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Dante

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Everything posted by Dante

  1. Metal Gear Solid 4 Wallpapers Snake: 800 1024 1200 1600 Raiden: 800. 1024. 1200. 1600. Naomi: 800 1024 1200 1600 Campbell: 800 1024 1200 1600 Liquid: 800 1024 1200 1600 Otacon: 800 1024 1200 1600 Meryl: 800 1024 1200 1600
  2. From SmashBoards. Also the castle is from the Fire Emblem series.
  3. I agree with FalcoLombardi about the ssbb characters but replace Ganondorf (Zelda: Oot) with Ganondorf from Zelda:WW. This site can help you with infomation about the Fire Emblem series.
  4. Does the fishing woman count as fanservice for you pedrocasilva?
  5. About Roy and Marth would people like if they were placed by there look-likes Ike (Fire Emblem: Path of Radiance.) and Eliwood (Fire Emblem: Blazing Sword.)? Also I hope that Nintendo add The Black Knight (Fire Emblem: Path of Radiance.) and add female Fire Emblem characters like Eirika, Titania or Jill.
  6. We need a screencap of the horse from e3 2006.
  7. Sony says it is an false speculation.
  8. They are Elebits and I dont think you can killed them. The Elebits are in other screenshots as well. :p
  9. Sony's E3 remix Sony are sure making me get a xbox360 and Wii.
  10. Horse E3 05 Vs Horse E3 06 video.
  11. The firm that blew it all in two years Gizmondo’s chiefs have a lot of explaining to do, write Anthony James and Michael Gillard LIFE was good for Carl Freer a year ago. He was on a salary of more than £1m. He was chauffeured to work in a Maybach limousine. The value of his company — British-based, but with its shares listed in America — had topped $1 billion. Things couldn’t have been better. His company, Gizmondo Europe, had just launched a hand-held computer gaming device, which, according to Freer, could carve itself a profitable place in a market dominated by Sony and Nintendo. As he was fond of hinting to his backers, the company was likely to be taken over. The investors would become rich. Freer would become super-rich. Now, little more than 12 months after the Gizmondo console was launched at a party at the Park Lane hotel in London — where stars such as Sting, Dannii Minogue and Busta Rhymes were paraded in front of guests — Freer’s company is in liquidation, having burnt its way through £160m in 18 months. Details of the firm’s extraordinary extravagance — with huge sums spent on exotic sports cars and Rolex and Cartier watches during its short, unprofitable life — are coming to light. One of Freer’s closest allies and a former director of the company is in jail in Los Angeles facing charges of embezzlement, car theft and possessing a firearm. Freer was arrested on suspicion of posing as a policeman to buy a Magnum revolver — and has been exposed as having a criminal record. Investigators are now sifting through a mountain of paperwork to try to discover just how a company nobody had heard of managed to go so spectacularly bust — one of the biggest crashes in Britain since the end of the dotcom boom. In the words of Paul Davis of Begbies Traynor, one of the firms appointed as liquidators of Gizmondo: “No matter how much you spend on cars, watches and directors’ perks, you just can’t get through a sum as big as this quite as quickly as Gizmondo did.” Freer, who had a British father but was raised in Sweden, had run a Swedish electronics business in the 1990s. In 2002 his firm made a bizarre leap: it merged with a carpet retailer based in Florida, Floor Décor. The improbable tie-up gave Freer what he wanted: Floor Décor shares were traded in America under the so-called pink-sheets system, so he could now issue new shares and raise money. The company that had once sold rugs in Tampa became Tiger Telematics. In spring 2004 Tiger breathlessly declared that its main business, Gizmondo Europe, based in offices on the edge of Farnborough airfield, was to launch a “futuristic multi-entertainer”, a handheld game device that would play MP3 music files and films, send and receive text messages and incorporate a global-positioning system. Of course, the Gizmondo console wasn’t yet on sale: the group’s turnover in the first half of 2004 amounted to less than £100,000 — and all of that came from a London modelling agency, Isis Models, inexplicably bought by Gizmondo. But that didn’t trouble Freer. In March 2004 Freer’s basic pay was set at £500,000. That was doubled six months later. He recruited a fellow Swede, Stefan Eriksson, to the Gizmondo board. Eriksson started on £400,000 but this was also doubled after six months. Bonuses topped up each man’s 2004 pay to about £1.1m. Freer’s wife, Anneli, received £90,000 for “marketing services”. And Eriksson received a car allowance of £5,000 — every month. He had a couple of limited-edition Ferrari Enzos — one red, one black and each worth about £500,000 — plus a Mercedes SLR McLaren. Freer, who celebrated his 36th birthday on Friday, preferred luxury to performance — hence the chauffeur-driven Maybach. But behind the electric gates of their Hampshire home he and Anneli kept a Range Rover and a Land Rover Discovery as runabouts. In the garage were a couple of Harley-Davidsons — one with a diamond-etched crank case. In the 2004 financial year Gizmondo racked up losses of £49m. Part of this was covered by borrowings. But most came from issuing new shares in the company’s parent, Tiger Telematics, to investors who thought Gizmondo really might be on to something. Some suppliers to the company were also persuaded to take shares in Tiger rather than hard cash. In March last year Gizmondo’s console — shaped like a big, flat pebble with a black rubber casing — was launched. And as guests sipped champagne at the Park Lane hotel, word went out that 500,000 people had registered an interest in buying a Gizmondo. In reality, the number was nearer 50. Last summer Freer and Eriksson moved to Los Angeles, to oversee Gizmondo’s launch in America. But by this time creditors were closing in. Official American documents show that in the first half of last year, Gizmondo’s losses topped £100m — equivalent to more than £500,000 a day. As before, cash was raised by issuing Tiger shares. In the first seven months of 2005, the number of shares in issue rose by nearly 70%. Then, last September, a Swedish newspaper spotted that Eriksson was the same “Fat Steffe” Eriksson who had been convicted of fraud and receiving stolen goods more than a decade ago. He had been in the “Uppsala Mafia”, named after the Swedish town north of Stockholm. A second Gizmondo director, Peter Uf, had been part of the same mob. A third member, John Enander — known as “the Torpedo” during his Uppsala days — worked for Gizmondo handling “security”. Enander had been jailed in the 1990s for various offences, including assault and blackmail. When Gizmondo was first being set up, he was back in jail for beating up a woman. Eriksson, Uf and Enander all quit Gizmondo. Freer went, too, although he insisted he had committed no crime. Gizmondo struggled on for a while, but without the super-confident, multilingual Freer, funding dried up and the firm was forced into liquidation in February. Intriguing aspects of the saga have since emerged. Last year the company spent £2m on leasing cars. It also bought a share in a racehorse. Papers show about £400,000 was spent on watches, many for potential investors and people with whom Freer wanted to do deals. But both he and Eriksson also had a taste for flash timepieces: Eriksson and his girlfriend, Nicole Persson, had their watches and jewellery valued at nearly £700,000 last September. Freer’s watches were valued at £93,000. Eriksson’s taste for fast cars proved his undoing. When he went to Los Angeles, he took his two Ferraris and the Mercedes McLaren. One morning in February he took a Ferrari for a spin and crashed it just outside Malibu. Police reckon he was doing 160mph. Remarkably, Eriksson suffered only a bloody lip. He was over the drink-drive alcohol limit, say police. More seriously, it emerged that the car — plus the other Ferrari and the Mercedes — were owned by the Bank of Scotland, Lombard and Yorkshire Bank. The cars had been leased to Gizmondo and were not meant to be taken out of Europe. Following the accident, the authorities discovered Eriksson’s convictions in Sweden — something he had omitted from his visa application. And they found a gun in his Beverly Hills house: convicted felons are not meant to own firearms. Chilling details of Eriksson’s past crimes emerged from Sweden. On one occasion, say prosecutor’s documents, Eriksson held a kitchen knife to a man’s throat, threatened to cut off his fingers and finally shoved a gun in his mouth. Eriksson, 44, is now awaiting trial. The one-time playboy has appeared in court wearing an orange