for the other episodes (all ¥100 each or ¥450 together) are 5, 12, 19 and 26 September. In the game, it seems bombs have been planted in all 50 million Nintendo 3DS across the globe and you have to work with players online in order to prevent it from explosion. Lovely concept. Doubt it'll make it to the west, but it's interesting.
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So you're picking and choosing a small niche product and not talking about the massive mass produced ones in order to attempt to make your point?
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Is it nonsense, though?
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If not wanting gameplay to take a backseat to a story makes me a dinosaur, then fine. I'd rather be a dinosaur and if the industry continues to go story first gameplay later, then it's an industry I don't want to be a part of. It's why I love Nintendo. They put gameplay first, before they even put characters into a game they have the mechanics down. Granted, the stories of Nintendo titles aren't always top notch, but it's an enjoyable ride. I'd much rather play a game with fantastic gameplay and middling to no story than a game with a fantastic story but middling to poor gameplay. Story has a place in video games, I'm not disputing this, and when it's done right it can be phenomenal, as with Mass Effect and a good few others, but the issue is that most aren't doing it right, the story takes over too much and isn't interactive. You're just playing the uninteresting bits while everything that is cool or left is left to cutscenes. That doesn't make a good game, and unfortunately that's the bulk of the industry. There's too much focus on "telling a story" that it is damaging gameplay and damaging the industry. We have had developers saying that gameplay comes second. How can you accept that for this medium? Interactive stories are great, when the interactivity is up to scratch.
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Live now Final Costume reveals Samus Black Knight (Fire Emblem) and for free K.K. Slider
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This is practically what I have been saying, but people have been misinterpreting what I have saying to be "hurr story bad. gameplay only".
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The Range Blaster and Inkbrush Nouveau arrive tomorrow morning
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You and @Fierce_LiNk are getting me wrong. I'm not saying story has no place in a game. I'm saying it should come second to gameplay. Gameplay is the most important thing in a game. More than a story. If more games worked like @Fierce_LiNk said in his first paragraph, then huzzah...that's a fantastic way of implementing story into gameplay, but it doesn't happen often. So often we're just backseat drivers in the story and when they put focus on story over gameplay, it's detrimental and unfortunately is common in the industry.
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Dragon Quest XI S: Echoes of an Elusive Age - 26th Sept
Serebii replied to Serebii's topic in Nintendo Gaming
Seems the 3D/2D thing is only for the tutorial/start of the game, then you have to pick. Though you can change it at any time, it won't be simultaneous throughout the game. That sucks. -
Bring back the Vitality Sensor for Eternal Darkness NX!
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But that's the thing for me, and your viewpoint, while I respect it, just makes no sense to me. If I want to be engrossed by a story, I'll watch a movie or a book. Gaming provides a totally different experience in that it's interactive and that's the focus of it. For story, yeah it can be great but it really irked me last gen when I was playing through games on my 360 & PS3 that whenever a game is story focused, the actual story bits are almost always all in cutscenes with a QTE, or it'd be cutscene, walk for 5 seconds, cutscene etc. If I'm playing a game, I want the whole thing to be interactive or why bother? Just make a movie. Video games should always be about gameplay first. Can they have a story? Hell yes they can, but not if developers are making a game story first, gameplay second. I lose all respect for developers who are trying to shift the industry that way. But that could be me being a grumpy old man.
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But in gameplay terms, it is quite diverse. Just because aesthetics are family friendly doesn't mean it's not. Gameplay is the most important thing when it comes to a video game, and it saddens me that in this industry, it is coming to be a secondary thing. Didn't a developer recently say that gameplay comes second to them now? We could argue the same of aesthetics for other formats since they tend to go with realism for the majority, but the games in that list would be classed by you as diverse, would they not?
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Mega-bump Coming to Europe on January 29th
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Nonsense, the games they've published are more diverse than they ever have been.