Ike Posted May 7, 2024 Posted May 7, 2024 1 hour ago, Sheikah said: The whole story is a storm in a teacup though, to the point of people saying they'd quit playing a game they're enjoying. There was a pretty good article on Kotaku documenting the sensationalism. Wonder if the people who got refunded are just going to buy the game again... They must have known that adding the PSN requirement would then restrict what countries it would be available in though.
Julius Posted May 12, 2024 Author Posted May 12, 2024 Someone made a Star Wars mod for the game and it looks INCREDIBLE 1
Hero-of-Time Posted May 14, 2024 Posted May 14, 2024 Crazy numbers. I couldnt have been more wrong thinking it was sent out to die.
Julius Posted December 13, 2024 Author Posted December 13, 2024 (edited) New trailer from TGAs: Quote The sightings, rumors, conspiracy theories. They were all true. The ancient Iluminate civilization are back from extinction! Defend new colonies! Confront new enemies! Take the wheel, or mounted gun, of your sweet FRV ride and charge into thrilling new levels of urban warfare on PS5 and PC. New Helldivers II DualSense variant announced too: Edited December 13, 2024 by Julius
Julius Posted 3 hours ago Author Posted 3 hours ago Put 15 hours into this with a couple of friends over the last week, across three sessions (last Friday, Tuesday, and yesterday). Goes without saying from the fact we played this on a Tuesday: game is incredible. Super fun, easy to adjust the difficulty so we can weave in and out of casual talk on lower difficulties and zoning in on higher difficulties, really funny to just mess about and kill teammates "accidentally" with friendly fire, sentries, stratagems, etc. Needing to put in a Konami code styled input for stratagems is genius, just enough to take your focus away from what's going on around you but fast enough to be worth it. Couple of bugs here and there, including a game where me and my two friends disconnected in-game but could continue to the end, despite party chat and everything else still working? This was at the end of a mission when trying to extract, so on my side I had to keep at bay hordes of the alien zombie dudes, whereas my friends had no-one on their end to keep at bay. Absolute pandemonium and I pulled it off but we still have no idea what actually happened! Appreciate the Warbonds, so far I've stuck it out without shelling out more for the Premium stuff, and am on Page 6 of the free Warbond you start the game with. There's always cooler armour/weapons/whatever to aim for, which is really neat, and right now me and my friends are playing a game of "chicken" to see who caves first in picking up a Premium Warbond before the others follow suit Bugs are probably my least favourite enemy so far? Bit chaotic, them diving at you can be rough, but their missions have been easy so far (played up to Medium I think). In the middle are the Terminator dudes who are probably the easiest to take on, so we've taken on some bosses (through Challenging), but the sound design is so cool! My favourite enemy is honestly the alien zombies I mentioned before, the small city streets, the sheer number of them, etc., all calls for far more strategy than the other two enemies – even on Medium it's proved a sufficient challenge for us so far. There was one mission where we only had 10 minutes left on the clock and had a main objective left (escort civilians, which can be painful! And yes people got shot by our sentries, before you ask) but it really got us pumped up and focusing, and we managed to extract in overtime. Awesome stuff. Can't wait to get back to it oh, and I love how varied the locations our too, just visually, very Star Wars-esque! And the music is stunning also!
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