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Everything posted by Glen-i
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Oh yeah, that's not the first time that's happened with digital codes. It's completely stupid. You could just get it from the actual eShop though.
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Lady Layton: The Millionaire Ariadone's Conspiracy (2017)
Glen-i replied to Ike's topic in Nintendo Gaming
Oh wait, that's the wrong visual novel... There we go! Am I the only one bothered by the fact her eyes are massively different to Layton's? -
Huh? I can still get to the purchase screen on the eShop. What are you on about?
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Uh, hello? Tell that to the PSP. Gross. I'm sure the Vita suffers from this as well. Hell, even the WiiU has this problem from time to time. Way too much info, and yet, I can't read a damn thing!
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No, I think you're underselling it. Handhelds really do benefit from having that extra screen. Especially games that use a lot of HUD's. Here's a great example. This is the standard screen of Monster Hunter Generations. If you squint past that map, you can just about make out that mountain. But using the bottom screen, this game allows players to move elements of the HUD to the bottom screen. It's completely possible to have all that information off of the main action. Giving you this. It's so clean! It's almost like playing a cutscene! I would miss that. It's amazing how much nicer games feel to play with that added screen freeing up the main action. Whether it be Chrono Trigger removing the need for that battle window blocking the view... You tell me which one looks nicer. Or the 3D Zelda remakes giving you more items at a time than the N64 version ever could! 6 items! All without pausing the game! And a much nicer map available at all times! Take away that second screen, you get stuff like this! Yeah, TV's don't suffer as much from clutter, but going back to single screen portable gaming feels like a backwards step. And I'd be very upset to see it go. EDIT: Well, I say TV's don't suffer as much, but some games could really use that second screen... No idea what Assassin's Creed game this is, but that HUD needs to be offed bad.
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Go on, dude! Move those goalposts! Move them HARD! If this is a Home console/Handheld, the only thing that excites me is the thought of all the games development being consolidated into one easy to manage loan into one single console. It would definitely help with the droughts this generation has had, that's for sure. Still, gonna wait until something a tad more concrete before going too overboard with hype.
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Well, it's not like Monster Hunter hasn't ever made that reference themselves. I'm glad you managed to get a full room going last night. I'll be available this afternoon from 5pm, so if @S\.C\.G or @RedShell wants to hunt, there's your warning. I'm hoping to finish off the last of the HR2 quests, only three left!
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You're damn right! What if someone is a bit late declaring themselves in and has to be put on the reserves but then the 16 players minimum quota isn't reached? That's a whole night of points gone. Not to mention nights when people can't join in for personal reasons. Amazingly enough, we do have lives. (Yes, including me) I always thought people had to take part at least 50% of the time to have their scores counted at the end anyway? I mean, that's just common sense. I'm OK with the quarterly leaderboards, but I still think averages are the best way to go. If someone only comes in for one night, then their score simply won't count.
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I'm In too! In fact, I'm so In, it's physically painful!
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Ugh First Aid and I are still playing, we're farming some materials for her to get some armour she fancies.
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But the creepier Pokemon are the most memorable ones. There's some pretty fantastic fanart out there of Hypno and the like that could give people legit nightmares. And it makes those kind of Pokemon far more interesting than the typical cutesy Pokemon or the ones that just exist to be cool.
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I kinda find it funny that you spelt Drowzee wrong when you quoted my post. I'm guessing auto-correct had something to do with that? EDIT: And you're not the only one, it seems. I do have to wonder why they're so common here though. It seems very much at odds with the original games, where I'm pretty sure they could only be caught in one area (Might be wrong) and they weren't exactly super easy to find. I still maintain Hypno is one of the better designed Gen 1 Pokemon even if GO! has reduced it to Raticate levels of irritating.
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Give over! Drowzee/Hypno are some of my favourite Psychic Pokemon! I don't know how things are in your weird Pokeworld, but they're certainly not Rattata levels of common.
