tapedeck Posted December 7, 2007 Posted December 7, 2007 That was back in the time of "Look, we have rumble...lets use it pointlessly loads". Nowadays its "We have rumble. Lets subtlely use it to give the player the optimum immersion in the game" I've always thought from the very beginning of Lylat Wars that Nintendo really were the only ones who knew what rumble feedback was all about. The "pulse" from rumble was always lovely in Lylat Wars yet many games back in the late 90's made me feel like I was suffering from Parkinsons.
Dilli Gee Posted December 7, 2007 Posted December 7, 2007 Nice input...Guess it must be me. No, I agree too. But I really only play my Wii for Mario/Metroid, i'm on my PC or Xbox 360 usually when I game, so I don't particularly miss it.
DiemetriX Posted December 7, 2007 Posted December 7, 2007 I do miss Dual analogue in fps games when playing them online. I do love the fps controls in MOH2:Heroes but when playing it online I feel I have less control then what I have with Dual analogue.
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