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Posted (edited)
  On 7/25/2022 at 9:21 AM, Hero-of-Time said:

How did you tackle that chapter, @Glen-i? Did you go all out stealth or all out attack?

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Not actually finished it yet. But I hate stealth, so pretty much everyone who catches me has to die.

So naturally, I'm at 86 kills, further proving how awful I am at stealth.

I just beat the second superboss. Massive lols from me when I accidentally petrified it! I was only using that skill because it does loads of damage, didn't expect it to actually work! Recorded a video, but can't share it.

I guess it's time to go and finish this chapter. The Gameplay Tips don't seem to hint at anything else.

EDIT: OK, now I'm done. Better then Prehistory, but traversing the castle was a right pain at times, so I think I enjoyed China more. For a stealth based scenario, it wasn't as dreadful as I thought it would be.

Wild West is next for me.

Edited by Glen-i
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Posted
  On 7/25/2022 at 6:51 AM, Hero-of-Time said:
6 hours ago, Hero-of-Time said:

I do agree with what @Julius said in that although the chronological order would have you playing the prehistoric era first, it doesn't really leave a good first impression. I certainly wasn't impressed after playing through it but this next chapter has certainly changed that.

I've started to enjoy the battle system a little more now as well.

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It's interesting how chapter order is colouring our impressions of the game.

This is how it's been going for me from a battle standpoint:
- distant future -- err?
- imperial china -- harder to lose than emerge triumphant.
- shinobi -- I restarted my demo progression on this to try stealth, so it was a lot of hiding and fleeing.
- modern-day -- done with before I could finish my coffee.
- prehistory -- now we're talking. Hunting grounds where I can level? Gimme it. Thrown out onto plains to fend off stronger enemies? I'm all over it. A shop system to trade items for others? Sure why not! At last, the training wheels are off! :bouncy: 
- near future (currently playing) -- Golden Sun with attitude. Leave it to me and I'll clean up these mean streets and be double the level of the next party member by the time they join.

I enjoyed the distant future and imperial china for how they played out in other respects.

  On 7/25/2022 at 8:31 AM, Glen-i said:
4 hours ago, Glen-i said:

Fair warning. I've found 2 superbosses in Edo Japan. Damn you, Gameplay Tips! You're too tantalising!

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You've a keen eye for these. I thought there might be one going off the gameplay tips, but two? Must be cryptic.

  On 7/25/2022 at 9:28 AM, Glen-i said:

EDIT: OK, now I'm done. Better then Prehistory, but traversing the castle was a right pain at times, so I think I enjoyed China more. For a stealth based scenario, it wasn't as dreadful as I thought it would be.

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No joke. I feel like that that one took me longer than it should because I found it difficult to keep a clear picture (or any picture to be fair) of how it connected.

Posted

Wild West done. It's short, but I'd be damned if it wasn't stylish! Those series of camera shots of the town near the start were really cool. Liked the gimmick too. Very solid chapter.

  On 7/25/2022 at 1:16 PM, darksnowman said:

You've a keen eye for these. I thought there might be one going off the gameplay tips, but two? Must be cryptic.

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OK, I noticed it after playing the first two chapters, but after Wild West, I'm gonna throw around some thoughts on where this is going. As a reminder, I've done Prehistory, China, Japan and Wild West. So mind the spoilers.

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Present Day next.

Posted (edited)
  On 7/25/2022 at 3:04 PM, Hero-of-Time said:

Back in from work and ready to play. I read there was a secret weapon for not killing a single person during the Japan chapter. Gonna attempt that now.

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Huh... Guess I should've expected something like that.

It's a weapon though? Can't imagine it's much better then the one the superboss gives you though. 40 attack is pretty damn sweet!

EDIT: Oh right. Present Day done, not much else to say about it. I guess it was fun trying to bait the opponents into using their moves so you can learn them. The fighting game aesthetic is also funny. It nails it pretty well.

Moving on to Near Future now.

Edited by Glen-i
Posted
  On 7/25/2022 at 3:49 PM, Glen-i said:

EDIT: Oh right. Present Day done, not much else to say about it. I guess it was fun trying to bait the opponents into using their moves so you can learn them. The fighting game aesthetic is also funny. It nails it pretty well.

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It does what it does well, but would have been nice if it was fleshed out more. Grim ending.

  On 7/25/2022 at 3:49 PM, Glen-i said:

Moving on to Near Future now.

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Do you know if there's an optimal way to use:

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Or is it a case of as and when you get em?

Posted (edited)
  On 7/25/2022 at 4:31 PM, darksnowman said:

It does what it does well, but would have been nice if it was fleshed out more. Grim ending.

Do you know if there's an optimal way to use:

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Or is it a case of as and when you get em?

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OK, this is just me spitballing, so it might all blow up in my face, but...

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Edited by Glen-i
Posted
  On 7/25/2022 at 3:49 PM, Glen-i said:

Huh... Guess I should've expected something like that.

It's a weapon though? Can't imagine it's much better then the one the superboss gives you though. 40 attack is pretty damn sweet!

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It's the same sword. 

Just got me another party member (Geno eat your heart out :p ) and I think I'm gonna grind levels before I take on the super bosses in this chapter. Bit hard to do when you can't kill anyone though. There's only a single area that allows for it when going the stealth route. Luckily the enemies drop in a single hit.

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Posted
  On 7/25/2022 at 5:26 PM, Glen-i said:

Ah... Well, that's that sorted then. Can't equip both!

You had me worried for a sec...

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Apparently you get the better/true ending doing the stealth route. No idea how different they are though. ::shrug:

With you killing people, which support character did you get? I'm curious if you can get both or is it just one or the other depending on your route? 

Posted
  On 7/25/2022 at 4:51 PM, Glen-i said:

OK, this is just me spitballing, so it might all blow up in my face, but...

