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Glen-i

N-E Staff
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Everything posted by Glen-i

  1. Pokemon Direct (27th Feb 2019)

    Glad to see most of you got your dreadful ideas off of your chest while I was away. You're all awful people and you should be ashamed. LA Noire 2 feat. Detective Pikachu? Except you. Because I'd play that. Dodgy realistic looking Pokémon be damned! I won't be able to watch it. I suppose that's for the best though, it's the first direct where I'm too scared at what could go wrong.
  2. I'm constantly wondering if they will still call him "Mamu" in the remake. Because seriously, what was up with that? EDIT: Wait, hang on, I just remembered Mamu is Wart's Japanese name and for some reason, his name didn't get the translation in English. The French version of Link's Awakening actually changed it to Wart, so someone in the French translation team remembered him.
  3. Pokémon Go! (Android/iOS)

    Obligatory "Sick of Kanto Fist Bump"
  4. In some older games, I do feel like fast travel has spoiled me. But I can't say I felt that in my Metroid Prime playthrough. I wasn't going for 100% items mind, but I did get any items I could remember that I could get. Like you said, the world is very well crafted in that a fully powered Samus can utilise lots of shortcuts to get around. So that's probably why. It's not totally perfect though. I still get a bit irritated when Chozo Ghosts lock the doors even though I've beaten them 10 times in that room already! Just leave me alone! I remember Metroid Prime 3 having a cool late game feature that would show you where expansions were as well as an option to mark rooms on your map so you could remember to go there later. It also handled the "artifacts" better in that you didn't need all of them to finish the game, but getting them all would get you more expansions and even a secret (and really ominous) message that hinted at the final boss and got you a gold token to spend on concept art. That whole wrecked ship section was really cool.
  5. Fire Emblem: Three Houses (26th July 2019)

    Stuff like this is always going to be a difficult matter. There's no perfect solution that will make everyone happy. But there has to be some sort of line, you can't just leave some games as is and expect it to be OK everywhere. No censorship what-so-ever is definitely not the solution though. Especially when a Japanese game gets released overseas. But I do agree that there's also an opposite extreme where too much censorship can negatively impact a game. I have no idea what the perfect balance could be. But if having some censorship means a company feels they can release a game over here, then I can live with it. I mean, I'd rather have a world where I played the censored Tokyo Mirage Sessions (Ignoring the fact that I actually prefer a lot of the Western changes) than one where it never left Japan. But again, it's a difficult subject. But an interesting one, none-the-less. But I do agree with @Ike's sentiment that people whining about all forms of censorship is just stupid. Because it is. Especially that patch he mentioned.
  6. Gonna split your quote into many sections so I don't overlook something. I can't really speak for you, but for me, the thing that's been missing for me since Gen 5 has been the focus on what was new. Ever since Black/White sold the least amount of copies in Pokémon history (Not counting third versions, remakes, etc.), The Pokémon Company has been desperately trying to claw back the gamer who stopped playing Pokémon after 2000 or so. Even though most of them don't care anymore. There's this image I once saw that I can't find for the life of me now. It shows the distribution of Pokémon based on their region. It's pretty balanced throughout (Except Gen 5, which had far more newer Pokémon catchable than the older ones). However, both Gen 6 and Gen 7 has more Gen 1 Pokémon than any others, even the newest Pokémon at the time. Sun and Moon was particularly bad as it had only around 20 Gen 1 Pokémon that can't be caught there. It certainly didn't help that most of the actual new Pokémon were very difficult to catch. This has the effect of dampening the sense of discovery that a new region brings. Which is my biggest issue with Pokémon these days. I still have hopes of another Gen 5 scenario where no old Pokémon show up until you finish the main story and the spotlight is once again focused on what's new. For all the things LGPE gets wrong (and it gets a hell of a lot wrong) It does have some good ideas that I wouldn't mind seeing make the jump to the core series. I like your suggestion of GO style capturing being a toggable option, it's a best of both worlds solution that shouldn't be too hard to implement. I'm not too sure I can agree with you on wild Pokémon appearing in the overworld though. Call me old-fashioned, but random encounters still manage to have an element of surprise for me. When that transition begins, who knows what could show up? And a shiny Pokémon appearing on the overworld doesn't quite have the same shock of finding one appear randomly when that silhouette reveals itself. I get that people get annoyed by random encounters, but I've always liked them. So it's probably more a "me" preference. Pokémon following you on the overworld is always a good thing though. @Dcubed and I constantly joke about how a Pokémon game tends to look like a previous Generation Golden Sun game (Diamond/Pearl looks like the GBA games while X/Y looks more like Dark Dawn on the DS) Of course, there's no Golden Sun game on the 3DS, so maybe Dragon Quest 8 would be what they aim for. I'd be fine with that. DQ8 is a cool game. And a reasonable bar to aim for Pokémon these days. Certainly more reasonable than those clamouring for BotW, but with Pokémon. That's just loony! I can't really say how much from DQXI I'd like to see Pokémon take inspiration from because I haven't played it yet. (Waiting for the Switch version and I'm staying mostly blind until then) So this is gonna be more of a general thing as to how "open-world" I'd like the series to get. It's no secret here that I really dislike games that put the "open world" concept as the focus of a game. Because having such a massive open world that the player can go anywhere they want from the get-go will always force a compromise somewhere else. And yes, BotW is a prime example of what I don't want in Pokémon. There's such a thing as too big and if I get bored exploring that world, that's a big negative. That said, I do like some exploration in games. Black/White hit a nice balance for the time in that the progression was quite linear, but people who explored each route would find plenty of caves and forests that were completely optional. But I feel like that layout won't do these days. For me, the perfect balance between open-world and focused progression would be something like Xenoblade Chronicles 1 and 2. The areas in those games are pretty big (but not too big) and have plenty of things to discover, but you couldn't actually progress to a later area until you finished with the plot related stuff in the place you were currently in. Gym badges would be a great excuse to deny the player access to later areas because those places could be deemed "too dangerous" for rookie trainers. Makes more sense than a Tauros blocking your way just because it's grumpy. But realistically, that probably won't happen in the Switch's lifetime unless Game Freak get some help from another company (Monolith Soft helping with the world building is a great idea and I want it to happen yesterday), so I'd settle for something along the lines of DQ8. I'm gonna have to agree with @Dcubed on the Mega Evolutions though. The concept is great. But I found the execution flawed because they gave half of them to Pokémon that were already pretty powerful. (Which is definitely what caused the perceived power creep, the likes of Mewtwo, Garchomp and Rayquaza didn't need them) Mega Evolution made Beedrill and Pidgeot actually viable in a fight, and I want more of that. Weaker Pokémon getting new life breathed into them. But yeah, there's my counter long post.
  7. Anthem (PS4, Xbox One, PC)

