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EEVILMURRAY

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Posts posted by EEVILMURRAY


  1. Was just here to post that!

    I was hoping that my ears were deceiving me and it wasn't Patton Oswald... But then he appeared. 

     

    EDIT: Watching it again it got me hoping they explain this Death Chill a bit better, because it doesn't look like people are being frozen to death because they are being literally scared to death, it looks like they are being frozen because of a giant ice wave making razor sharp icicles queef out of the ground.

    • Like 1

  2. 4 hours ago, darksnowman said:

     

    Would have said if you get that far you'd be good to see it out. Likewise in Cor Hydrae I avoided pretty much all encounters though those Master's Hands things gave me the run around quite a few times. Being the final area, it's likely a good spot for experience if you need it. Blue flower at the entrance was it? No idea if five levels more is a good goal. I'd just try to judge it on how quick it is to level to get a feel for where the game expects you to be. 

    Not sure if you remember from the GC but there's a lengthy wrap-up when you emerge victorious in Cor Hydrae so you don't want to be too tuckered out because it's not exactly cutscene + roll credits.

    Aye Blue at the entrance, done 1 level for the important people ready. May try one more and then try Malpercio again. Seeing at how much fisting it took for 1 level, 5 levels is a bit optimistic.


  3. 4 hours ago, darksnowman said:

    Thanks for double-checking that. I wonder if they can be skipped prior to having a wee keek at them first. How was the return to Zomsa for you? Maybe I'm giving Mizuti's sidequest short shrift because Savyna's would likely be an annoyance if left to last, too. And Xelha's doors.

    I think the boss was alright, just a couple of the puzzles being aggravating of not just walking out and walking back in, but having to sometimes go all the way back to the entrance to top up on more fire, and one of the dog things is always on one of the lift tiles.

    In Cor Hydrae naow, and been shafted by Malpercio thrice before loading up the autosave. I did the body gods without issue and levelled up after each one, and first form Malpercio wasn't too bad. But his final form I can't get a handle on. So I'm going to do some training (gonna aim for maybe 5 levels), which is kinda on me because I avoided every large monster on my way around this dungeon, but having to do 5 boss battles and then another 2 stager is exhausting.


  4. 8 hours ago, darksnowman said:

    The order I did them in was Xelha > Gibari > Savyna > Lyude so since Savyna and her pass card deck got auto-subbed in previously, that was all the nudge I needed to get Lyude in too. Actually, Savyna's boss was the closest I came to wiping out after Jack who came back for a mo in the cabin on the hill. It was a battle of attrition with her face-down in the sand for the duration, so at least with Lyude I cobbled together some semblance of a functional deck in the hopes he'd chip in as a support act. Don't remember any death ray so it must have been a quick win!

    I think that's the order I've done too. Before I dipped back into the tower I thought I'd see if I could skip it as per your request, but if I tried to go to the final bit, Mizuti would chime in that her peeps need saving. Maybe once you start a thread you have to fulfil it. I didn't try it after just finishing one, so maybe it is possible.

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  5. 21 minutes ago, darksnowman said:

    I avoided pretty much all battles in Lyude's because I couldn't handle the torment, so what must it have been like for him. :( 

    Apart from the final battle, I think I only used him for the 1-2 enemies before I realised I know it's going to switch him in, so thought I might as well rearrange his tat to the best identical looking brass/woodwind instruments. Which I'm glad I did because Kalas got hit by a death ray, and unfortunately does not have a skull thing yet to equip to him.


  6. On 11/4/2023 at 7:57 AM, darksnowman said:

    Didn't notice/ do that but I'm not surprised it's in there because those people need no excuse. Earth Children had to flee their homes? Let's celebrate!

    I did Lyude's quest last night, which the smaller battles were fun but I knew I had to end up using Lyude in the main battle so started loading up his deck ready for the battle.

    Started Mizuti's and it took so many attempts to do that first floor puzzle. I just could not get the timing right. Did the floor below also before retreating back up to level up/class up Mizuti. 

    I love the skull equips, +99 resistance to stuff and it only confuses me? Couldn't give a shit about the card numbers, great trade off.


  7. 3 hours ago, Hero-of-Time said:

    I'm currently playing Baten Kaitos and think it's pretty meh. Certainly not half as good as I remember.

    I know the feeling. Storywise it feels new, but some of the battle mechanics I don't recall being as grating, namely number of enemy attacks and how using opposing defence cards cancel each other out


  8. 15 minutes ago, drahkon said:

    Oh, then maybe he will enjoy BotW now...

    I must be optimistic he still has a grain of good taste within him. However... Maybe he will turn down the path of darkness and find that borefest fun...

     

    This day is getting darker by the day, on top of the usual daytime brightness change.


  9. 1 hour ago, Hero-of-Time said:

    I think because there are only 3 main areas to explore, the developers went all in to flesh out each of them. It means that even though you do revisit all of these areas multiple times, there is usually something new to explore when you do go back to them. The team seem to get a lot of mileage out of using the same areas and it never really felt old to me.

    The tadpole quest didn’t bother me this time around either and I actually enjoyed what the developers done with that area, as well as the other areas, to give the game a little more padding. The areas were the same but were all slightly remixed in a fun way. I think some of my positivity towards the tadpole event was probably due to not having to use the motion controls to swim.

    Wrong mo'fo'. The constant returning to the same piddly-ass 3 areas made this game worse for me. In a series which gives you diverse lands to traverse, having to return to the same place with a few tweaks grated so much. The fun of exploration was sucked out because there simply wasn't anything new to explore. Main big exception was when they flooded the forest area, which could've been a new environment all by itself. It was simply lazy. And repeating The Imprisoned bit several times. Bollocks to that shit.

