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Posted
  On 9/7/2020 at 10:41 AM, Jonnas said:

Ah, Gizamaluke's Grotto, that makes sense. Neither Burmecia nor Lindblum, the truth lied somewhere in the middle :heh:

By the way, @Julius, I might be alone in thinking this, but I love that part with Dagger&Steiner that you're about to play now. Really like it when RPGs allow parties to split up for a different character dynamic.

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Yeah that's my bad, got Burmecia's positioning mixed up, I should've just named the Grotto but I couldn't name it for the life of me when typing up my thoughts last night :laughing:

And yeah, I really liked when they did that in VI too early on and you got to decide what order you did things in (some of the later utilisations...not as much). Dagger and Steiner are abysmally low levelled compared to Zidane and company, but I'm sure that's just down to the way things have unfolded so far, looking forward to bringing them up to speed!

  On 9/7/2020 at 11:02 AM, Sheikah said:

Speaking of FFIX, has anyone seen the Moguri mod for the Steam version? The work that has gone into redrawing the backgrounds in HD is sublime.

FFIX was my first Final Fantasy game and it's nice to see it get this update from fans. If I had the Steam version and a reasonable PC setup I'd be all over this.

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Yeah, looks terrific. I always love when fans manage things like this, but at the same time, can't help but question why Square Enix don't tidy their own games up that nicely when bringing them to modern systems. 

But I do question a lot of Square Enix's decisions, much as I love what I've played from them, so no surprise there :p

Posted

Put a couple more hours in tonight, just left Cleyra. 

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Yeah, still really enjoying it. Story and pacing is picking up a bit now, and things have been much more interesting since Burmecia. 

Think I've found the most annoying part of the game, which is related to dialogue options. I normally press 'X' to initiate a new text box, then again to have it speed up and for me to read through it, which has worked everywhere in the game...except with dialogue options! I have lost count at the number of times I've done this exact same sequence and accidentally chosen a dialogue option. We're seriously lucky no-one has died as a result of this yet...

Just want to highlight how excellent the town music is in this game. The dumbfounded innocence of Vivi clashing with the mischief of Alexandria; the calm and relaxed border village of Dali, with its bedtime story styled melody; the simple nature but winding streets of of Lindblum; the tired and melancholic desperation of Burmecia; the chaotic locals meeting the classy nobles of Treno; and the traditional and stoic whimsy of Cleyra. A long way to go yet, I'm sure, but Uematsu has made a very convincing case so far for IX having the best town themes! 

Did I mention how awesome Vivi is before? I love just how courageous he's willing to be for the other characters, and how much Zidane likes to tease him about girls, but most importantly how protective Zidane is. 

As ever, looking forward to playing some more tomorrow. Everything unfolding on this airship sure is interesting - oh, and what a cutscene! 

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Posted

Some more time in this evening, off to an excavation site next. That section I just got through is probably my favourite in the game so far. 

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Character motivations on the table, a lot of character arcs starting to come to fruition, and the plot continues to get more interesting by the minute. Surprised by how dark this game is at times, considering the general tone of the game, but that stark contrast I'm sure will make for some more memorable moments. 

Posted

Had a busy second half of the week so didn't get back to the game, and only put in a couple of hours in yesterday, but sunk a lot of time into it today to make amends. 

Love this game. Just got the Blue Narciss...

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I'm loving this game. Such great towns with awesome layout variety making them fun to explore, a killer soundtrack I'm sure I will continue to rave about long after I've finished the game, and a splendid cast. Everyone is getting their time in the limelight, and everyone has an interesting backstory and intriguing goals, with a lot of character development. 

Probably going to do a bit of grinding before I move ahead with the plot, just so everyone's on a level playing field after so long apart.

Can't wait to spend some more time with it :D

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Posted
  On 9/13/2020 at 1:40 AM, Julius said:

Everyone is getting their time in the limelight, and everyone has an interesting backstory and intriguing goals, with a lot of character development. 

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This is one of the things I like most about Final Fantasy IX. Every character has their backstory which you get to know over time and everyone also has great character development. This really helps when the entire group is together. They add so much and it just works. Nothing feels forced, everything is very natural :)

Also: Vivi is the best.
And also: Tetra Master is the best.
And also: the Chocobo minigame is the best
And also: I love this game :D

Posted

Continued the journey today...after a few hours spent grinding :p 

I remember there being difficulty spikes when the world opened up in VI and VII, and though IX had been very good up until then with no need for a grind, I figured why not? I'd probably end up grinding way more at the end of the game otherwise (literally spent 5-10 hours grinding in VI before the final dungeon), and with some characters in the high -teens and others in mid-to-late twenties, yeah, just seemed like the time. Spent a couple of hours grinding the core cast to around LV 40 (kind of last track when listening to the soundtrack and podcasts on the background!) before I caved and looked up the Grand Dragon grind to bring everyone else up to speed too. So suffice to say I shouldn't need to grind for a while :D

Story is still awesome, characters are still great, and man I just love this world and this soundtrack so much. 

