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About dan-likes-trees
- Birthday 03/14/1991
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dan woah
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Played another 20 or so hours of this Just popping in to say that this game is still cracking. Great moments, excellent characters, exceptional world design and interiors I guess some of the GTA style stuff is a bit garbage, but I've not really felt the need to play it as if it's that kind of game so I'm not too bothered really. It most reminds me of the old Mass Effect games - given the reverence that triogy has had with the rerelease, I really hope this eventually winds up getting recognition - the developers deserve a tonne of praise but it's obviously been totally drowned out!
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Pyre is.. a weird one. Enjoyed it, but the dialoague is pretty weird / lots of strange writing styles in the mix, and a lot of it isn;t voice acted. Strange going back to that compared to Hades which is a lot more relateable. Enjoying seeing y'all writing up your progress as you go - the first 20 hours or so of this game, getting a little further each time, are so much fun
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Oh, I've just been ignoring the little ones and focusing on the main one. Attacking minions always seems like wasting good attacks. I'll try it your way next time. Probably a bit late for this but im pretty sure you can't actually damage the main hydra when his minions are out. Might be where you're going wrong! (If I remember correctly). Early game just finding ways to get more death defiances (one of the trinkets + the mirror and you can effectively get 4 lives or so) helps a lot. The boss at the end of the section after bone hydra was a bit of a choke point for me for ages. Similar to lazyboy I first finished a run at around 30 runs. Polishes off the 9 or whatever you need for credits by 50-something. I would describe my gaming skills as bang average so you'll get there fo sho
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Jumped in on this last week (patch + 20 quid on GoG seemed like a good time). This game is fucking lit!!! Feel like the general internet-deciding-it's-a mess has kind of displaced any chat of it being a bit of a corker - I'm on the bit in the hotel - just wandering around the bar area, listening in on conversations, admiring the incredible detail to costumes, character design, architecture, it's just.. on another level really. Obviously most of that's to do with what an insane budget it's clearly had but I can't remember the last game I played that has this much imagination and visual madness. I was apprehensive of the first person viewpoint but the immersion has been brilliant in places Still early doors but `iI haven't noticed a single issue or bug yet, probably 7 or 8 hours in, playing on PC with a 2060 super. Haven't really got my head around the combat yet which feels like it might be a bit of a weak spot - though I suspect I'm just a bit crap at it I really hope people wind up giving this a chance because you can feel the blood, sweat, and passion of the CJPR staffers across the game
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Cool glimpsing through your evolving feelings on this game @drahkon - I started this a couple years ago, liked what I played (particularly vibes-wise) but didn't stick with it as I found the first palace / combat a bit tedious / repetitive. Nice to see you pushed through and wound up loving it - I think i'll return to it one day!
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As someone who's had plus for years and recently got gamepass, I don't think Ronnie's points are totally invalid, if a bit abrasively made.. This just ain't true - even just in terms of indie games, you've got Ori, Celeste, Edith Fitch, Undertale, Spiritfarer, just for starters which are easily better games before you get to the bigger studio titles. https://www.gamepassta.com/metacritic?5ec8d577_page=1 It really is a ridiculous list and, though it's apples and pears, its, at least for the consumer, a way better platter than what sony offer. As Sheikah says though you don't actually end up playing many of them, and moreover, it's hard to see where it'll all go in future. Theres a bit of a weird vibe the last couple of years of gamers feeling entitled to endless free stuff and free games - I suppose as a result of gamepass and Epic Games weekly freebies. I guess that's why Sony released a bunch of free games last month on PSN (cracking deal!). I do think it's a fair point to bring up - obviously it's microsoft's money but it's definitely going to have a knock on effect on studios and studio staff - if your game isn't on gamepass you've got a massive chunk of your audience who increasingly think paying more than 20 quid for a game is weird. Curious to see how that all pans out in future as gamepass (presumably) gets bigger and bigger
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Aye cool cheers. Let us know how you get on with it!
