Search the Community
Showing results for tags 'windows'.
Found 3 results
Revealed during today's Summer Game Fest! Brought into the modern era by Vicarious Vision, who handled the Crash Bandicoot N. Sane Trilogy. Original maps, skaters, and songs from the original soundtrack, and new features like online multiplayer.
After a stream today which depicted some of the design of the box art, we finally have confirmation that the premiere of the game we've heard rumours about for quite some time now is on its way tomorrow. Time for the next gen announcements to begin! Even if this will probably be cross-gen UPDATE - 30/04/20: Holiday 2020, cross-gen confirmed.
I've just spent over half an hour searching for a dedicated Cyberpunk 2077 thread to update, but I couldn't find one (if there already is, please, by all means, delete/merge this thread), so I thought it best to start one in the event of its absence. Cyberpunk 2077 is an upcoming RPG developed and published by CD Projekt Red, whom are most well-known as the Polish developers and publishers of the The Witcher video game series. What we've seen so far: The game was initially announced in May 2012, before a teaser trailer was released on 10th January 2013 (which garnered a number of trailer awards). Some concept art images were also released alongside the trailer. What we know so far: The game is likely to release on PlayStation 4, Xbox One and Windows. It will be playable in both first- and third-person perspectives. The game will feature both a single-player story and an online multiplayer component. The game is based on loosely on the Cyberpunk 2020 tabletop role-playing game, which was created by Mike Pondsmith. Pondsmith is consulting on the project. Marcin Przybyłowicz, the composer for The Witcher 3, was chosen to write the game's music. CD Projekt Red started upgrading its REDengine 3 game engine for the game around the time The Witcher 3: Wild Hunt was released; a funding application for the Polish government, granting CD Projekt Red $7 million (USD), confirmed the employment of the next iteration of said engine: the REDengine 4. The same funding application noted that the game's release could potentially take place in 2019. It will be set in an openworld metropolis called Night City, a fictional city located between San Francisco and Los Angeles. "Braindance", a digital recording device connected to the player character's brain, will enable the player character to experience the thoughts, emotions and muscle movements of other people (likely NPCs, but possibly even the player characters of other players) as if they were the character's own. The game will feature non-English speaking characters. If the player does not speak a character's language, they can purchase translator implants to improve their understanding of them, with translation quality depending on the quality of the translator implant (i.e. an expensive implant will translate much more accurately than a relatively cheaper one). During pre-production, approximately 50 staff were working on the game. As recent as last summer, around 550 staff were reportedly working on the game (compared to the peak staff volume of The Witcher 3 at 200). As of October 2017, CD Projekt Red co-founder Marcin Iwinski and studio head Adam Badowski revealed in a joint statement that the game was moving along as planned. In June 2017, CD Projekt Red published a statement explaining that data containing early designs had been stolen and threatened to be released to the public. The developer refused to comply with the ransom demand; the stolen data/ early designs have yet to be leaked. Now, onto why I wanted to update the relevant thread... Earlier this month, on January 10th (5 years to the day after the release of the game's teaser trailer), the game's official Twitter account posted for the first time since December 2013, after recently being verified. A few days later, on 15th January, Gry-Online - the largest gaming website in Poland (more-or-less their version of the US's Gamespot) - published an article revealing that they had received information from two separate sources about Cyberpunk 2077 being present at E3 this year (12th - 14th June), with both a trailer and gameplay footage to boot (The Witcher 3 was previously present at E3, so this wouldn't come as too much of a surprise). According to their sources, the game will likely appear as part of either Sony's or Microsoft's conference, though they stated that it is more likely to appear at the latter; their sources also stated that a playable demo will be available at E3 behind closed doors for industry journalists. They ended the article by stating that this information should all be taken with a grain of salt, as the game's presence at E3 could be subject to change depending on how the development of the game continues over the coming months. In the article's comments section, it was posited that the site's information is "bulls***", but interestingly, the website's editor-in-chief responded to the comment by telling them to "Save this page and come back here in June. We'll talk then." It's also worth noting that CD Projekt Red's co-founder - the aforementioned Marcin Iwinski - previously praised Bethesda's rollout of Fallout 4, saying that "We're impressed with Fallout 4's rollout. [Bethesda] came on stage and said, 'It's here, it's real, and it's coming out on this date.' We're going to do something similar. We're going to wait [to reveal Cyberpunk 2077] until we can show off a very meaningful piece of it." Granted, if the game is at this year's E3 then there's no guarantee that it will be released by the end of the year, but it's presence could certainly signify that it will be released within the following 12 months, given that the game has been in development for a number of years now.