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Would I be right in thinking that it's because it's a simultaneous worldwide release? (Yeah, yeah, we get it a bit later because Europe is naughty) Did X/Y have an English option in the Japanese version? I vaguely remember there being a Japanese option in the PAL one.
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I can elaborate on why that happened. It seems if you go straight from offline to your friends list, it assumes you're still offline, so no-one shows up. The quickest way to fix this is to choose "Create Hub" on the online section and then cancel on the next screen. Then select Friends List. It is a bit annoying. While I'm all up for people having fun without me, I can't let it go on too long. So I'll be available this afternoon from 5pm if anyone wants to crack on with HR2 stuff. And just to make sure people see it... @S\.C\.G, @RedShell, @Vileplume2000, @Deathjam, @Kaepora_Gaebora. EDIT: I've opened a room now. Hub ID is 16-9523-1182-3820 Passcode is something you should know by now.
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Fixed that for you, almost let that one slip.
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Right, I'm back online. Hub ID - 13-0481-8620-5199 Passcode - 4444 DCubed and Ugh First Aid will be back once they finish making me sick by playing Pokemon GO.
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Taking a bit of a break, but Princess Creepy and her subjects will be back online around 8pm. Ugh First Aid should be available around that time. Thanks to @Vileplume2000 and @RedShell for some quality hunting. The moment we get around 200 defense, we're rematching with that Arzuros. And I like to think RedShell, DCubed and I proved without a shadow of a doubt that we're the best monster capturers ever!
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I don't mind one bit, gotta help each other out and all that. Have no idea how to Charge Blade though. Too slow for my liking.
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EDIT: I'm not saying it won't be a success, it's Pokemon. It'll sell. But if it doesn't do as well as Black/White, I'm sure someone at Game Freak will wonder if GO affected it. I've said it before and I'll say it again. The majority of people are insanely cheap. Why do you think mobile gaming took off so massively in the first place?
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Pretty sure it was implied by a couple of people... Not to mention that info was talked about in this particular thread. But what (I'm assuming) Sheikah and I are wondering is whether it'll have a negative effect on the upcoming mainline games. It's certainly possible. Mobile phone gamers can be hilariously stingy and cheap. And there's more than a few people who won't buy newer Pokemon games because they think Pokemon should just have the initial 150. They're completely wrong, but that's not for here. Through that same basis, I could claim that having access to GO! on their mobile would make some people think, "I'm not paying 40 quid for that when I could just carry on playing GO! It doesn't even have GPS tracking. So I can't even meet up with my friends." It works both ways. Until we see those sales figures for S/M, there's no way of knowing the long term impact this will have. Yeah, for now. But business strategies change. Remember a time when Konami didn't make Pachinko machines? Remember when the thought of Pokemon spin-off games being free-to-play was laughable? The Pokemon Company are flat out scaring me sometimes with the direction they're going. Thankfully, Game Freak don't appear to be following suit. Well, not yet. I have a genuine fear that they might go a very unfavourable road in response to this in the future, especially if Sun/Moon end up being the worst selling mainline game. ("If" being the key word)
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And with that, I'll be playing this afternoon from around 5pm if anyone would like to join in. I know Ugh First Aid won't be able to play until later on in the night, so there's a very real chance that it would just be me people are joining. (Depends on if @Dcubed is free) Gonna give shoutouts to @RedShell, @Deathjam and @Vileplume2000 seeing as S.C.G said he won't be available on Saturdays. On a side note, one of the single player quests I have to do involves hunting 2 Shogun Ceanataurs. Gave it a go. The quest kinda went something like this... And yes, I do look that pretty. Thanks for asking. I think I need some better armour...
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Yep, after the hype dies down, it will be interesting to see how well Sun/Moon does compared to say, Black/White, which also came out late in a console's life. It's far too soon to be jumping up and down, declaring GO! to have made a massive contribution to the sales. You can't prove that, really. Especially with the already mentioned sale that recently happened.