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Have no idea how long is left, but still having a blast :peace:

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Posted

Gonna hijack this thread for a quick question:

How long is Final Fantasy VI?

I'm nearing the end of my FFVII Remake playthrough and apparently Crisis Core: FFVII isn't that long. Not sure if I'd be up for another 60 hour JRPG so early after those two :D

Posted (edited)
  On 9/14/2020 at 9:25 AM, drahkon said:

Gonna hijack this thread for a quick question:

How long is Final Fantasy VI?

I'm nearing the end of my FFVII Remake playthrough and apparently Crisis Core: FFVII isn't that long. Not sure if I'd be up for another 60 hour JRPG so early after those two :D

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VI is probably 30 - 40 hours long I'd say?

I finished it with nearly 42 hours on the clock iirc, but that was also with a few hours of totally unnecessary grinding for an item (which was totally worth it) :laughing: so can definitely shave a bit of time off if you know what you're doing! 

Edited by Julius
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Posted (edited)
  On 9/14/2020 at 9:29 AM, Julius said:

if you know what you're doing! 

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Well, it'll be my first playthrough. And given how I play JRPGs...you gotta add at least 10 hours of grinding here and there :D

The problem I'm facing: There are approximately 6 million versions of the game...I'm leaning towards the PSP port.
Edit: Nevermind, I was confused. I think it'll be the GBA version for me.

Edited by drahkon
Posted (edited)
  On 9/14/2020 at 11:03 AM, drahkon said:

Well, it'll be my first playthrough. And given how I play JRPGs...you gotta add at least 10 hours of grinding here and there :D

The problem I'm facing: There are approximately 6 million versions of the game...I'm leaning towards the PSP port.

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Yeah that's fair enough, appreciate a good JRPG grind :laughing: it's funny because the only other turn-based FF's I've played so far had speed up options (the PS4 releases of VII and IX) so VI felt strange to go back to in that regard, but grinding is like comfort food so I didn't mind at all. 

I've read mixed things about the PSP port, I think it's based on the PS1 version which was included in Final Fantasy Anthology, and if so is infamous for its poor load times. I played it on the SNES Mini (basically picked it up just for that - worth it), but honestly the only other modern alternative that comes to mind is mobile...and those sprites are disgusting. 

And this is exactly why we need a I - VI Collection for modern consoles.

Especially now that VII - XV is on/coming to everything (minus XI as it's a shuttered MMO; XIII because of...issues with PC port hinting that there are going to be problems with porting it in general; and XIV because MMO) - it's time!

I just hope they use the original sprites, or otherwise just polish them a bit, because man does Square Enix make some poor decisions on that front with the modern sprites (FF on mobile and the recent DQ I - III ports). 

Edited by Julius
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Posted
  On 9/14/2020 at 11:13 AM, Julius said:

I played it on the SNES Mini

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Just did some "research" and apparently there's a so called "FFVI - Ted Woolsey Uncensored Edition" and it is regarded as the "definitive version". I think I'll go with that.

But first...FFVII Remake Platinum and Crisis Core: FFVII. Will take me quite a while longer :D

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Posted
  On 9/14/2020 at 11:40 AM, drahkon said:

Just did some "research" and apparently there's a so called "FFVI - Ted Woolsey Uncensored Edition" and it is regarded as the "definitive version". I think I'll go with that.

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Yeah, I installed that on my SNES Mini (as well as IV and V after picking them up on the PS Store, just so I felt like they'd got their fair share out of me), but figured first time through I'd rather stick to the original version.

I read through the notes on that and the IV Namingway Edition though, and man do they have some good changes from a QoL perspective. 

  On 9/14/2020 at 11:40 AM, drahkon said:

But first...FFVII Remake Platinum and Crisis Core: FFVII. Will take me quite a while longer :D

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Nice! I'm saving the Plat for closed to Part II, just as an excuse to make sure I go through Remake again :laughing: always wanted to check out Crisis Core but haven't got a PSP, hope they port it one day! 

Posted
  On 9/14/2020 at 11:47 AM, Julius said:

(as well as IV and V after picking them up on the PS Store, just so I felt like they'd got their fair share out of me) , but figured first time through I'd rather stick to the original version.

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Yeah, I did the same. I bought the PS versions ages ago but never played them :D
Now that I've hacked my Vita I'll just stick to the original versions (or patched).