LA County Jail jumpsuit. He is pleading not guilty. His lawyer said Eriksson was trying to sell his house at St George’s Hill in Surrey, to pay for the cars. Freer, too, is in trouble. Police raided his Bel-Air house — which is on the market for $5.9m — and his 110ft yacht, moored at Marina del Rey. They found 16 guns — 12 rifles and four hand weapons. Freer was arrested on suspicion of having posed as a policeman to buy a Magnum. He has been released while inquiries continue. It is all “a misunderstanding”, said his lawyer. It is now clear that Freer’s past is not all he pretends. He has made false claims before in a bid to bolster his reputation. Teetotal and obsessed with his health, he claimed in official papers that he was a trustee of Kings Medical Research Trust in London. He never was. He also claimed in papers lodged with America’s Securities and Exchange Commission to have been the co-founder of a software company, VXtreme, sold to Microsoft in 1997. There was such a company, and it was bought by Microsoft. But Carl Freer had nothing to do with it. Freer says the VXtreme reference was a mistake and was later removed. While still in his teens, Freer was convicted of fraud after forging his parents’ signature to get a loan. And a German court last year fined him €200,000 (£135,000) for writing bouncing cheques while working as a car dealer in the 1990s — a time when he sometimes used a second name, Erik Jonsson. Freer claims he cancelled a cheque after he thought he was being sold stolen cars. None of this helps Freer’s reputation. And that still matters to him. He is an investor in a new telecoms venture, Xero Mobile, being set up in Los Angeles by former Gizmondo hands. They insist Freer is merely a shareholder; he is not a director. People close to Freer insist, however, that he was the driving force behind Xero. The huge question remains: where did all Gizmondo’s money go? Liquidators are investigating payments of millions of pounds to other companies from which Gizmondo seems to have received little in return. These include £2m paid under a licensing deal with a British company, Game Factory Publishing. Insiders said no games were ever developed and handed over to Gizmondo. Yet when nothing appeared from Game Factory, only part of the money was refunded. Robert Stein, a financial adviser and close confidant of Freer, was a director and shareholder in Game Factory, Companies House documents show. His father, Martin Stein, also a Game Factory director, runs a company formation business that created a number of firms for Freer and Eriksson. Robert Stein refused to comment. Gizmondo also paid money to companies linked to Eriksson, Freer and Uf. In August 2004 Gizmondo bought Indie Studios AB, where Eriksson and Uf were directors, according to American documents. Shortly afterwards, Gizmondo struck a deal with a software firm, Northern Lights, and paid it £1.8m for computer games, which were supplied. Eriksson and Freer declared they each had a 23.5% shareholding in Northern. Companies House records suggest their interest may have been rather greater. Ownership of the rest of Northern Lights was opaque: a controlling stake was held by “Asiatic Securities at Asiatic Commerce Bank”, with an address in Panama. There is an Asiatic Securities in Panama, but no record there of an Asiatic Commerce Bank. But in London an Asiatic Commerce Bank is owned by Eriksson and registered at the Mayfair offices of Martin Stein. To confuse matters further, official American documents say Freer and Eriksson had links to another company, also based in Panama, called Asiatic Bank and Finance. No records of such a company can be traced. Asiatic Bank and Finance was at the centre of a complex deal under which debts of £4m — money that Freer and Eriksson had owed to Gizmondo — were cleared. And the previous name of the London-based Asiatic Commerce Bank was Asiatic Commerce and Finance — strikingly similar to Asiatic Bank and Finance. Liquidators admit that so far they have scratched only the surface of the Gizmondo saga. They still struggle to see where all the money went. But, for now, Freer’s days of being driven to work in a Maybach are over. Source.
  12. Bad news from the offical Japanese SSBB site. -Many characters will have their movesets remade -Not all characters will return -Game tempo will change -Aerial game will be expanded Translated by SmashBoard.
