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    • Super Robot Spirits
        JP release: 17th July 1998 NA release: N/A PAL release: N/A Developer: Banpresto Publisher: Banpresto N64 Magazine Score: 58% A fighting game featuring giant mechs from various anime – although to my uncultured mind, this is a Megazord fighting game. In the story mode, each “episode” has some story before each fight, which is a nice touch. Unfortunately, this is another dull beat-’em-up. The large mechs don’t really move like large objects, more like people moving in slow motion. The really poor levels also don’t make them come across as large machines, either, so the impact of fighting with giant mechs is just completely lost. The fighting itself is very generic as well, with a few moves and not much else. There is a hover mechanic, but it doesn’t amount to much. This just seems like it was quickly put together to cash in on the various anime shows included in it. Remake or remaster? This doesn’t need much attention – although the concept done well in a new game would be great to see. Official ways to get the game. There is no official way to get Super Battle Robots
    • If the controllers are magnet do you think they'll replace the "click" sound they use in advertising? I imagine a magnet more as a "pop". 
    • Thanks for the games. Here's a link to this weeks extreme stream... Extreme-G on the Nintendo Switch Online Expansion Pack - N-Europe Multiplayer (26/04/2024)
    • I brought my A game last night, still wasn't enough.
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