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CoolFunkMan

[Wii U] Sonic Dimensions (RUMOR)

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Sonic Generations' launch date hasn't even arrived, and there's already rumours on the next Sonic game. This info comes from TSSZ News. They seem reliable enough, as they revealed Generations six months before it was announced. Here's the info (and note that this is all rumours atm):

 

http://www.tssznews.com/2011/10/29/rumor-details-emerge-on-wii-u-sonic/

 

We’re technically not yet at Sonic Generations‘s launch day. But TSSZ has learned through a source that development is already well underway on Sonic’s next adventure tailored to Nintendo’s next console–and it’s not a Generations port.

 

TSSZ has learned Sonic Dimensions, a working title for the next Sonic, will take place directly after Generations and be a spiritual successor to Sonic Colors. We don’t know if this game will necessarily be exclusive to the Wii U, but we’re told it will have visual quality in line with Generations and it will take advantage of many Wii U specific capabilities. That includes the use of the Wii U mini-tablets for up to a 4 person multiplayer, and use of the revised Wii U remote and its touchscreen to destroy enemies and activate powers.

 

So what’s the gimmick this time? TSSZ has learned Dimensions’s storyline will center around another time-space continuum shift at the hands of Eggman that not only alters Sonic’s world, but himself. Sonic will allegedly split into multiple personalities denoted by color–each of which having their own unique abilities. That’s right, if this holds, recolored Sonics are now a reality.

 

In addition to the main Sonic, which will remain blue and act as a core uniting “ghost†of sorts in-game, we’re told there will be five other colors: Red, Orange, Purple, Green, and Yellow. We were told very specific things about each Sonic. Red Sonic, for example, can cause explosions to presumably open up new areas, but has a slow speed and a short jump. Purple Sonic, allegedly parodying Shadow and Silver, will be able to move platforms and float, with the dark nonsensical attitude to boot. And perhaps the most interesting tidbit: our sources compared the Orange personality to Big the Cat, a lumbering hedgehog even slower than his red counterpart…until he’s powered up. There is also a yellow Sonic–not a Super Sonic–that will be the fastest of them all, but take damage easily. The source alleges only two of the personalities can be used in-stage, but all may be able to combine and act as an equivalent Super Guide. The White Sonic allegedly pops up as an option after dying in a stage a certain number of times. Using it guarantees the lowest rank at the end.

 

If that sounds a lot like a Nintendo idea, that’s because it is, and no wonder; we’ve learned Sega is allegedly working directly with some Nintendo developers on this game. That’s in addition to most of, if not the entire staff for Sonic Colors being back on board for Dimensions. The Nintendo developers are allegedly assisting Sega design the levels, which we’re told will be more surreal, on similar thinking as Colors. Music Plant from Sonic Advance 2 was cited as a stage that may see its ideas and concepts revived for Dimensions.

 

Another concept allegedly coming back: Rival battles. Eggman’s scheme is allegedly so out of control, it splits apart not just Sonic, but everyone in his world, including his friends, and the mad doctor himself. One example we learned about was the possibility of Sonic and personalities fighting an evil version of Amy Rose, finally tired of Sonic refusing her advances. We’re also told Eggman will split, and a kind-hearted version of him will act as Sonic’s guide.

 

The final item of note from our source is yet another assurance that we will see some 2D gameplay within, and those mechanics will be “directly ripped†from the classic Sonic physics, though we’ve heard that line for a while.

 

Our source requested anonymity, as the source was not authorized to speak publicly about the above details. The source also clearly advised to not necessarily take all the information at face value, since this is still a work in progress.

 

We are likely months away from knowing anything more about this project, if these details hold up. There remain a lot of matters here that are a bit rough around the edges, and for that and other reasons we’re filing this under Rumor despite having confidence in at least some of the information presented. Remember: When we learned about Sonic Generations in 2010, six months before its formal unveiling, it was known as just Sonic Anniversary with only a few details clear as well. This is something we will have to watch over time; do not expect instant gratification. Nevertheless, we will pass along anything more that we hear.

 

Sounds like a great concept to me, if it's true. The idea of different Sonics with different personalities and powers sounds ideal for a Sonic game. It'll be intruging to see how this turns out, especially if Sega and Nintendo are teaming up to work on this.

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I don't like the sound of it personally... I don't think it works as well as the Colours concept... because it sounds like it may feel like playing as different characters again, and that's what people don't like. People don't want levitating/mind moving/slow but destructive etc... it's cumbersome and too much of a break from what makes Sonic great! The speed!... This sounds too gimmicky!

 

Colours was controlled and managed to work, but even then some of the over reliance on wisps (like the yellow one) got a bit much.

 

Why not stick to much of the Colours/Generations formula, but add in running levels as Tails and Knuckles that also include Flying and Gliding/Climbing/Smashing sections... but yet also manage to keep that forward momentum going!

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Sounds like Sonic: Four Swords :laughing:

 

We’re also told Eggman will split, and a kind-hearted version of him will act as Sonic’s guide.

 

Bet he'll be called Robotnik/Kintobor.

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Yep and the 5 Sonics will be

 

Sonic

Oonic

Nonic

Ionic and

Conic

 

:p

 

That's just moronic :heh:

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I wonder if "New Super Sonic Bros. Wii U" is going to be a launch title. I'm also loving it how the article suggests that SoJ basically need help from Nintendo as they've run out of ideas/talent.

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Sounds very interesting. And, except from the very simple fact that its a platformer and four-player, I don't really think it sounds anything like NSMBWii. In fact, it sounds much more co-op than competitive (so more like, say, 'Splosion Man).

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