Choze Posted September 27, 2009 Posted September 27, 2009 Yikes i am in Tier 3 and the framerate and hitches are getting worse. Still enojyable but i cant do time trials on some tracks properly as its hard to tell where you end up. Using a Lamborghini Murchielago.
flameboy Posted September 27, 2009 Author Posted September 27, 2009 NFS: Shift crashing on Xbox 360, tries to access PSN!? This is absolutely hilarious. A ridiculous and peculiar glitch in EA's new racing title, Need for Speed: Shift, has allegedly been unearthed, and it's amazing. The title supposedly contains a game-breaking error in which the Xbox 360 version crashes while attempting to connect to the PlayStation Store. You have read that correctly, a 360 game is trying to connect to PSN. This is just one of many bugs reported to have shipped with Shift. According to reports, the poor game is riddled with problems. The blogger who discovered the PSN connection error describes Shift as "the most bug-ridden piece of code I have witnessed in recent times." On the one hand, I feel sorry for the developers over what is an incredibly embarrassing cock-up. On the other, I can't stop sniggering at such an amazing failure. I don't think I've ever heard of a game trying to use one console to connect to a rival network, and I am itching to find out how such a disastrous mistake could have happened. Expect patches to be coming out for this thing very, very soon.
Choze Posted September 29, 2009 Posted September 29, 2009 Only thing i believe fits this problem. That's nothing lol. Only thing i believe fits this problem. That's nothing lol. The Gameplay itself is riddled with bugs and the design smacks of being really rushed.
Jimbob Posted September 29, 2009 Posted September 29, 2009 That's nothing lol. That's nothing lol. The Gameplay itself is riddled with bugs and the design smacks of being really rushed. I suppose this fits all of EA's problems to be honest.
Choze Posted September 29, 2009 Posted September 29, 2009 Yeah i am going to earn some easy trophies and tie it all up. Quite clearly the people really praising this game strongly havent played through much. In the early stages the game is fine but later you get lots of dumb issues.
Jimbob Posted September 29, 2009 Posted September 29, 2009 Yeah i am going to earn some easy trophies and tie it all up. Quite clearly the people really praising this game strongly havent played through much. In the early stages the game is fine but later you get lots of dumb issues. I'm onto Tier 3 at the moment. All i'm intending on doing really is to beat the game and reach level 50 (i'm at 35 now, not long to go i don't think)
Goafer Posted September 29, 2009 Posted September 29, 2009 Best way to get to level 50 is to just do drifting on quick race. Drift on one of the tracks where you can do laps and set the laps high (I go for 5 for Tokyo or 10 for the other 2). I can go up 2 or 3 levels per race.
Choze Posted September 29, 2009 Posted September 29, 2009 Ah cool. Still recommended though. Bugs can be fixed.
Jimbob Posted October 1, 2009 Posted October 1, 2009 Best way to get to level 50 is to just do drifting on quick race. Drift on one of the tracks where you can do laps and set the laps high (I go for 5 for Tokyo or 10 for the other 2). I can go up 2 or 3 levels per race. I just discovered that, thanks for the heads-up on this. 6 laps should be enough if i do the drift challenge 3 times on Tokyo.
flameboy Posted October 1, 2009 Author Posted October 1, 2009 I've almost unlocked Tier 4 yet havn't even started Tier 3 which is a bit mental...working my way through the USA, JAPAN and EUROPEAN Series first... I officially hate the drift events...just can't get to grips with them, always been fairly decent at them in past games but not anymore...
Choze Posted October 1, 2009 Posted October 1, 2009 I cant do drift either. I have gotten gold though but for leveling up its slow. Anyway beaten the game afew days ago. Done tier 5 nearly flawlessly despite the issues.
Goafer Posted October 1, 2009 Posted October 1, 2009 I struggled to drift at first, but now I seem competent. Best way is to get a semi decent car (I picked tier 2), get the handling and possibly brakes stats as high as possible and ignore the other stats. A slow moving, good handling car seems to work best for me. In terms of technique: Use less throttle than you think you'd need. The higher the cars acceleration stat, the less throttle you need to drift it. That's why I keep my drift cars acceleration stat low. I keep it on about half throttle until I want to drift, then give it 3 quarters to full depending on the corner. I rarely use the brakes or handbrake, just floor it to get it sideways, which slows me down enough. I think I can actually do a whole clean lap of Tokyo without braking/handbraking. Starting slow helps too. Do slow drifts, then build the speed up as you get better.
Jimbob Posted October 2, 2009 Posted October 2, 2009 Tokyo is a great place to get good drifts. Best car i've used to drift is a BMW 35 (the ruby red one). It's a Tier 1 car, gives excellent Drift without tuning. 6 laps on the Tokyo track nets me about 15,000 minimum Profile Points. 15 x 3= 45,000 per Drift Challenge. I tend to use more power into the corners, a bit like Goafer. I've got to Level 50, went from 35 to 50 within 2 hours.
Choze Posted December 17, 2009 Posted December 17, 2009 Sounds like the new patch fixed a ton of issues. Including the main one you get later in the game. UPDATE: I just posted this on NeedforSpeed.com: "Following on from our earlier announcement about the upcoming expansion pack we wanted to give you some very important details about the upcoming patch... the release date: PlayStation 3 - NOVEMBER 23RD Xbox 360 - DECEMBER 1ST PC - DECEMBER 1st Console owners will be prompted to download the patch when you start SHIFT on the release date. PC gamers will be able to download the patch from our Downloads page. This release date is pretty solid at this point and we don't expect it change. It if does we'll let you know as soon as we hear. __________________________________ Here are the details for the new patch. We're currently working through the testing process so don't have a confirmed date yet; as soon as we do we'll update the thread. NEW CONTENT/FUNCTIONALITY - Increased the maximum number of online players from 8 to 12 BUG FIXES - CROSS-PLATFORM - General game stability and performance improvements - Improved car handling - Fix for issue where some cars would bounce on their suspension during high load situations - Fix for grass sometimes being displayed out of position - Fix for intermittent incorrect driver duel results - Fix for inverted balance slider operation - Fix for online wins and losses occasionally being calculated incorrectly for drift races - Fixed issue where loaned career car would inherit the player's career car tuning settings - Fixed various usability issues with the advanced tuning screens - Fixed lap timing for first lap of rolling start events - Fixed car tuning settings sometimes not taking effect - Fix to prevent rewinding past the start of instant replays - Fixed car livery occasionally appearing all white during driver duel events - Fixed incorrect screens being shown when player is disqualified - Fix for occasional invisible opponents appearing during online drift events - Fix for intermittent hang when skipping quickly through post-race screens - Fix for intermittent hang when pressing X repeatedly in My Cars screen - Fix for missing race groove on point-to-point tracks - Prevented car livery resetting to default after an online race - Fix for advanced tuning not staying unlocked on reload - Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT) - Fix for Lamborghini's having a low top speed when upgraded - Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events - Fix for some upgraded AI cars bottoming out causing some instability over bumps - Fix upgrade menu bug - Fix for a force feedback strength settings save bug - Fix multi-player settings for AI opponents and drift mode - Fix for vinyls being incorrectly applied on rear wing - Fix for a hang in lobby when accessing friend's list from car select - Fix for profile load bug which skips save select menu when holding down Enter key - Fix for jumping body parts when car resets
flameboy Posted December 17, 2009 Author Posted December 17, 2009 cool...I still need to go back and play more of this...great game despite the faults...
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