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Stocka

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Posts posted by Stocka

  1. http://cube.ign.com/articles/661/661552p1.html

     

    October 26, 2005 - Killer 7 producer Gouichi Suda (also known as Suda 51) wasn't shy about his enthusiasm for the Revolution in a recent commentary piece on the system's controller with Japan's monthly Nintendo Dream publication. In addition to speaking favorably about the controller, Suda suggested that he and his studio, Grasshopper Manufacturer, already had a plan in place for a Revolution game.

     

     

    Suda has gone into a bit more depth as part of a similar feature in the latest issue of Famitsu. Following some heavy praise where he suggests that the controller could change the face of gaming, Suda reveals that he's finalizing plans for an original Revolution game. While details are a secret at this point, he tells us that we can expect something extreme, in line with what one expects of a Grasshopper title. The game will focus heavily on direct input through the controller, and will, he promises, exceed Killer 7.

    So there you have it -- a new Revolution game being created by the forces that made Killer 7. We'll point out that while Capcom published Killer 7, Grasshopper is an independent studio, so this new title could end up seeing release through other publishers.

     

     

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    Fantatic news :awesome:

  2. In a recent interview with German site Faz.net, Nintendo of Europe's Senior Director of Marketing Jim Merrick discussed various aspects of the Revolution, including the console's price, multimedia functionality, and appeal to the "average person." Provided below are the article's key points (Note: rough quotational translations).

     

    According to Merrick, Nintendo's "approach lies in opening up to new users - not new technology." The marketing director continued by stating that "Nintendo is an entertainment company. [it doesn't] own any film studios and [it is] no hardware company either. The Revolution is capable to play DVD films - but that isn't an important function to [Nintendo]. But that's not a question of the hardware or power. This is all irrelevant. It's all about the games."

     

    Furthermore, "an average person today can't make head or tails of a video game," Merrick said. "When thinking about a gamer today, you picture a pale tennager, drinking cola and eating chips. This shouldn't be. In Japan, more than a half of the registered Nintendogs gamers is female. Additionally the age spread is much greater," Merrick noted. The article also mentioned that Nintendo sold through 50,000 Nintendogs games in Germany during the first eight days following release.

     

    While discussing Nintendo's target market, Merrick stated that "the youngest gamers are four to five years old," and that Nintendo "won't give up [their] position for this group"; however, the company also wants "to score with older people." Citing sales success in Japan once again, Merrick said that the "brain training games are strong with gamers who are 35 years or older," and that they "are not the people that are traditionally referred to as video gamers."

     

    On the topic of price, Merrick affirmed that Nintendo is "very aware of the price sensitivity of the gaming market, especially when going for the mass market," and held firm "that the Revolution will be cheaper than the 400 Euros of the Xbox 360."

     

    As for Nintendo's online plans, the European marketing director restated that "Nintendo is...going to establish an online community," but that they "don't want to make the mistake of monetarizing the service first and put in value for the customers only later." Merrick went on to discuss Mario Kart DS and the game's free online play, but noted that "with the Nintendo Revolution, not all online games will be free for the users."

     

    Concerning the looming launch of the Xbox 360, Merrick said that Nintendo isn't "worried too much about Xbox 360." As for why, he stated that "the supply will be limited and the types of games offered won't appeal to all target groups." According to Merrick, "there won't be an impact on the mass market - at least not until they see what is offered to them by Sony and Nintendo next year." He remained stout on this point, stating that "when [Nintendo's] strategy of expanding on the customer base works out, [the company] has a very good chance to achieve world leadership by late 2007."

     

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    :shock: He seems extremely confident, Revolution must have something else very special that isn't revealed yet as he says "there won't be an impact on the mass market - at least not until they see what is offered to them by Sony and Nintendo next year.

     

    Great stuff :awesome:

  3. (Babelfish Translation)

    In an Interview granted to the famous musical chain MTV, Peter Moore, vice-president of Microsoft, declares that the Rare studio, which currently works on Kameo: Elements of Power and Perfect Dark Zero on Xbox 360, envisages to announce during next spring two new plays on the console of Microsoft, knowing that each one of these projects have been under development for already two years according to the person in charge. According to Peter Moore, Microsoft envisages to increase the capacity of the Rare studio to attract always more people to be played on consoles.

     

    I predict Banjo Threeie and a whole new title.

  4. Yup great news isn't it :grin:

    Here is the article from Computerandvideogames.com:

    Various areas of the internet are reporting this morning that, speaking to Japanese news outlet Nikkei Business, Nintendo president Satoru Iwata has outlined plans for a possible simultaneous launch of their next-gen Revolution console some time after April next year.

    Iwata reportedly states: "I want to put it on the market to as many countries as possible at the same time." However, Nintendo's president also confirms that we won't be seeing the console or its magical wavy wand of mystery until after April, suggesting that - as expected - the Revolution will be the last of the next-gen machines to spring onto shelves.

     

     

    Interestingly, website Ars Technica (a name that still makes us giggle, pathetically) notes that the previously reported voice message on the official Nintendo Power hotline in the US has been updated. Rather than outlining a release "in the later half of 2006", the message now points to an "estimated for release in 2006." The site speculates that judicious juggling of numbers makes a May/June launch likely. However, we can't help but worry that Nintendo's relatively specific original announcement has been replaced by a slightly more vague and non-commital possible 2006 release.

    Still, whenever it finally arrives, if Nintendo does a Microsoft and manages to pull a global release out of their mystical launch hats, that can only be a good thing - with its competitors massaging the thighs of a worldwide audience, hopefully Sony will buck up its notoriously lax treatment of you-know-where come the PS3.

  5. I remember doing that when it first got released. Took me ages to figure out I had to punch the middle stone blocks. Also its great when you beat that temple and all the snow melts.

    Yeah, Death Mountain looks so different and so beautiful(in a different way)

  6. Most likely fake, but heck its worth speculating over as there isn't exactly much going on revolution news wise at the present. And anyway, would you want it? I wouldn't mind seeing it but not as a launch game again.

    TeaserPoster01.jpg

    Source: http://www.kotaku.com/

    The Revolution Report has an image of a poster (see pic) floating around its site. The image is dated 10.31.05 and appears to be a teaser for a Luigi’s Mansion sequel. Launching with a Luigi game didn’t work so well for Nintendo last time, I hope they aren’t launching sans Mario again.

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