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-Dem0-

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Everything posted by -Dem0-

  1. -Dem0-

    3DS XL

    Yes, when you do a system transfer everything is sent over to the receiving 3DS. Before you sell your 3DS, you should deactivate/disconnect your Club Nintendo account and format the system memory. If someone else bought that 3DS then there should be nothing on there at all, except for the pre-installed apps. From there that person can add their own Club Nintendo account. EDIT: I'm not so sure what will happen if the previous owner doesn't deactivate their account and format system memory, but if they did not then the next person to buy the 3DS should be able to have access to all of their downloadable games... I think.
  2. It could also be something Project X Zone related.
  3. I see @D_prOdigy giving Uprising a spin! When did you get the game? What do you think of it?
  4. My copy has also arrived, but I won't be playing it anytime soon, the Flu I've recently been suffering from has since yesterday, blocked my right ear, it also hurts quite a lot. No headphones means no Theatrhythm.
  5. @Fierce_LiNk standard controls are just fine. I think RedShell and a few others played the majority of the game without a CPP.
  6. -Dem0-

    3DS XL

    100% Agree. This does suit lefty's more anyway, but also having the slot on top IMO is better than on the side.
  7. I don't remember right now myself but the game played really well without the CPP when I played the demo. But soon after I switched to the CPP and never reverted back to the standard controls, it was so comfortable. You should download the demo and try it out yourself. Do you have a CPP? EDIT: Just found this. These are the 3 control schemes that you can choose. the 4th scheme (D) is for the CPP. TYPE A Type A is the default control scheme. Resident Evil fans will recognize them as the much loved/hated "tank" controls of past RE titles. Left trigger is used in conjunction with the circle pad for strafing. The circle pad is used for walking, running, and turning. B + down on the circle pad does a Quick Turn. While moving with the circle pad, use both L & R to aim. Use the d-pad to switch between weapons. Right switches between main weapons, left switches between subweapons, up equips the Genesis, and down reloads the weapon. Right trigger is for aiming. R + B reloads. R + Y shoots. Press A to use an herb. Press X to use a subweapon. Use X to zoom in when applicable. Use A to zoom out when applicable. The A/B/X/Y buttons (plus Up on the d-pad) can be used during co-op to communicate with your partner with what are called "emotions". There is Come on, Wait, Go, and Thank you. TYPE B Type B is almost the same as Type A. Press left or right on the circle pad to strafe. The circle pad is used for walking, running, turning, and striding. Press B to rotate your character while using the circle pad. B + down on the circle pad does a Quick Turn. While moving with the circle pad, use both L & R to aim. Use the d-pad to switch between weapons. Right switches between main weapons, left switches between subweapons, up equips the Genesis, and down reloads the weapon. Right trigger is for aiming. R + B reloads. R + Y shoots. Press A to use an herb. Press X to use a subweapon. Use X to zoom in when applicable. Use A to zoom out when applicable. The A/B/X/Y buttons (plus Up on the d-pad) can be used during co-op to communicate with your partner with what are called "emotions". There is Come on, Wait, Go, and Thank you. TYPE C Type C is very different from the other two control schemes. The circle pad is used for walking, running, turning, and strafing. A + Y to rotate. Up on the d-pad is Quick Turn. While moving with the circle pad, use both L & R to aim. Left trigger + A, B, X, or Y is for aiming. Left on the d-pad reloads. L + R shoots. Press down on the d-pad to use a subweapon.
  8. -Dem0-

    3DS XL

    A 3DS|XL comparison video Liking the look of the shoulder buttons they appear more solid, less feeble whereas on the 3DS they're more 'wobbly'.
  9. (Not a new picture) ...I should start studying Japanese.
  10. Some Art. Oooooo check out your new shell @RedShell! You can find some more art here: http://www.flickr.com/photos/25792657@N00/sets/72157630413815808/
  11. That doesn't sound like a bad thing. DLC. I Haven't read the review, but they just don't sound like bad points. This makes the game sound even better!
  12. Krom. Why? 1. He looks & sounds cool. 2. Will help promote FE: Awakening.
  13. -Dem0-

    3DS XL

    The Red doesn't look as bad as I thought, I still ordered the Blue console anyway.
  14. You getting the game @darksnowman? 90p sounds pretty good. btw my copy is also on it's way.
  15. No you can't. The 3DS is region locked as you thought.
  16. -Dem0-

    3DS XL

    They say they dont take payment until your order has been dispatched. also I remember reading that on the website while I was finalising my order.
  17. ooooh maaaaan. If it's dojo time already..... I can remember visiting the dojo numerous times a day every single day till release. High school all over again!
  18. you and me alike my friend, infact I think I might replay the series again for nth time.
  19. Hmmm, probably, but is there anything that's supposed to happen in 3 days time? like a conference or a presentation, meeting etc. Maybe they'll show us something that will hype everyone up...even more!
  20. -Dem0-

    3DS XL

    Pre-ordered! from Sainsbury's for £161.99 "10% off for new customers using e-voucher at Sainsbury's Entertainment" Code: "SETENJ12" Yeah, it worked.
  21. It's Monday, here's the new 10min trailer. Some of the action that goes on in this trailer is insane, but oh so awesome. Also those are some epic themes, that soundtrack CD has got to be good.
  22. - AlphaDream employees filed a patent application for 3DS platformer game mechanics - bottom screen shows character - top screen shows platforming level - aspects of the character on the lower screen are related to features of the level on the top screen - for example, a tree with arm-like branches could have those branches moved by using the touch screen on the character's arms - another example involves a cloud that has a face just like your character. You can change your character's face to impact the way the cloud looks/moves - application was filed on Dec. 21, 2010 in Japan and Oct. 27, 2011 in the US - It was published on Jun. 21, 2012 As soon as I saw AlphaDream I instantly thought of Mario & Luigi. This does sound interesting though.
  23. @Debug Mode, we may see some online capabilities through the co-op multiplayer. RPG elements? we'll have to wait and see.
  24. Haven't a clue, been looking around for any bits of info about this since it's announcement, but nothing. Although, Japan are getting AR card Box-sets.
  25. Nope, I haven't come across any glitches at all, so far I've spent most of the time playing on the Captain America table, however I've only played the F4 table once, so I'll have to see after I've given it more goes.
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