  13. Yes because in an interview with Hideo Kojima said he be coming up with design of the stage and another thing the story mode could have boss that suits the characters.
  14. I find it funny that people on other fourms are bashing the new design of the twilight and saying black and white would be better than the new colour one.
  15. Very old it has been talked about in "Wii Hardware Discussion" topic
  16. Nintendo are still making the other zelda game but we wont get to see it for awhile. Did you know that nintendo were making zelda:tp about the same time when Zelda:WW was coming out. So what there are two version of Twilight Princess with one using gc controllers and other with the wii-mote, nintendo not making you buy the wii one.
  17. Exclusive Interview: Satoru Iwata Nintendo President Satoru Iwata (right) graciously spared a few minutes of his time at this year's E3 to talk with us about people's reaction to playing Wii, his view of the PS3 price point and controller, and to reassure us that the Game Boy is far from dead as some had speculated. Read on! GameDaily BIZ: First of all, thanks very much for taking the time to interview with us. Now that people have been able to get their hands on the Wii console and its unique controls, how pleased are you with the reaction it's been getting here at E3? Satoru Iwata: What we are trying to say at E3 this year is talking about [evolving from] past experiences. Nintendo started the trend of the conventional, plastic-style of the game controller but we are now saying that we needed to do something completely different from [what's on the market] today with the Wii. So I thought it was a very challenging message, and actually we originally had the expectation that maybe it would be a mixed feeling, positive and negative with people coming to the E3 show, especially because the majority of people visiting the E3 show are avid gamers who have been playing games for many, many years. So it must be a rather challenging message for them to abandon the conventional way of gameplay. We originally thought before E3 that it would be a mixed feeling, that we would get mixed feedback, but the results, already based on information we have heard so far, are indicating that the great majority of the visitors to the Nintendo booth are showing very, very positive responses. That's why I'm very glad and satisfied with the results so far. BIZ: Yeah, I must say, from what I played at the Wii booth, I found it to be very intuitive and the motion sensing was responsive; I really enjoyed it. Is there one game of the Wii titles so far that you have really enjoyed playing yourself? SI: Well, among other things of course, I would have to say Tennis, because everybody I believe was expecting Zelda to be the very last demonstration to be shown at the media briefing. Instead, I insisted on having Tennis simply because I thought that Tennis should have great potential for the Wii console and Tennis can be enjoyed by anybody very intuitively, so I should say that I like Tennis. About 20 years ago when Super Mario Bros. hit the market, it was just the time when people were getting very interested in video games. And when one player is playing with a Super Mario Brother... and as soon as the player makes [a mistake and loses his turn] others say, "Ok, let me try. I really want to do that." But now when some players are playing with a video game, and there are some people surrounding them, even though the player himself or herself might say, "Why don't you do that?" The surrounding people say, "No I cannot do that; that's not for me." But with games like Tennis I think that we can change that situation. When people see somebody playing with Tennis, I believe other people immediately can understand what the player is supposed to do and say, "Let me try it." So I think that kind of situation is really encouraging in order to expand the gaming population. BIZ: I know that Nintendo has not officially announced a price for the Wii, but a rumor we spotted this week in EGM suggests a $249 price tag. Do you want to comment on that? SI: [Laughs] As you know, that is speculation and we did not comment on the price point at all. What we've been repeatedly saying is that it's going to be an affordable price point, and when we say affordable, you may want to check our past records of price points, launching price points for any past hardware... I think you'll agree that we always come up with an affordable price point. So when we announce the Wii price point in the near future, I believe you are going to say, "That's an affordable price point." And talking specifically about the E3 show, I really don't think that not making an announcement about price is anything unusual. Last year, Microsoft did not tell anything [about price] concerning the Xbox 360. Two years ago, Nintendo did not announce the price point or launch timing for the DS, and the same is true for the PSP with Sony. But in the