    It's been awhile since I played it (I was at uni at the time, so about... 17 years O_o), but was the tadpole quest where you were swimming like a zora making the tunes? I didn't find that one all that bad. Had to redo a couple, but it was something new.

    One thing I hated about the motion controls was the sword placement, it was a nice touch that you needed to slash in a certain direction to hit the enemy, but if your sword was the wrong side, you try to whip to the other side but you strike the shield/whatever. I don't think the developers wanted you to slowly arc your sword around every time, which you pretty much had to do to beat Ghirahim later on.


  10. On 10/11/2023 at 11:33 PM, darksnowman said:

    Paper Mario: The Origami King. Very good game that regrettably just lacks that secret sauce. Second Sight could have done with that extra something too to make it a great... so long since I played it I can't say what would have been. I feel like SSX On Tour missed the mark after SSX 3 being excellent but maybe I'm splitting hairs and it was still great anyway, just less great.

    I dunno about Paper Mario, I thought it pulled it off nicely. Waaay better than the Wii travesty.

    Second Sight I tried going through a couple of years ago. I get what you're saying, I had to force myself to go through some levels and haven't completed it. I think they tried to do too much, is it a sci-fi, is it a stealth, is it a shooter... I found myself doing the Hitman of trying to sneak and when I didn't hit that one millisecond chance to move past someone you're resorted to whip out the guns like Arnie and go Commando on everyone, with little opportunity to do some of the nice psychic action the game's USP was going for


  11. 2 hours ago, darksnowman said:

    I did the book one first as it was nearby in Komo-Mai so I felt like a smart cookie triggering it with my adventure book magnus from down below and was high on enthusiasm with those random doors. By the time I got to Mizuti's and saw what it was going to be... I wanted out.. Especially since my active party wasn't going to change.

    Lyude's was freaky. The game tortures him. I had to empty out four or five magnus tor Savyna's.

    Do you reckon you're still on track for the family tree? Impressive. Wonder if it's going to be worth it!

    I was just wandering around Komo-Mai since I saw some of the Earth Children around so got chatting. Then began a quest to get people to carry the parade thing again. Missing 1 person but can't be bothered to look soon.

    I was happy I kept that adventure book, It was a choice earlier between that book and another book in which one I had to get rid of to make space for other stuff.

    On track for family tree? Oh I think definitely not. I keep trying to find the cook lady to give her the cheese but I can't find her anymore, I thought she was in the cloud castle place, but the kitchen has disappeared. I know where about 3 people are that need some stuff given to them to make them write their names down, but I think my progress is slow.


  12. @darksnowman how many quests did you attempt before trying to skip, all but Mizuti?

    I've only just done Gibari's after wandering about as I forgot about all the locations and sorted out the Guardian.

    I also managed to find my way into the Illusory Fortress of the Book, not sure if that is Xelha's or not, but I got bored of that quickly and headed for the FAQ to make my way through. According to that one of the family tree peeps is hidden in there, but wasn't when I went through, but apparently you have to speak to his children first.

    The journey continues.


  13. 10 hours ago, darksnowman said:

    Yeah the part when someone comes forward with intel that conveniently makes for one note for each of you. When I got to Mizuti's, I took one look at it and tried to press on to Cor Hydrae but the game was having none of it. Still wondering if they're optional or not without having to resort to an exploit like you did for science/ dinner.

    I'll make a duplicate save and see if I just talk to the queen lady it'll take me straight to the baddie area


  14. 9 hours ago, darksnowman said:

     

    After that "kitty" duo, there's only one more I lost to. It'll be interesting to see if it's a doddle for you. Depending on how much you get through before you next report in, pay attention when it presents you with the party member sidequests. I want to know if you have to do them or if there's a way to cancel out of them because I seemed to be locked into them with no way to back out.

    Do you mean the Return Of The Jack (amo) ?

    I did both phases first time, but it was slow going.

    Are you on about where it asks you to ask about the different locations and you can't get out of the menu, even after hearing everything? I did manage to get out of it, what I did was (after putting it on sleep mode because t'was dinner time) I started to go through them again, but held B to skip, after about half of them it moved on to the next cutscene.

    I then made the mistake of talking to the Queen lady and saying I was ready to take on Cor Hydrae and it then moved to a bedroom scene. I think that made me skip all of those other things at the other locations, so I wasn't having that.

    I shut down the game and loaded up the autosave. Then saved regular style after going up many levels and Kalas going up another class.


  15. 22 hours ago, EEVILMURRAY said:

    I've been using Kalas, Mizuti and Savyna, but I may swap Kalas out for Gibari. Take out the water weak one first hard and heavy, then slog it against the water resistance one. I'll see how I feel after work 

    My masterplan worked @darksnowman, unfortunately it took a small turn when they forced another boss upon me without my having added anything to Kalas' deck after stripping him of his armour, so I had about half a deck of Pass cards. Still managed it first time though. Savyna went up 10 levels and a class after that.


  16. 17 hours ago, darksnowman said:

    Kitties? I thought they were damn dirty dogs. If I remember right, I got them at the second time of asking by going after the one on the right because on the first go, it smugly boosted their attack allowing them to do a swift number on me. I didn't expect that tweak in tactics to work immediately so the cards must have come out right for me and less favourably for it on that second go. Once it was dispatched with, the other one pretty much just sat there and buffed its defence while we (Kalas, Gibari, Xelha) dealt with it at our leisure. I'm sure you can leave those levels for after if you double check to make sure your best ATK and DEF cards are in your decks.

    I've been using Kalas, Mizuti and Savyna, but I may swap Kalas out for Gibari. Take out the water weak one first hard and heavy, then slog it against the water resistance one. I'll see how I feel after work 

     

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