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About WackerJr
- Birthday 07/03/1982
Personal Information
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Real Name
Mike Wakely
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Location
South, UK
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Interests
Sport, Videogames, Trampoline Coaching
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Occupation
MI Analyst
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Nintendo Systems Owned
Switch, 3DS, WiiU, Wii, GameCube, N64, DS, GBA SP
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Other Systems Owned
PS4, X-Box 360, PS2
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Favourite Game?
Zelda: Oot / MM
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Conker, Phoenix Wright
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Gender
Male
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@mike_wakely
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Gaming Bytesize
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Switch Friend Code
SW-6744-3219-6987
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3DS Friend Code
3222-5566-1724
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Nintendo Network ID
WackerJr
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PSN ID
WackerJr37
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WackerJr
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Random question about Banjo-Kazooie in NSO: on the original N64 cart I recall that once you had collected the ice key and any eggs (either through use of Game Genie or the Sandcastle cheat codes) they would remain on the cart, even when you tried to delete all the data. This meant you could only capture each one once per cartridge. Does anyone know if they remain in your game on the NSO version? So once collected they remind on there (unless you use a different profile). I’ve tried looking online but I can’t seem to find the answer to this anywhere. Or am I simply remembering it wrong about them remaining permanently on the N64 cart?
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Mario Artist Talent Studio - All N64 Games
WackerJr replied to Cube's topic in General Gaming Discussion
Haha! I read that line and had to read the rest! -
Thanks. I’m so pleased to hear they’ve got the emulation right for Banjo-Tooie. I’ve been looking forward to replaying this for years, and was worried after hearing the issues with the XBox version. Can’t wait to play this again (apart from Canary Mary naturally….).
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Thanks. I’m so pleased to hear they’ve got the emulation right for Banjo-Tooie. I’ve been looking forward to replaying this for years, and was worried after hearing the issues with the XBox version. Can’t wait to play this again (apart from Canary Mary naturally….).
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Plus announcing it now would no doubt harm sales of that Mario Kart Switch bundle that gets pushed each Christmas….
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16:01 and I’ve failed in my application as the number have already been filled! 😥
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Some fab write-ups there. That hand in Balatro was just insane too! I was trying to work out how you got there, and has made me realise just much I have to learn in that game!
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I thought this was a joke post at first, but it really is a thing! They’ve actually turned it into a 2D platformer, as if it couldn’t be more retro and back when developers took a licence and turned it into a 2D platformer! I know this link is what they’re going for, but it’s still bonkers to see this. Weirdly though, I’m interested 😂
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So I picked this up on Apple Arcade a few days ago and wow is this thing addictive! I’ve completed the eighth ante three times so far, but still don’t feel as though I’ve got a decent strategy. Any tips?
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That’s interesting to know so far. I’m definitely going to watch it, and while I’m sure Netflix will do their best to drum up interest, they’re not going to risk burying the company with their recent buy-out. With the lawsuit still underway I imagine there’s only so much they’ll be able to cover on it. Until season 2 anyway… 😉
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Those TLC matches were so good! I wondered what they could possibly do differently in that one, but the addition of Lita, Rhyno & Spike were brilliantly done. Such a shame how the Invasion angle turned out, considering how hot it started.
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Mario Artist Talent Studio - All N64 Games
WackerJr replied to Cube's topic in General Gaming Discussion
Oh thank goodness for that! I’m still not sure what the justice is in Gex having 3 entries and the, from the sounds of it, decent 2nd Glover game not getting a release. At least it’s not down to someone somewhere having a ludicrous number of Gex discs/carts sitting in their loft! -
Mario Artist Talent Studio - All N64 Games
WackerJr replied to Cube's topic in General Gaming Discussion
Wow, so Glover sells 150,000 copies and couldn’t get a second game, despite being decent from the sounds of it, yet Gex somehow shifts 15 millions copies and is rewarded with 3 games across multiple platforms? It’s not just about the critics is it? -
I realise that we’re now midway through September and some of the games I’d have originally chosen have already been released, but the topic was too good not to get involved in! Stroopwafel: Monument Valley 3. The original games were so clever and excellent mobile games. The game looks very similar to the others and I don’t know if developers Ustwo can create some more original puzzles or come up with new mechanics, but they seem to be taking their time developing it as the five years since number 2 doesn’t jump out as being a rush job! Surströmming: Epic Mickey Rebrushed has already been mentioned, but I agree. I recall being excited by the concept of the original, but then it came out and was a real disappointment for both me and my wife. Graphically it was dark and dull, and the gameplay just became a bit laborious. Interviews with Warren Spector suggested Disney forced them to tone down the decision making process of Mickey acting good or evil. I loved the history lesson and bringing Oswald back, but I was desperate for a better experience. The remake sounds like it will look better, but they’ve a lot to do to update the gameplay to improve this, and with the short time between announcement and release I, sadly, can’t see that happening. Soufflé: This was going to Astro Bot and the reviews suggest it would’ve been justified. I can’t wait to get this. Since it’s already out though, I can’t resist the lure of a new Zelda game and while I’m on the fence with the open-ended style of solving puzzles, I’ve learned to trust the Zelda team. Hopefully they’ll do the Princess proud!
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I’ve never played Splatoon 3, but judging by the videos, pictures and comments plastered throughout my social media, it looks as though Nintendo pulled off a fantastic event!