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Just wondered in case there was something I wasn't privy to. I dumped them in in batches and it didn't seem to do a great lot of use. I mostly just passed on that character's turn as all they did was plink, mostly.

The only info I can offer in return is that in the back room of the home base there is an instrument, if you interact with it more than once you will hear a selection of little ditties. One might be more recognisable than the others. 

That's the near future finished and... was that the best chapter? I think it might well have been. Another one that took some turns for the darker. Always wanted to party up with Johnny from Chrono Trigger. I was level 17 or 18 by the end--didn't feel like I was grinding at all. :cool: 

 

Posted (edited)
  On 7/25/2022 at 5:49 PM, darksnowman said:

Always wanted to party up with Johnny from Chrono Trigger.

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I'm glad I'm not the only one who immediately got that vibe :D

Didn't get the chance to play yesterday thanks to adulting (woo... :nono:) but from the sounds of it, Near Future or Ancient China might be the ones up next on my agenda.

Bit of a shame the Twilight of Edo sounds like a little bit of a mixed bag going off this thread (at the very least in its layout), though, as I was looking forward to being a ninja! I say that like it's a rare occurrence: I'm always looking forward to being a ninja :p

Edited by Julius
Posted (edited)
  On 7/25/2022 at 5:30 PM, Hero-of-Time said:

With you killing people, which support character did you get? I'm curious if you can get both or is it just one or the other depending on your route? 

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I managed to get both in my party at one point, but I had to ditch one chasing a superboss, so I'm not sure what would happen if you take them to the end.

Edited by Glen-i
Posted
  On 7/25/2022 at 6:02 PM, Glen-i said:

I managed to get both in my party at one point, but I had to ditch one chasing a superboss, so I'm not sure what would happen if you take them to the end.

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He doesn't float very well, does he? :D 

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Took out one of the super bosses and got me a new weapon. Need to go up 3 more levels to unlock the cheap move that will take care on the next boss. :p 

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Posted

Pacifist run complete.

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I stand corrected, the weapon you get from doing the pacifist run is different from the one you get for defeating the super boss.

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I echo the others feelings in that this chapter was a bit of a slog, especially when I couldn't kill anyone. I eventually got used to the map and figured out where to go but there were so many hidden doors, stairs to take and attics/lofts to search that it all felt a little confusing at times. Still, I did enjoy the Japan setting and the music throughout the stage was great.

Once I levelled up the main character to 16 I unlocked a move which pretty much decimates everything in its path. The last boss was a pushover because of this. Just the way I like it. :D 

The Wild West setting is next but I think that will be me done for today. Playing through the Japan setting took up most of my night and I think I'll take a break and start a new story tomorrow evening. 

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Posted

Played through Imperial China, which was the fifth chapter I played through. 

FYjW1AXUsAErjBZ?format=jpg&name=large

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That leaves me now with Twilight of Edo Japan and The Near Future left to do, think I'll likely do them in that order based on the mixed reception here that I've seen to the former and the much more positive reception seen for the latter, and then it'll be stepping into the unknown. 

  On 7/25/2022 at 2:53 PM, Glen-i said:

OK, I noticed it after playing the first two chapters, but after Wild West, I'm gonna throw around some thoughts on where this is going. As a reminder, I've done Prehistory, China, Japan and Wild West. So mind the spoilers.

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Present Day next.

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  On 7/24/2022 at 8:09 AM, darksnowman said:

The boss music peaked for me here too. It seemed to fit the battle so well (the visuals, the setting, the face-off between those characters, it being the only (proper) battle in the chapter--I was pumped up) and now hearing it recycled at the end of every chapter in different settings, it's quickly lost its lustre

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Yeah, I agree. Megalomania is a really hectic and fun track but man...there's so much which could have been done here to keep it fresh! For example: a secondary melody or B-section based on the time period you're in, using the instruments used for the other themes in said time period? It would have got the point across still but just added a nice depth and some new flavour to it rather than forcing a great track down your throat until you relent ::shrug:

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Posted (edited)

OK, so I've gotten into some nitty gritty with the item upgrade system in Near Future.

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Edited by Glen-i
Posted (edited)

Near Future done now. I looked for ages, but couldn't find any optional bosses, I'm gonna assume there's nothing there, seeing as nothing in the tips jumps out at me.

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Only Distant Future left now.

Edited by Glen-i
Posted

Man, the western chapter is a big disappointment. You spend half the time talking to NPCs and the other half waiting until the sun rises. Such a shame because I was looking forward to this one the most due to the setting. There's very little to this chapter at all. :( Saying that, some of the lines during this chapter were pretty funny.

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Posted (edited)
  On 7/26/2022 at 4:00 PM, Hero-of-Time said:

Man, the western chapter is a big disappointment. You spend half the time talking to NPCs and the other half waiting until the sun rises.

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When you say waiting for the sun to rise, you mean sitting at the bar drinking repeatedly, right? Makes time go quicker.

Anyway, that reminds me. Question for those who have finished Wild West.

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Anyway, currently playing Distant Future.

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Edited by Glen-i
Posted
  On 7/26/2022 at 4:38 PM, Glen-i said:

When you say waiting for the sun to rise, you mean sitting at the bar drinking repeatedly, right? Makes time go quicker.

Anyway, that reminds me. Question for those who have finished Wild West.

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Yeah, yeah, I know hitting the bar makes the time speed up. Still doesn't change the fact that there was sod all to do until the event happened.

I made the opposite choice to you.

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Posted

That's the Present Day chapter wrapped up.

what-the-hell-was-that-smoking.gif

Yeah, this game is falling fast in my estimations. There better be some kind of good pay off for these stupidly short chapters. At this point I feel the presentation of the game is doing most of the heavy lifting.

 

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