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Seperate friend code needed for games?


Hamish

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At the moment that we saw that the Wii has its own system-specific friend code, we breathed a sigh of relief. A sixteen digit code is still a completely unwieldy username, but at least we didn’t need one for each game. Right?

 

Wrong. Pokemon Battle Revolution, the first Wii online game, hit Japanese stores last Thursday. What did gamers find when they tried to go online? They found a new twelve digit friend code and a brand new list to add codes for this one game. It looks like Nintendo has learned absolutely nothing from the sometimes annoying experience of online DS titles. To make matters worse, you still can’t exchange friend codes in game. You need to send each other codes in real life.

 

"Strangely, despite the Wii hardware having its own friend list, Battle Revolution uses its own, independent friend list. Each game includes a unique 12-digit friend code, different from your Wii system number. To create a friend, both sides have to input the other's code. How you actually go about exchanging these codes is a mystery, as the information is not included on your battle pass. Once again, I presume Nintendo wants you to only exchange codes with your real life friends."

 

Link:

 

http://uk.wii.ign.com/articles/750/750994p1.html

 

However, as PBR is "diamond and pearl battles in 3D", there is a chance PBR uses an infrastructure almost identical to DS games. We will have to wait till another Wi Fi game comes out to clarify this.

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Old news. NGamer wrote about it one month ago. One full month. Matt cassamassina wrote it in his preview about thee weeks ago. So, it's incredibly old and nobody made a point of it. It will get better. There's also something because of DS-connection that makes it hard to go online.

 

Also: I do like Caps. As long as they're not used too much...

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