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Stocka

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Posts posted by Stocka

  1. If someone konws please answer my previously question. Just found this pic not sure if you had already see this hgu2v2.jpg

    MEH the black doesn't look too good, I was hoping they'd be some dark blue on it or something so it fitted in with how the black console looked. Starting to go off buying a black one..

  2. I'd be satisfied if they kept the galaxy name but I'd love a name that is similar to that of Super Mario RPG (Legend of the Seven Stars)

    How about:

    Super Mario Galaxy: Sparkling in the Moonlight

     

    Anyway what the heck, we should see it in action more soon :D:D:D

  3. IGN has learned that Nintendo's potential flagship Wii game, Super Mario Galaxy, will be playable at the the company's E3 2006 booth beginning Wednesday morning. It is not yet known if the game will be open to all showgoers or if it will alternatively be tucked away behind closed doors.

     

     

    Super Mario Galaxy promises improved graphics, a compelling new theme involving the universe, and a wide variety of enhanced platformer mechanics -- all made possible with the added power and new controller of Wii.

    Roll on lots of gameplay videos :grin:

  4. Its been confirmed! An exclusive game.

    Publisher Capcom today announced that it is underway with a new Resident Evil game developed exclusively for Nintendo's Wii console. The game will take advantage of the system's unique controller for a new take on the atmospheric franchise.

     

     

    "The next-generation console Wii is garnering much attention with its groundbreaking new controller. The new Resident Evil game for the console will combine the series' intense gaming experience and atmosphere with the revolutionary control system of the Wii," Capcom said in an official statement.

  5. IGN Wii has learned that Nintendo is planning to showcase a Wii sequel to its classic shooter series Duck Hunt at its E3 2006 booth on Wednesday. The title will be playable. No other details about the project have yet been revealed, but we will of course serve up a full hands-on impressions when the time is right.

     

     

    Duck Hunt arms players with a virtual shotgun and lets them blast away at a series of flying ducks. Given the precision aiming needed in the classic title, which worked with a light gun, it is all but certain that the Wii-mote wil act as the weapon this time around.

    Stay tuned for more from the show floor on Wednesday.

    Yay! We should see it in action today

  6. There was a thread made for this in the wii Discussion board but as this is where all the hype is and its possible we could see a video of it in the conference, heres a thread for it. :smile:

     

    Wii_sonic_art_wht.jpg

     

    Sonic The Hedgehog Rewrites the Arabian Nights in a Completely New Adventure Exclusive to the Wii Console

     

    SAN FRANCISCO & LONDON (May 9, 2006) - SEGA® of America, Inc. and SEGA® Europe Ltd. today announced Sonic Wild Fire (working title) exclusively for the Wii™. Developed by SEGA Studios, Sonic Wild Fire stars the Blue dude with the 'tude on his first solo adventure since the original Sonic The Hedgehog™ in 1991. This intense and exciting action game takes advantage of the innovative Wii™ controller as Sonic combines his trademark high-speed action with easy to play controls to offer a brand new experience!

     

    Sonic's new adventure unfolds from a storybook of the classic tale, Arabian Nights, the last several pages from the book have gone missing, and it's up to Sonic to re-create the story. The vibrant environments provide for a refreshingly new look to the franchise filled with brightly colored mosaic tiles, glistening oases, swaying palm trees, and crumbling stone columns. Sonic activates specific areas in the prismatic environment to pull off new tricks and stunts, in addition to interacting head-on with various obstacles by jumping, dodging, and dashing.

     

    "Sonic Wild Fire and the innovative Wii controller changes the way gamers play interactive entertainment," said Scott A. Steinberg, Vice President of SEGA of America, Inc. "SEGA is excited to lead the gameplay revolution through its support of Wii with a Sonic release built exclusively for this new system."

     

    Gamers will use the Wii controller to steer Sonic and experience an untapped freedom in gameplay and control. Hold the controller horizontally with two hands and tilt left and right to steer Sonic on different paths and maneuver deftly from obstacles and enemies. Continue to tilt and fling forward to dash-attack ground and air enemies and to break down barriers. In addition to the main game is an array of unique controller-focused mini-games which make Sonic Wild Fire fun to play alone or as a multiplayer game with friends. Get ready for a refreshing adventure that puts you on the forefront of gaming!

     

    Sonic Wild Fire will be dashing to Wii's everywhere in 2007.

    http://www.sega.com/e3/2006/announcements_tp.php?item=pr_20060509a

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