near future we will be in a position to tell the exact information, so please look forward to it. BIZ: Speaking of Sony, I wanted to know what your reaction was to their media briefing, especially their expensive price and the fact that they now announced motion sensing for the PS3 controller. SI: As for the latter part of the question, actually we were anticipating that Sony would make that kind of announcement, so I had to make a kind of wry smile at the time. Having said that, however, putting the motion sensing technology into the classic [PS3] controller, which is going to be held with two hands, is pretty much different from the motion sensor being incorporated into the Wii remote or the combination of the Wii remote and the nunchuk controller... There's a huge gap between the two, I can tell you, with that whole experience, so I really don't think that the inclusion of motion sensing into Sony's classic type of controller can affect in one way or the other the advantage that we have with the Wii controller. As for the comment on the price point that Sony announced, the only thing that I may be able to tell is that probably there's a huge gap between how the platform supplier wants to price it and how the customers want the supplier to price it. And other than that it's very hard for me to comment on that as the corporate president running a rival corporation. I think the ultimate decision has to be made by the actual customer and as one of the potential customers of PS3, of course I think it's going to be kind of a [tough] price point for anybody to purchase; that sentiment has been shared by a number of people working in this industry that I've been able to talk to so far. BIZ: We found it curious that Nintendo decided to make two versions of Zelda: Twilight Princess. Since the Wii is backward compatible with GameCube, wouldn't it have been possible to just unlock the Wii functionality on the GameCube version? SI: We really wanted people to experience how Legend of Zelda played utilizing the unique control style of the Wii, but at the same time because we already made the promise to our customers that it's going to be a GameCube game... in order to meet these two objectives we are now talking about introducing two different versions. BIZ: Were you surprised by how successful the DS and DS Lite have been in the Japanese market? Nintendo at times couldn't even keep up with demand... SI: From the end of last year up until right now the sales of DS and DS Lite in Japan have been simply explosive. It was unprecedented in the Japanese game [industry] history for there to be that kind of incredible demand for one platform. I believe it was achieved by the user expansion; you know, those who have never played with video games are now deeply into the game software and hardware of the Nintendo DS. And especially talking about the DS Lite, even though it's an upgraded version of the existing model, they share between them the same obsession [among users], and Lite was introduced more than one year after the launch of the original DS system in Japan. Yet we just cannot keep the amount of supply high enough for the market. For example, in the April time period alone we shipped approximately one million units of Lite and DS combined, yet they are all gone... Unbelievable! So it was just unprecedented and we want [that kind of success], but we could not imagine that we could reach out to this great a number of non-gamers. So I think that we have many great lessons from this that we can [apply] to launching the Wii. [Nintendo rep] Time for just one more... BIZ: We recently read a quote from you in Reuters, suggesting that the Game Boy may be phased out. What does the future hold for the Game Boy line? SI: No, it's not true after all. What we are repeatedly saying is that for whichever platform, we are always conducting research and development for the new system, be it the Game Boy, or new console or whatever. And what we just told the reporter was that in thinking about the current situation where we are enjoying great sales with the DS and that we are now trying to launch the Wii, it's unthinkable for us to launch any new platform for the handheld system, including the new version of the GBA... Perhaps they misunderstood a part of this story, but as far as the handheld market is concerned [right now] we really want to focus on more sales of the DS; that's all. And of course, as you know, the backlit version of the GBA in the United States is still selling very well, so that we are continuing the production. BIZ: Thanks very much for your time, Mr. Iwata. Translation by Nintendo's Yasuhiro Minagawa, Manager of the Public Relations Group, Corporate Communications Dept. Source: GameDaily BIZ
  18. Lets add what stages do you want in ssbb? Mute City F-Zero GX stage. Metal Gear Rex stage. Super Mario Sunshine beach area. Zelda:TP Hyrule field. Metroid Prime 2: Echos stage. Zelda:WW Ganon final battle area.