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Been quite intrigued by this game I never got into Persona 5 because, whilst I loved the vibe, I found the palaces (or the first one at least) to be really boring, and the fighting system fairly underwhelming / repetitive. If the palaces and fighting are different, might I like this or would jumping in be confusing AF? I enjoyed Dynasty Warriors back in the day
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Nintendo Direct : 17 / 02 / 21 - 10pm (UK time)
dan-likes-trees replied to Ronnie's topic in Nintendo Gaming
Thirded. Impressed they've got it working on the switch what with all the crazy physics involved Genuinely think it's one of the best games I've ever played. As you say the way the mysteries unfold and how the game teaches you to progress are completely unique. Y'all are in for a treat! -
Mass Effect Legendary Edition (14th May 2021)
dan-likes-trees replied to Julius's topic in Other Consoles
Basically just this though innit? Interested to see how this collection will review. I played ME2 for the first time last year and generally really enjoyed it, but I have to say that with no nostalgia goggles the gameplay is reaalllyy repetitive - very mid-00s corridor shooter stuff. The writing holds up really well but for younger audiences coming to it fresh for the first time, it'll be a bit of a weird one! Nonetheless - the trailer is ace. Nailed to tone -
Yeah this is pretty on the money, I'd say, sadly. I've played about 15 hours of Valhalla lately and there's so much more of a range to the gameplay, the mysteries and events around the map, and even the emotional range of the characters, stories, and random events. GoT by contrast I found felt incredibly repetitive, most of the stuff you find on the map doesn't really affect the wider gameplay, and the characters and story are really one note and a bit portentous. It could all do with a bit more humour and at least some side quests that didn't involve a bandit camp or a 'surprise' ambush. That said - I do also agree in part with @Goafer in that, despite there not being much of interest to interact with, the quality of the art design and the polish meant I was still enjoying the experience, playing about with photo mode, all that jazz, a fair bit. I stopped about halfway through act 2 but will probably go back since so many people have praised the last act. I feel like a sequel could be really great if they focused on a wider range of gameplay and a wider tonal spectrum to the same level of beauty and polish Also, the thing that does set this game apart are the one on one duels. I'd definitely much prefer this game if there were 50% less content and enemies, and more focused on these and the journey between them, Shadow of the Colossus style. Some of the sets they take place in are so incredible. Loved the mythic quest that involved beating 5 ronin around the map; breathtaking stuff and the difficulty is just right
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Assassin's Creed Valhalla (10th November 2020)
dan-likes-trees replied to Julius's topic in Other Consoles
Ended up getting in leui of a stable Cyberpunk.. played a few hours, I'm really loving it!! The new 'mysteries' on the map are excellent, all unique little discoveries, amusing, and diverse in their gameplay, unlike say Ghost of Tushima or thre previous two games. Combat is maybe a bit weak but feels chunky and satisfying. So far the writing and voiceover performances are way way better than Origins or Odyssey - those awful accents really put me off those games. The first few hours have nice warm Skyrimish feels, the raids have a cool Two Towers feeling, and it's got a bunch of personality. Love it! -
Assassin's Creed Valhalla (10th November 2020)
dan-likes-trees replied to Julius's topic in Other Consoles
Anyone got this? General impressions seem to be pretty good, though watching SkillUp's review is seems like it has a load of the annoying bullshit that put me off Odyssey after a while (deeply repetitive gameplay, ridiculous unwarranted length, general jankiness). That said others have said all the stories are weird and inventive, which is the kind of thing I want out of a game like this. I'm still making my way through Tshima which will probably keep me going until cyberpunk, but it would be great to hear thoughts on anyone who's played it -
Finished (a run on) this muthafuckeererrrrrrr Such a great game! Love how the game sort of justifies its structure and post-game stuff. For me I've found almost every run to be completely different, technique-wise. For instance, nearly finished the game a couple runs back with a ridiculous boon that charged up my call gauge in about 2 seconds. Then my winning run turned my As @LazyBoy says a huge part of it is how any one boon can totally change things up; take you from a poor run to a suddenly amazing one - getting a gamechanger of a perk at the end. Felt like it's perfectly paced in terms of total playtime feeling just right, and generally feeling a sense of progression both overall with cumulative perks and with each individual run getting a little further. Never felt like I needed to check a guide / tips online as you get just enough time with the bosses to figure them out before you start over. Feel like if the final boss was about 20% harder I'd have hated it and it might've felt like a slog to finish, so definitely a tricky balancing act for the devs. I'll definitely be playing more of their back catalogue - I didn't get on with Pyre that well but will revisit that one too.. playing Hades makes me wish there was more games with this kind of gameplay and deeply illustrative 2D style (Similarly Banner Saga). I'd love a big action RPG with this level of art direction and quality voiceover. Hopefully the amazing surge of indie games over the last generation will keep on rolling along!
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Got this on Sunday and can't stop playing. IT'S SO BLOODY GREAT. Never really liked the idea of roguelikes but I love how this keeps throwing in new surprises at every new run, forces to you mix up your strategy and such. Got to the boss at the end of Elysium just now off the back of mainly upgrading my dash a tonne to do a load of damage and stagger and whizzing around the levels. With some weapons it feels like Geometry wars or something, others more like Zelda. Also love how it doesn't really tell you anything and leaves it up to you to work out what all the visuals mean and relate to. Most of all, just so gratifying to smash shit up