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Posted

Well, can't say much already, but I like the art design.

But I don't like the weird blurring in the background, I hope it doesn't look as it abit presents itself by the shots in motion (no, I can't make sense of that sentance either).

Posted

Don't worry guys and gals, I've got this one sussed:

 

You play Fug, a fledgling fairy who fell from its nest high up in the Ugly Tree and hit every single branch on the way down.

 

Players must run, bound, climb, and glide their way back to Fug's nest whilst nursing a terrible concussion and avoiding his judgemental peers.

 

The Fall of Fug features revolutionary 'Concussion Cam' technology that blurs the environment to previously unimagined levels, and Fug's advanced lighting casts realistic shadows within which the player can hide from the prying eyes of the other, more attractive, fairys. Realistic physics allow the player to launch ugly fruits at the other children, filling Fug's Self-Esteem meter by making himself appear relatively less unattractive.

 

Fug is currently scheduled for the Fall of 2007.

 

You heard it here first, folks.

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