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Patch

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Posts posted by Patch

  1. I'd love to say I recognised it, but it was part-guess, part-intuition, helped by mcj's clue.

     

    These are the scores. It's been a bit crazy, so please point out if I've made a mistake. I haven't awarded any points for Virtua Fighter. I think nando should decide it.

     

    Scores

    Coolness Bears: 10

    Epic fail: 9

    darksnowman: 7

    Cube: 6

    D_prOdigy: 6

    Happenstance: 5

    MoogleViper: 5

    Shino: 4

    mcj metroid: 4

    deathborn: 3

    Patch: 3

    Fused King: 1

    Mundi: 1

    Goafer: 1

    / nando /: 1

    dwarf gourami: 1

  2. Great topic!

     

    Barbarian: The Ultimate Warrior (Spectrum, Commodore, Amstrad, ...)

     

    [ATTACH]3223[/ATTACH]

     

    I've never played this game. I don't even want to. It looks like a pretty simple 2D fighting game. There is one reason (maybe two) I remember this game so well which is probably the same reason it sold so well! It stirred a lot of controversy at the time. Google it if you have no idea what I'm talking about.

     

     

    Revs (BBC Micro)

     

    [ATTACH]3226[/ATTACH]

     

    It's a no-frills F3 racing game that seems about as basic as you can get. When the game has loaded, you're there in the driving seat, engine running. No title screen, no options, no nothing, except a block of black in front of you with green bits to the side. No other cars either.

     

    That alone makes it somewhat memorable, but I remember it mainly for the controls and learning difficulty.

     

    Believe me when I say that it takes about an hour of experimentation to get past the first bend. The handling feels like you're driving a block of ice across a frozen lake. Turn left or right, and 99 times out of that first hundred, the back wheels will spin away from you. Crash, start again. It's a game where reaching a fast speed is a genuine moment of exhiliration because you'll be driving so cautiously the rest of the way.

     

     

    Flashback (Amiga, SNES, Megadrive, ...)

     

    [ATTACH]3225[/ATTACH]

     

    The gameplay was so so, IMO. It borrowed successfully from Prince of Persia and was fun in places. What made it an incredible game for me was the atmosphere, presentation and sound, which elevated the whole gameplay experience significantly. It's a great example of how to do a sci-fi game well.

     

     

    The game was noted for its ingenious use of the BBC's hardware in achieving its display: such was the difficulty in squeezing the game into the BBC's limited memory, part of the game code actually occupied part of the screen memory - whilst this would ordinarily have been distractingly visible, timer-based manipulation of the BBC's display palette had the effect of turning all the 'code pixels' blue - thus hiding it in the game's sky!

     

  3. Maybe we should also have a rule where you can only make one guess per post, otherwise we could just list games......oh wait :p

     

    :D Rules are for fools. This is the only way I have a chance of topping the score list!

     

    Actually, I have a few more guesses. I wrote them all down on this page:

     

    http:\\http://www.videogames.com\AllGames\A-Z

  4. I believe these are correct. If somebody could check for me please.

     

    Looks good to me. I'll remove the duplicate D_prodigy for next time.

     

    Some more pics to guess (number 3 is possibly the smallest pic I've posted at just 15 pixels square, but most people will know the game it comes from).

     

    1.

    [ATTACH]3212[/ATTACH]

     

    2.

    [ATTACH]3207[/ATTACH]

     

    3 (cropped).

    [ATTACH]3208[/ATTACH]

     

    4 (cropped).

    [ATTACH]3209[/ATTACH]

     

    5 (cropped).

    [ATTACH]3210[/ATTACH]

  5. Time up. The game is called Driller and is one of the first fully 3D games ever made, using the Freescape engine that was used to make various sequels. They even released a 3D Contruction Kit that allowed you to make your own games. It's amazing how we tolerated games with 1fps back then!

     

    Scores

    Coolness Bears: 8

    Epic fail: 7

    Cube: 5

    Happenstance: 4

    darksnowman: 4

    D_prOdigy: 3

    Patch: 2

    Fused King: 1

    Shino: 1

    deathborn: 1

    Mundi: 1

    MoogleViper: 1

     

    Here are six more:

     

    1. (Blacked out obvious clues)

    [ATTACH]3196[/ATTACH]

     

    2.

    [ATTACH]3197[/ATTACH]

     

    3. (cropped)

    [ATTACH]3198[/ATTACH]

     

    4.

    [ATTACH]3199[/ATTACH]

     

    5. (cropped)

    [ATTACH]3200[/ATTACH]

     

    6.

    [ATTACH]3201[/ATTACH]

  6. Nope. Some clues then:

     

    According to wikipedia, Number 1 was the first game to use the Freescape engine, which allowed the production of full three-dimensional environments using filled polygons.

    I had a Freescape engine game on the Speccy, but they were also available on Commondore 64, Amstrad, Atari ST and the Amiga.

     

    Number 5 is from a series of games that started life as text adventures. The entries in the series are called ____ , ____ II , ____ III , Beyond ____ , ____ Zero, ____ Nemesis, ____: Grand Inquisitor, ____: The Undiscovered Underground and Legends of ____.

  7. Iun, I gotta say it: that was a brilliantly entertaining read. Give this man a pay rise.

     

    Now, we here at N-Europe Towers are no pussy-cats: João personally fought off Jack Krauser with only a pistol and some kinky one liners; Derek is known to shower in raw chillies for that “tingly” sensation in his scalp and Tom plays Mario Kart for real with Monster Trucks and endangered Galapagos Turtles. But this game… scared us pantless.

     

    LOL!

     

    The game sounds good, but five hours is too short IMO.

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