 

Posted
  On 9/14/2020 at 11:40 AM, drahkon said:

Just did some "research" and apparently there's a so called "FFVI - Ted Woolsey Uncensored Edition" and it is regarded as the "definitive version". I think I'll go with that.

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Ted Woolsey translated the SNES original, leading to memorable lines such as "He'd slit his mama's throat for a nickel!". However, due to several constraints and limitations, there were also unfortunate misnomers such as "Ultima Weapon" becoming "AtmaWeapn". Just making the situation clear, in case you weren't aware of what that patch is supposed to be doing: it's re-correcting stuff like Atma Weapon, Ice3, Merton, or X-Zone into modern FF etymology, while otherwise keeping the Woolsey translation. And also putting the censored naked pixelated butts back in the game (which includes male butts, be warned).

The GBA translation provides a cleaner translation overall, but removes a lot of the original's charm in the process (and let's face it, most of the discussion surrounding FFVI involves the original script: nobody calls Atma Weapon anything other than that). The GBA does have pros, like a bestiary and some extra dungeons/bosses, but the music doesn't sound nearly as good (I'm also not a fan of the reduced screen size, but that might be just me, it's not a common complaint). There is a sound correction patch, so that flaw has an easy fix.

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Posted

Put a couple more hours in tonight, pretty sure I'm quite close to the end now. 

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Tomorrow the plan is to grind for a bit, mostly for cash to splash on hunting down/synthesising better weapons (by the way, synthesis is great!) And to get my main party (Zidane, Dagger, Vivi, and Steiner) to a solid level count. Got one or two more abilities I want to learn before this final push too. 

Think there's a very good chance I finish this tomorrow night, unless something totally unexpected happens with the pacing and story direction! Can't wait :D

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Posted
  On 9/15/2020 at 8:45 AM, drahkon said:

@Julius That OST truly is incredible. You have still two more tracks left. My favourite ones of FFIX :D

By the way, which version are you playing? The original or the "remaster"?

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Playing the version available on PS4, so I'm guessing like with VII it's a port of the PC remaster? 

Posted (edited)

Well, with tears in my eyes, I've just seen credits roll on Final Fantasy IX. And then spent 10 minutes listening to the Prelude, just taking it all in. 

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Loved this game. 

Imagine whenever I next continue my FF journey it will be with X, but also kind of want to play the original and IV too. So we'll see what I'm in the mood for when that rolls around!

Can't imagine it'll be too long... :D

Edited by Julius
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Posted (edited)
  On 9/16/2020 at 9:16 AM, drahkon said:

You've never played FFX?

Also: You should go for the optional super boss in FFIX

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Nope, first time playing through the series! Only played VI, VII (and VII Remake), and now IX. 

And with optional bosses, the way I do it is if I don't come across it naturally, I'll probably take them on if/when I ever return to the game and go for a more complete run :D but noted for next time, whenever that'll be! 

Edited by Julius
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Posted
  On 9/16/2020 at 9:20 AM, drahkon said:

Drop whatever you're doing. NOW. And then start up FFX. Gogogogogogo. :p 

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I actually picked the remaster up a while back and have it installed...but I also haven't played Super Mario 64, and 3D All-Stars is out Friday :p

With Final Fantasy in particular, I'm trying to space it out just to give it room to breath. It's a really special franchise, and I love music in games and films in general, so couple all of that with strong stories, characters, and battle systems and I'm there. 

I also don't generally play games in the same franchise or genre back-to-back, for fear of getting burned out! And just to mix it up :p I'd hate to end up halfway through X and for something else to come along I have more of an immediate desire to play, or just feel tired after 50+ hours of turn-based combat (generally doesn't happen when I stick with an individual game, like DQXI or Persona 5, but happened before when I want from DQXI straight into DQVIII). Heck, I even sometimes have the same issue just going from any other open world action RPG to another too, or with racing games, or platformers. 

I think I'll get to it before the end of the year though, probably in December, depending on how the PS5's launch window plays out :peace:

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Posted
  On 9/16/2020 at 9:29 AM, Julius said:

With Final Fantasy in particular, I'm trying to space it out just to give it room to breath. It's a really special franchise, and I love music in games and films in general, so couple all of that with strong stories, characters, and battle systems and I'm there. 

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That's fair.

But still...PLAY IT NOW!

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Posted (edited)
  On 9/16/2020 at 9:30 AM, drahkon said:

That's fair.

But still...PLAY IT NOW!

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:D

Completely off topic, but I don't like making speculation threads, and finishing IX has really put it at the front of my mind (and we've derailed this thread anyway :laughing:): if XVI is announced tonight, what would you want to see? Or what do you want from XVI in general? 

Edited by Julius
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