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Serebii

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Everything posted by Serebii

  1. I fail to see how it can revitalise the franchise, though. All the ideas and suggestions are largely aesthetic. Are we really that shallow that it is all we need to revitalise a franchise? We've had that, twice. It did not sell well. That's another thing that is pushing my argument.
  2. Having to lug a home console so that they can continue to use their Pokémon because the games are now on home console? Thus needing multiple tvs at the events, too. It'd be a great hurdle of entry.
  3. That'd be a bit cumbersome, though, especially if separate. Plus that still doesn't counter the main issue At least three times a week, globally, there is a Play! Pokémon event somewhere in the world. People go with their games to battle, trade etc.. Many of these are Premier Challenges, Midseason Showdowns or even Regional Championships which give players a chance to earn points to go to Worlds and many which do not. Thousands upon thousands of people attend these events. That'd be a terrible idea. Why the hell would Nintendo do that when they have, you know, a portable device and a game series which is, you know, portable so much it's in the name. Your point was illogical.
  4. Most franchises would kill for that level of hold, though. We're talking like a 2m sales fluctuation over 10 years between a console that ended up selling 150m units and one selling 60m units. It's nowhere near the point that they have to think "shit, we really need to alter this drastically" There's a difference between purely buy for and use. I'll speak to my contacts at TPCi and try and get some figures, but I have no idea how they'd actually exist outside of surveys. That'd be completely ridiculous. This isn't like Smash or Halo where everything is either unlocked or not, this is something where you heavily personalise and to expect people to bring their console is ridiculous. A home console and a separate portable game still wouldn't negate the major issue with this.
  5. Yes it is, but you need to log in with your NNID, it doesn't store items, it's locked to devices and is separate to the games themselves. It'd be a very, slapdash and poorly constructed way of getting around that issue
  6. That's quite an exaggeration. They're not waning. Come on man :p
  7. Ok, so let's say we go to a Pokémon event and the games have shifted to home console. Oh shit, I have to lug my console there. Ok, I want to meet with a friend and battle. Oh shit, I have to lug my console there. The portable aspect of Pokémon is huge, especially in Japan. Removing it just with the idea "oh, online exists" is illogical. Online does exist. It is used already in Pokémon. It is not a viable replacement, it's a supplement. No, I endorse Pokémon changing, but fundamental shifts in the way people suggest would be damaging. This is a game, not real life :p Ok, so let's say we're playing your game with the "dynamic" appearances. Let's say you need to EV train a Pokémon. Right, we go into the route to find an Oddish for its Special Attack points. We find one, we battle it, we defeat it. Now, in yours, we have to go find a completely different Oddish that may have spawned elsewhere in the area. It'd take forever compared to the step step step fight. It would elongate the process dramatically unless they severely shift and simplify the entire concept of the battle system
  8. I'm not being narrow minded. Everything that people propose that would make a home console game great is doable on a portable device without the loss of the portable aspect.
  9. That would require exiting and re-entering the area in order for Pokémon to appear. It's absurd for the main series games. Pokémon games have been improved with power, yeah, while keeping the fundamental aspects true. The battle engine has improved, it gained online features (an amazing online featureset in Gen VI I might add) and so forth. Removing portability kills a large part of what makes Pokémon Pokémon. Online exists already on the portable. It wouldn't compensate at all because it is a feature that currently exists. I dismissed all the other points because they're just buzzwords, not points. Dynamic in what way? Quests can be done on the 3DS, as can being "larger". Also note, larger != better.
  10. Doesn't Smash Bros. do just that? And the 3DS does have the ability to do that. It wouldn't be HD, no, but look at Monster Hunter, Final Fantasy Explorers etc., all open world with creatures around. Those sort of things though, they still don't offset the massive loss that would happen from removal of the portable aspect. You severely underestimate how important that is to Pokémon.
  11. But the game is designed around it. It's not arrogant to create a game like that at all.
  12. Fundamental changes that completely alter a series are not. Things like that belong in spin-offs, not main games.
  13. Removing the randomised encounter rates of Pokémon would drastically change the entire way the game works. Plus, 3DS can do that anyway.
  14. Only the "audience" can only be attributed to home consoles. Everything else can easily be done on a portable and graphics are not a valid reason to remove one of the core aspects of Pokémon.
  15. It's the calling Nintendo arrogant thing that caused me to bite. It's pretty arrogant to claim that just because Nintendo are trying something new that people may not like.
  16. And why about Pokémon? Home console can add nothing that can't be done on portable, while lacks the portable aspect.
  17. You do realise that the controls on games like this, Splatoon etc. are subtle motion controls, not ridiculous ones right? This isn't Skyward Sword motion where it's 1:1, these are small subtle motions
  18. Give me a reason how it'd improve a Pokémon game other than "look pretty graphics" that can justify the removal of the portable aspect, and then I can fathom it.
  19. If only they did something, for the more casual player, to allow for them to play such as an invincible mode, so people can play and get to grips with things. Developers are allowed to try new things and not provide alternatives. Come on. It's arrogant to think your way is the only way and that things need to conform to that way. Take Tearaway. Is it arrogant for Media Molecule to create a game where you have to use the touch pad, even when people don't necessarily like using the touchpad?
  20. Motion controls have a bad image because people constantly equate them to the waggle-thon that was 2007 and 2008. Subtle motion controls, such as in this and Splatoon are fantastic, though.
  21. People are so resistant to change and different stuff
  22. amiibo usage
  23. Gamexplain's Preview
  24. Press Release!
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