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Rygar: The Battle of Argus


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http://www.1up.com/do/blogEntry?bId=8862628&publicUserId=4549175

 

"But both companies are legendary for their cheapness (see: Tecmo's repurposing of a 5 year-old PS2 game -- Rygar -- as a $500,000 quickie port to the Wii, a project which proved so disastrous and unportable that Tecmo had to go back to the drawing board with it, at nearly three times the cost of what they were trying to achieve in the first place), and cheapness in development generally begets cheap-ass results, both critically and commercially" :heh:

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  • 3 weeks later...
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It seems as if most of the Wii titles target a younger or more casual audience -- who do you think the audience for this title is?

 

KK: I think definitely this game is slightly geared more toward hardcore gamers. Not too hardcore, but more toward a hardcore audience. When you look at the user profile of the Wii system, they tend to cater more to casual type of people that tend to enjoy Zelda and that kind of thing.

 

 

This guy sounds a bit stupid...

 

 

 

 

 

Anyway, IGN Hands-on:

http://wii.ign.com/articles/913/913847p1.html

 

But... no Euro release date?? :confused:

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  • 4 months later...

Finally a release date for us Euro peeps.

 

February 13th 2009 - Let loose your inner gladiator and swing into action as Rising Star Games announces the return of the legendary warrior in Rygar: The Battle of Argus, exclusively for the Nintendo Wiiâ„¢. Featuring updated gameplay mechanics with the legendary Diskarmour shield as well as new techniques, enemies and game modes, this latest version brings the classic action-adventure gameplay back to gaming purists. Rygar: The Battle of Argus is set to swing back into action throughout PAL territories in June 2009.

 

In Rygar: The Battle of Argus, intuitive use of the Wii Remoteâ„¢ allows players to effectively control the powerful weapon to destroy enemies and manoeuvre on, around, over and under obstacles. Players will challenge themselves in the all-new Gladiator Mode by rapidly swinging and slashing their way through non-stop waves of foes.

 

Key features:

 

• Innovative gameplay mechanics - the legendary Diskarmour shield can be used for attack, defence or transportation

• Not the same Rygar - conquer new enemies, techniques and game modes

• Gladiator Mode - play the new Gladiator Mode specially equipped for the versatile swinging movement of the Wii Remote

• Action packed adventure - this action-adventure title spans various unique zones and requires vanquishing multiple enemies and puzzle solving

• Intense combo attacks - multiple Diskarmour weapons are available to be found and upgraded with elemental power-ups such as fire, ice and lightening. Engage the enemy with over 40 different devastating combo attacks

 

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  • 1 month later...

Crikey this is going to have to be a budget release to get any interest. It's a tenner game at most imho. I used to have it years ago on the PS2, and while I kinda enjoyed the atmosphere, it's really let down down by some clumsy gameplay. I'm really surprised to hear they haven't even added in a widescreen option, or indeed anything else that might have justified the Wii release.

 

Really, after watching the GameTrailers review above, it sounds like a disaster of a port and a completely unnecessary one at that. If you see it for £30, I would advise against the purchase personally.

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