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Some interesting points you bought up. I hope you don't mind, but I'm gonna go through some points one at a time. So expect multi quotes. Also, I got into Monster Hunter with Tri, so if I'm missing something about the earlier Playstation games, sorry about that. I understand if you find it difficult to explain, but could you elaborate a bit on the bolded. Like, what exactly do you think is missing? Obviously, humour is subjective. I for one enjoy the little pop culture references that have been in the three games I've played. I realise I have no experience with the Playstation MonHun games, but it does sound awfully dreary and uninteresting without those silly little shoutouts to other franchises. Half the reason I go around talking to NPC's is to see what nonsense they spout out. Sure, I've had more than a few moments when I groaned at a blatant pun or something similar, but it's a nice little intermission between single player quests that I really like. Stop exaggerating. I guarantee anyone new to this series will have the same degree of difficulty that I did when I started Monster Hunter Tri. It is not an easy game to master. I got completely stuck on Quropeco for quite a while there, but if I was in the same situation, with the same armour setup today. I'd walk it. Does this mean MH Tri has lost all of it's "real challenge"? Now I'm not disputing that Generations is as difficult as Tri. It probably is a bit easier than previous games thanks to the Hunter Styles and Hunter Arts. But you could argue the same thing about mounting monsters in 4 Ultimate. Or how about gems in Monster Hunter 2? (Yeah, I did some research) Does that take away the challenge that Monster Hunter 1 had? I see it as a way to help customise the player experience to suit their playstyle. If things stayed the same to maintain some kind of perceived challenge that must be maintained, the series would grow stagnant. I know this is besides the point, but I can't help but feel you're shooting yourself in the foot by saying people on GameFAQS agree with you. Isn't that the gaming equivalent of saying that Daily Mail readers agree with your political views? Anyway, every single 3DS MH game has sold over 2 million titles (Yes, including Generations, if you take the Japanese version X into account). So they're clearly doing something right. And as much as some people will hate it, it being mostly on the 3DS is part of the reason. You could argue that Tri/3 Ultimate helped to make the series actually relevant over here. I mean, when Dcubed told me that I should try it, my first question is "What the hell's Monster Hunter? And why is the name so boring?" And I guarantee I'm not the only one. It would be very interesting to see where the series would be over here in the west if it was everything you wanted it to be. My guess would be non-existent. On another note, I firmly believe that no Monster Hunter would ever be as difficult as your first Monster Hunter experience, due to it's steep learning curve. That is an extreme example. Thanks for providing a look into the utter ruin of my favourite franchise. It is a very delicate balance though. Obviously, it's great that the game is consistently selling well. But I understand how some longtime fans can be annoyed at all the tweaks to the game's mechanics. But as I already stated, the series needs to develop, otherwise what's the point in making new games? However, I can't muster up sympathy for people who think that new features shouldn't be in this because it makes the game easier. Because that's exactly how most game series die. The game at it's core still revolves around learning attack patterns and positioning yourself to be in the most advantageous position possible, and as long as that stays the same, I welcome any little tweaks to keep the game fresh. Anyway, these last two paragraphs won't have much to do with what you said, but something I noticed with 4 Ultimate (And again with this game) is that I can somehow always tell when a monster I've not fought before is from a Playstation entry. They always just feel not as well designed somehow. And quite a few of them are very... cheap. I'm looking at you Yian Garuga, with your BS charge attack that has absolutely no telegraph and hits the exact instant it moves. The first monster where I actually thought "OK, this is just plain unfair". That thing sucks the fun right out of Monster Hunter when it shows up. Shogun Ceanataur is another one with no telegraph attacks. That fight was not fun. After fighting it, I asked Dcubed and Ugh First Aid if it was from a PSP game, they said yes. I just knew. I know I said "Sorry, my bad" when I did that, but I think all three of us knew I wasn't actually in the least bit sorry. Too busy laughing my head off to feel remorse.
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His point still stands, it's still not a Rocket League knock-off. Yay, pedantics!