    Splatoon says Hi! And that was on a failing console to boot. No-one really wins from this, you know. Especially if EA is your boss. If this doesn't pick up soon, Bioware could be in serious risk here.
  8. Anthem (PS4, Xbox One, PC)

    But how will I express my enjoyment of omitted words in other people's posts!?
  9. Anthem (PS4, Xbox One, PC)

    Am I not allowed to have a chuckle at a joke a weather app made?
  10. Anthem (PS4, Xbox One, PC)

    That's my morning made! Got a good laugh from that.
  11. I've never been so apprehensive about a new generation reveal... I'm finding it hard to get excited because I'm terrified they'll double down on the direction of Let's Go.
  12. Fire Emblem: Three Houses (26th July 2019)

    Here you go. A video going into detail on the changes we got. Expect lots of cleavage... It's a really strange situation because while a lot of effort went into making the game less risque, (we're talking completely different costumes and redone dialogue recordings) some outfits still slipped through (Tsubasa's soft drink commercial bikini, for example) Of course, idiot gamers were all over the place stating the game was ruined because boobs were covered up. Meanwhile, sensible people like me think that most of the changes were for the better. Those western outfits are so much more appealing! I'm pretty sure those were the costumes I used the most.
  13. As far as I can tell, a remake is something that is based on the original, but actually shares very little of the games code. So the likes of Metroid: Zero Mission and this upcoming Link's Awakening game would be a remake. Meanwhile, a remaster would be something that shares a lot of the same code as the original, but tweaks it in order to make improvements. Wind Waker HD on the WiiU would be a good example of this.
  14. Tetris 99 -- Available Today

    I just cannot get my head around setting up T-Spins! That video makes me sad.
  15. General Switch Discussion

    Man, can you imagine if they agreed to put the NES online app on an XBox console? That would just be nuts! With crossplay support to boot! Great, now I want that and I don't even own an XBox...
  16. General Switch Discussion

    Probably streaming, going by the general consensus.
  17. General Switch Discussion

    I'd say it'd be a decent perk for Nintendo.
  18. General Switch Discussion

    Something for the graphic whores? You know, those people who think a Switch that only works in docked mode but runs in 4K is a better idea than a hybrid console.
  19. General Switch Discussion

    I'm suddenly getting flashbacks to Pokémon Stars...
  20. General Switch Discussion

    Wild guessing here, but I would say that the Switch provides a better opportunity for breaking into the Japanese market. Microsoft hasn't had much success selling games there. Put some stuff on a console that people actually own and it might be very beneficial. Also, put a character in Smash, reveal it in a hype way and watch those sales go up.
  21. N-Europe Mario Kart League 2019

    NOTE: Because of @viceview51's disconnection in the last race, I had to subtract both his and @BowserBasher's score from that race off of the team totals to keep things fair. Don't worry @BowserBasher, it still counts for your actual score. @viceview51's GP2 score was higher than his average, so I kept it. Next League Night: 28th Feburary 8pm Room 1: @BowserBasher is host @Glen-i @BowserBasher @viceview51 @martinist @RedShell Sign up Now!
  22. Super Smash Bros. Ultimate Online Thread

    Remind me to put on the Final Smash Meter next time I open a room. Thanks for the matches, @RedShell We sure showed Metal Face who's Boss! And thanks to @Nicktendo, @S.C.G @BowserBasher as well.
  23. Super Smash Bros. Ultimate Online Thread

    Most satisfying Grand Cross ever?
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