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Posted
fake, anything that says anything about a PPU at this point is very very fake

 

Gonna have to agree. We have seen NOTHING that would even begin to hint at a PPU being in the revo. Beyond that if the PPU has it's own memory that's another big clue as to being fake. All nintendo systems since the n64 have had shared memory as it allows developers to chose how much to use for gfx, cpu calculations, etc... It's also cheaper ;)

Posted

methinks it is referring to the possibility of ad-hoc pseudo networking with another nearby Wii using wifi.

 

Then that brings up the issue of leeching etc

Posted
Will support HDR lighting, normal maps, bump-mapping, nurbs rendering, and panoramically-composted depth-composited cubemappng, ray-tracing.
Yeah, right, ray tracing in real time... That means Nintendo shot down a UFO and took the hardware out of that.

 

As for physics simulation, I'd say no to a PPU but yes to physics calculation in the shader department.

Posted
Yeah, right, ray tracing in real time... That means Nintendo shot down a UFO and took the hardware out of that.

 

As for physics simulation, I'd say no to a PPU but yes to physics calculation in the shader department.

Yeah, ray tracing needs a lot of power to be pulled off.

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