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Everything posted by Wii
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Remember the Xenoblade Chronicles X presentation is being streamed live at 1 p.m. UK time today.
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RIVE: Enthusiasm Trailer!
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This bird has had its wings clipped. http://www.nintendolife.com/reviews/wiiu-eshop/frenchy_bird Frenchy Bird? More like Stenchy Turd! It should be blown to smithereens. Ooh la la, stamps! Thanks for the baguette, I'll use it to beat you to death with.
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http://www.gamespot.com/articles/nintendo-excludes-smash-bros-from-youtube-partner-/1100-6425131/
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Nintendo - Happy Valentine's Day!
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Nice attempt but MKTV needs a better editing function to show what happened. I only need the last <10 seconds of the race to show what transpired.
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When you're dealing with movie licences it's always a nightmare. Following up on that Youtube story regarding SEGA. Say it's nothing to do with them and they're taking legal action against the company involved. http://www.gonintendo.com/s/246671-sega-says-they-are-not-tied-to-youtube-claims-elicense-taking-action-against-the-company http://forums.sega.com/showthread.php?521403-Elicense-is-making-copyright-claims-on-Sega-material/page2post8944386 https://twitter.com/jimmyelgringito
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Felt like the @Glen\-i show. Ye must have picked half the tracks, which were disgusting by the way. I didn't get a track picked. I enjoyed that despite the batterings and unfairness of it all. Watch the very very end of Water Park for the worst finish ever, first to last in the blink of an eye and partially my fault. I said it but then I said a lot of colourful things.
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http://nintendoeverything.com/xenoblade-chronicles-x-has-a-full-enemy-encyclopedia/ http://m.neogaf.com/showpost.php?p=150699410&postcount=1006 That's a nice feature. We've already seen footage of it for Xenoblade Chronicles 3D. The models in that game sorry to say are ugly. The new 3DS just isn't powerful enough. But I've no doubt the feature on the Wii U will be beautiful.
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New update to Miiverse. You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse Yes you've read it right. http://m.neogaf.com/showthread.php?t=986321
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New update to Miiverse. You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse
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http://www.siliconera.com/2015/02/05/xenoblade-chronicles-x-shares-look-new-character-concept-art/ http://xenobladex.jp/index.html
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We don't need to wait for the next console for OS level voice chat. It could be patched in if Nintendo wanted to. Have you played Gravity Badgers on Wii U? I hear it's $h1t. http://www.metacritic.com/game/wii-u/gravity-badgers
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That's something I don't know yet. I get charged quarterly fees but I never pay attention to them.
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No, not yet. No date has been set yet but you'd imagine it can't be too much longer.
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http://mynintendonews.com/2015/02/04/sega-has-begun-targeting-youtubers-with-copyright-claims/ http://www.tssznews.com/2015/02/04/sega-youtube-videos-hit-with-elicense-content-id-matches/
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Is Sega in Trouble? Sega Restructuring Roundtable Discussion Part 1 w/ BSC, ClementJ642, & More!
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http://www.destructoid.com/nintendo-has-no-comment-on-third-party-wii-games-for-the-wii-u-eshop-287204.phtml There's only a tiny selection of games that I didn't buy for Wii but I have everything of interest bar Fragile Dreams, No More Heroes 2 and Tatsunoko vs. Capcom above. They'd need to be cheaper than what you'd pay for them physically online. 3rd parties have to be interested, they'd have to do very little work. Capcom are big fans of that.
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More details have been translated from the Famitsu 10 page interview. The interview is with producer Hisashi Nogami, who is known as the director of every Animal Crossing up to City Folk, and directors Yusuke Amano, who also directed NSMB2, and Tsubasa Sakaguchi, who was a character designer on Twilight Princess and art director on Nintendo Land. The Inkling city (where the plaza is) is known as 'Highcolor/Haikara City' in Japanese. The concept of two teams of four shooting ink in a turf battle has been there since the original prototype, even though the characters where tofu-like blocks at the time. They experimented with other team sizes, but found with more than four players felt like they had little effect on battles, and with less than four that they had too much responsibility. Killing/attacking opponents online to prevent them from painting ink is just one strategy to win. You get no points or advantage directly from doing so. Hero mode uses basically the same controls as online matches, so anyone with difficulty in the can use the hero mode to practice. Ideally, you'll be matched with players of a similar rank to you (based off of experience points earned in matches). If not enough players, they'll put you with people further away from your rank. If there's only 8 players, you'll be matched together. While online is focused on just painting the ground, hero mode focuses on using the ink to move forward. Amano says he wants you to be able to look at the map on the GamePad and see where needs to be worked on for your team. No way to directly communicate with people you've been randomly matched with. They will appear post-match in your Plaza, where you can check out their gear, weapons, and comment. They picked squids because they were the best at representing the gameplay present in the prototype. Music for stages is random. Possible that I'm misunderstanding, but each player will have a different song while playing. Music is designed to be the sort that would be popular with the young Inklings involved with the turf battles. Rather than making some huge number of stages, they want to create stages that feel different when you use different weapon combinations. You don't earn money for gear in single player for balance reasons. Someone could grind money in hero mode and have their first online match with high level gear. In the final stages of development now. Aiming for, more or less, a simultaneous worldwide release. They plan on supporting the title post-release. http://m.neogaf.com/showpost.php?p=150625172&postcount=303 While there's no release date I was thinking it'll be released after Xenoblade Chronicles X. I'll check out the date of their big Famitsu interview but it was only a week ago or so really. So if you go by their interviews we might work out its release date. Xenoblade Chronicles X is due for release on 29th April iirc so this may be mid May and if as they say they're "aiming for, more or less, a simultaneous worldwide release" it would make sense. Edit: Xenoblade Chronicles X is 29 April. Their Famitsu interview was a week ago so maybe Splatoon will release a week or 2 after XCX.
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Rumour has it that there's gold and silver Mario amiibo on the way. http://cpsia.nintendo.com/101324/101324.pdf http://cpsia.nintendo.com/101327/101327.pdf
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I'm in for this week.
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http://ie.ign.com/articles/2015/02/04/the-legend-of-zelda-majoras-mask-3d-review It seems: That and the Great Bay Temple wasn't liked nor some of the cumbersome menus. They're only tiny niggles and I never disliked anything about the original.
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No problem. The reviews roundup so far for Zelda: Majora’s Mask 3D. IGN – 8.7 / 10 GameSpot – 9 / 10 Polygon – 9 / 10 Game Informer – 9.25 / 10 Nintendo Life – 10 / 10 Shacknews – 8 / 10 GamesBeat – 95 / 100 Kotaku – “Yes” Destructoid – 8 / 10 GamesRadar – 4.5 / 5 Videogamer – 9 / 10 Will have to see why IGN didn't give it at least a 9. Unless it's badly remade, the game's a 9.5 in my eyes.
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General Gaming Sales/Charts Discussion
Wii replied to Hero-of-Time's topic in General Gaming Discussion
I agree on the price, that's why it was a mistake to force people to buy Kinect. -
Parental Control Features: Nintendo Wii U