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About GenericAperson

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  • Birthday 12/01/90

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  • Location
    Swindon, England
  • Interests
    Gaming, Tokusatsu, Internet Browsing, Youtube, watching Football, Watching F1, Xpert Eleven
  • Occupation


  • Nintendo Systems Owned
    GBA, DS, 3DS, GameCube, Wii, Wii U, Switch
  • Other Systems Owned
    PS2, PS3, PS4
  • Favourite Game?
    Final Fantasy VI
  • Favourite Video Game Character?
    Don't have a favourite
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  1. The first two Monkey Ball games were developed by Amusement Vision who were absorbed into SEGA during the Sammy takeover. The same company that also made F-Zero GX. I don't think they could do just a straight up port of the game without removing stuff like the stage shaped like the Amusement Vision logo but even that wouldn't take too much work surely? I don't think Sega really knows what to do with Monkey Ball, it was a smash hit during the transition to becoming a third party publisher and gave SEGA another franchise they could bring to consoles but... this is the same SEGA who was also around during a time when Sonic was starting to be run into the ground. They never understood what really made the original games so good and sadly this franchise has seen a general decline. Super Monkey Ball is one of the hardest games I've ever played. The skill level is immense especially considering you play the entire game with just an analogue stick and it's not surprising that you often see these in Games Done Quick Marathons. Absolving Amusement Vision into SEGA seems to be the turning point for Monkey Ball. I never played Banana Blitz but the reviews at the time turned me off as it seems they were turning towards gimmicks more to help sell the game. That being said, I didn't get the other Wii tilting game, Kororinpa, either.
  2. New Switch revision announced (NOT the Switch Lite!)

    I guess this is what that rumoured "Switch Pro" was all along...
  3. Your 2019 Gaming Diary

    Been addicted to Pokemon Trading Card Game Online (PC) recently. I've played a lot and appreciate how it's possible to build funds without having to spend real life money. I obtained two Zoroark GX through gameplay and then used in-game currency to buy a deck with two Zorua in it. I then proceeded to put this combo in every single deck because the card is just ridiculously good. Fits into any deck, it's own ability can help it's main attack even though it's not the most powerful of moves by modern standards even at max power. It can sweep through many Pokemon if given the right support though. Also been playing Super Mario Maker 2 (Nintendo Switch) though perhaps not as much as I was expecting to. Actually it's been a while since I made a level on the game. I have played a fair bit of story mode and built much of the castle, working on the second tiers of all three sections of the castle.
  4. N-Europe's Top 10: Wii (2nd week Final Voting now on)

    I played Other M. I missed one item and left it at 99% completion. Never touched it again.
  5. Trading Card Game Thread

    Oh well, it was worth a shot. If anyone's on Pokemon TCG Online you're welcome to send me a friend invite. I only really play with the Expanded format in terms of decks but I've got a bit of a variety in terms of decks, like a game where this happened: I may also consider downloading Magic Arena in the future on something (how much space does the mobile version take up?) and if I do you're welcome to add me on there.
  6. Pokémon Sword & Pokémon Shield (2019, Switch)

    OK, this tells me very much that someone at GameFreak is a huge Godzilla/Ultraman fan because of the idea that only massive Pokemon can take down other massive Pokemon. I will reserve judgement on the whole mechanic until I get a chance at playing it myself.
  7. Super Mario Maker 2 - Level Share/Feedback thread

    OK, I think some things about the Snow Go level need to be explained. As stated, it's meant to be a recreation of the same level from Crash Bandicoot 2 and as such there are a few level objects that seem a bit odd. What I did was recreate the terrain (for the most part, the death route had to be shortened due to lack of room in the sub-area) and replace Penta Penguins with Paloombas, seels with Koopa Troopas, the context squashers with Thowmp, the pistons with scewers and the hedgehogs with spinies. As to why there is a random ON/OFF switch in the level at the second checkpoint, that is the location of the Nitro Switch Box in Crash 2 which detonates all the Nitro Boxes. The Nitro Boxes in this instance however were non explosive due to the level being recreated in a different platformer and denoted by the red blocks which change to blue when you hit the ON/OFF switch. The 10 coins were meant to be the Crystal that you pick up in the level and the Clear Gem that you can get for breaking all the boxes except in this case there is no way to keep track of that so I ended up just putting the coin there. The two red coins are meant to represent the Red Gem that you are supposed to get by completing the secret area. Note "supposed" to. However... Yeah, you can get it early. Applying New Super Mario Bros. physics to this does change how the level works so I can understand if people might not like the level but I wanted to be an exact recreation of it's original source right down to using close replacements for the tiny details even if they have no relevance on Mario gameplay. This is what autism can drive you to do... Anyway, I did recently make another recreation level but this time based on an actual Mario game, which hopefully means it fares better. It's another Super Mario 64 recreation and it's the final main level from that game, Rainbow Ride.
  8. Pokémon Sword & Pokémon Shield (2019, Switch)

