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Posted

I'm sorry if this has been posted before, but I really need to know.

 

I only have a 14 inch TV, however I obviously want a Wii. Is the small size of my TV going to hamper my playing? I don't know the technicalities of it, but it might make aiming a little difficult?

 

I'm a student and I'm pushing my budget buying a Wii, so buying a new TV is out of the question..

Posted

It will be no different than normal, you aim at the sensor bar, not the TV. Everything will be smaller as per normal, you wont or shoulnd't notice a difference.

Posted

like moria said its the senor bar not the screen, altho chooing channels could be a pain on a portable lol

 

then a again I put hundreds of hours in house the dead on the DC on my portable lol

 

btw u don't aim at the bar, it picks up your movement lol its not like a remote on a tv yer know! lol so the smaller the bar the better for comestics alone

Posted

btw u don't aim at the bar, it picks up your movement lol its not like a remote on a tv yer know! lol so the smaller the bar the better for comestics alone

 

Yeah, I know, its just easier to say you aim at the bar than what you said. :heh:

Posted
I assume you configure the sensor bar in the Wii menu. My basic theory is you basically expand a rectangle/box to fit your screen and the Wii will assign the sensor to the size of the screen.

 

 

I don't think you'd need to do that at all, any more than you'd have to reconfigure your mouse for a smaller or larger monitor. If you think about moving a mouse, the amount you move the mouse isn't the same distance covered on screen by the pointer, but the distance from one side of the screen to the other is the same on the mousemat no matter how big the screen (although you can change the sensitivity, but that's not related to screen size). The Wiimore is similar in my opinion. You move right a little, the cursor moves right. As long as you can see the effect, it doesn't need to relate exactly.

Posted
I don't think you'd need to do that at all, any more than you'd have to reconfigure your mouse for a smaller or larger monitor. If you think about moving a mouse, the amount you move the mouse isn't the same distance covered on screen by the pointer, but the distance from one side of the screen to the other is the same on the mousemat no matter how big the screen (although you can change the sensitivity, but that's not related to screen size). The Wiimore is similar in my opinion. You move right a little, the cursor moves right. As long as you can see the effect, it doesn't need to relate exactly.

 

Except, the Wiimote is meant to be capable of acting like a light-gun, where you point at on the screen is where the system should recognise a strike. This means the system needs to have some way of calibrating the position of the TV screen, in 3D space.

Posted
Does the Wii still have the Hallugen light problems?

 

Wii uses infra-red to determine distance, so halogen lamps can be problematic. But from what I have understood, to affect infra-red you need heavy concetration of halogen light.

Posted
Except, the Wiimote is meant to be capable of acting like a light-gun, where you point at on the screen is where the system should recognise a strike. This means the system needs to have some way of calibrating the position of the TV screen, in 3D space.

 

I thought it'd been established that the Wiimote isn't capable of acting like a light gun in the traditional sense?

 

Besides, I don't remember having different settings for different TV sizes on games like Time Crisis or Point Blank on the PSOne anyway.

 

When you see people making Wii's etc with the controller, they don't seem to be pointing at spots on the screen like a light gun at all, they're just moving the controller and that movement is transferred to the pointer on the screen.

Posted

14" is really small, it's probably better to play at a more regular sized TV. It should still work, but I can imagine your precision is a bit off because you don't really have that overview.

Posted

On the calibration subject. I reckon maybe when you start up a simple pointing the wiimote at the centre of the screen, could be used. because surely the sensor bar needs to know roughly the parameters of the tv? because it surely can't acount for how big the tv is.

Posted
I thought it'd been established that the Wiimote isn't capable of acting like a light gun in the traditional sense?

 

Besides, I don't remember having different settings for different TV sizes on games like Time Crisis or Point Blank on the PSOne anyway.

 

When you see people making Wii's etc with the controller, they don't seem to be pointing at spots on the screen like a light gun at all, they're just moving the controller and that movement is transferred to the pointer on the screen.

 

Yes and no, which is why I said like a light-gun, not as a light-gun. Traditional light-guns work by actually seeing the the scan lines from a CRT's electron gun, thus knowing whereabouts in the image the gun is pointing; these apparently won't work with HDTV, LCD nor plasma screens. This is where the Wii works so well, as it isn't actually looking at the screen; with some calibration it should be possible to replicate the effect of a light-gun without the inherent limitations.

Posted

If you want to use it as a light gun you'd probably have to calibrate it. But for normal usage, TV size shouldn't make any difference - no matter how sensitive the Wiimote is set, because of how it works, the same amount of movement of your hand would result in moving the full width of your screen no matter how big it is (Again, much like using a mouse)

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