  19. Anyone seen this fishing video?. I be getting the wii version but I hope you can turnoff navi pointer
  20. That is the date when the site has been last updated with Meta Knight and Pit on characters page plus it was posted about the updated a few pages back. Next to Pit icon is ZeroSuit Samus,Wario and Snake
  21. Sakurai is actually considering list updated. Hammer Bros. (Super Mario Bros. - 1985) Toad (Super Mario Bros. 2 - 1988) King K. Rool (Donkey Kong Country - 1994) Claus (Mother 3 - 2006) Lucas (Mother 3 - 2006) Lololo and Lalala (Kirby's Dreamland - 1992) King Dedede (Kirby's Dreamland - 1992) Geno (Super Mario RPG: Legend of the Seven Stars - 1996) Oguma (Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi - 1990) Sigurd (Fire Emblem: Seisen no Keifu - 1996) Ike (Fire Emblem: Path of Radiance - 2005) The Black Knight (Fire Emblem: Path of Radiance - 2005) Black Shadow (F-Zero X - 1998) Dragon Chan (Super Punch-Out!! - 1994) Ray 01 (Custom Robo - 2004) Captain Olimar (Pikmin - 2001) Lip (Panel de Pon - 1995) Sukapon (Joy Mech Fight - 1993) Professor Kawashima (Brain Age: Train Your Brain in Minutes a Day - 2006) Third Party Suggestions Mega Man (Capcom) (Mega Man - 1987) G-Red (Capcom) (Gotcha Force - 2003) Simon Belmont (Konami) (Castlevania - 1986) Princess Katia (From Software) (Lost Kingdoms - 2002) Kalas (tri-Crescendo/Monolith Soft) (Baten Kaitos: Eternal Wings and the Lost Ocean - 2003) Gamefaqs. Super Smash Dojo.
  22. Its the gc tralier and if you had played re4 when going to the chief house the area had a orange with red tint glow.
  23. Some IGN board user has analysis the zelda:tp e3 06 tralier. It can be found here. Also Zelda:TP boss demo music is the same song of Zelda:Oot Volvagia song
  24. The latest Famitsu has an updated Wii release schedule, and in addition to all the E3 announcements, it includes a few surprises. Bandai Namco Games is set to publish SD Gundam G Breaker and Mobile Suit Gundam (Kidou Senshi Gundam in Japan) for the system. Its Banpresto subsidiary has a game listed as "Title TBA," although this is likely the "Family Action Game" we currently have in our database. From Software, the makers of the Armored Core series, is working on a Wii action game of some form. We presume it will either feature mechs or ninjas, but From has been known to try new things every now and then. A few of the lesser known Japanese publishers are working on Wii titles as well. Hudson is set to publish a "Flight Game" for the system. Jaleco is working on a game whose title is listed as TBA. Marvelous Interactive has an original simulation game in development for the system. Marvelous is the Japanese publisher behind the Harvest Moon series, which is known in Japan as Bokujou Monogatari. Natsume already announced Harvest Moon for the Wii at E3, but Famitsu actually lists both "Harvest Moon" and "Bokujou Monogatari Series" in its release list. It's unclear if this is an error, or if the Wii really does have two farming games in development. All these games are listed in the magazine with TBA dates. In Japan, only Wii Sports and The Legend of Zelda: Twilight Princess are set for release between October and December of this year. Expect that launch list to expand as the Wii's release approaches.
  25. The Launch List. 1. The Legend of Zelda: Twilight Princess 2. Metroid Prime 3: Corruption 3. Wii Sports 4. Tony Hawk's Downhill Jam 5. Marvel: Ultimate Alliance 6. Madden NFL 2007 7. Elebits 8. Super Monkey Ball: Banana Blitz 9. Dragon Quest Swords: The Masked Queen and the Tower of Mirrors 10. SpongeBob SquarePants: Creature from the Krusty Krab 11. Rayman Raving Rabbits 12. Red Steel 13. Metal Slug Anthology 14. Blitz: The League 15. Trauma Center: Second Opinion Here the list of games I will be getting: Trauma Center: Second Opinion The Legend of Zelda: Twilight Princess Metroid Prime 3: Corruption Wii Sports (3-6 Months) Super Mario Galaxy WarioWare: Smooth Moves
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