    At least one thing in every "true" leak is fake as it's just info thrown in by the leaker to make people think that such a thing is in the game when in fact it isn't. Or, that thing is taken out of the game for whatever reason.
  9. Pokémon Sword & Pokémon Shield (2019, Switch)

    To be honest, the whole nature of these games means I'm not getting hyped for them in the same way as I did with Sun and Moon. Game Freak may claim they are trying to make this game the best possible game in the series but everything going on surrounding this game claims otherwise. That said, I definiately want to use a Yupper on my team. Sucker for Dog Pokemon that aren't Normal, I used an Arcanine in White 2 and a Lycanroc in Moon.
  10. Super Mario Maker 2 - Level Share/Feedback thread

    Made a new level recently, it's a recreation of the level Snow Go from Crash Bandicoot 2. I am aware that there is a way to cheat out the red coin positioning but in the original game a similar exploit allowed you to get the Red Gem early so I think I will leave that in as a reference. I won't post the level code here simply because this may also be a level I pull to make some changes but since it's meant to be a recreation of another level from a different platformer significant layout changes are out of the question.
  11. Super Mario Maker 2 - Level Share/Feedback thread

    OK, all courses are back online after some tweaks or major redesigns. Beetle Drop is now Beetle Drop Redux. It's new ID is in the picture below Boss Rush 2 has also been reuploaded with some tweaks to fix the unintended softlock, easy Bowser kill and a more involved Thwomp Boss Fight. Again, new ID in the picture below. Right, I think that's enough tweaks for trying to be a perfectionist and pulling levels down because there was something people didn't like about them or if there were any genuine level breaking bugs. I think it's time to start thinking about a brand new level from scratch.
  12. Super Mario Maker 2 - Level Share/Feedback thread

    OK, so I am trying to redevelop the Beetle Drop level from scratch to reduce the harshness in punishment. In order to do so I decided to use doors as a reset mechanic and replace the floor trap pits with giant spinies that you can't avoid if you fail. However, there is one problem with the doors mechanic, the question mark block doesn't reset if you reload the room without dying. The entire puzzles are now just one screen puzzles which is what they should have been all along really. I would appreciate anyone's help to try and figure out how to do this. EDIT: Never mind, it was just a question of changing the question mark block to a brick block that doesn't break when small Mario touches it.
  13. N-Europe's Top 10: Wii (2nd week Final Voting now on)

    Oh boy, this is the first console with TWO of my top 5 games of all time on it. It is therefore a no brainer that both of these go on here. Okami Xenoblade Chronicles Donkey Kong Country Returns Metroid Prime 3: Corruption Super Mario Galaxy 2
  14. Trading Card Game Thread

    Thought this would be a good idea to setup. I don't know how many people on here actually play these card games other than @Jonnas and @EEVILMURRAY but if there's anyone else you're welcome to join in. So yeah, this is exactly what it says on the tin, a general thread for trading card game discussion and also a hub for online games. All card games of the physical variety are welcome for discussion but I think we all know that the big three are Pokemon, Magic and Yugioh. One of those could be covered as part of the General Nintendo section but I don't think there's any other place Magic and Yugioh could go. Pokemon Trading Card Game Online: Magic The Gathering Arena: YGPRO Percy (fanmade server since Konami doesn't have their own version I personally have recently been playing Pokemon and Yu-Gi-Oh quite a bit. I have got to grips with Pokemon quite easily but I also want to get better at Yu-Gi-Oh after struggling to memorise the Salamangreat combo and subsequenly deciding I didn't want to play anymore because I did it wrong. Any advice on improving at this game would be appreciated.
  15. What Have You Bought?

    Maybe we should make a general trading card game thread so we can talk about general stuff going on in Pokemon, Magic and Yu-Gi-Oh including new decks and cards and such. Also could be a hub for playing online against each other on PTCGO, Arena and Percy.