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    • I do like me a bit of Eurovision!  I have to admit I thought Baby Lasagna was going to romp this (& I did find I had it in my head the following day).  Everything ended up a little odd and strained this year, what with all the backstage issues, and acts coming out after the show to say they had suffered over the week.  I know public affairs seem to affect the show each year, but this year it really did overshadow much of the show. Despite liking Croatia, I’ve no issue with the winner, who I thought was very good.  Mr Windows95 made me laugh, although I thought there would be more ‘Eurovision-style’ acts this year.  I liked Ireland’s Bambie Thug did something different, but we weren’t fans in our household. Shame that Olly Alexander didn’t do that great.  While the act looked impressive on the TV, I didn’t think much of the song, and even thought the mics weren’t working at one point as his signing was so quiet.   Plenty to talk about at least this year. What about everyone else?
    • So they sold less than a million units in a quarter. I just don't see how the Xbox brand survives after this gen. What would a new console do when your brand is this toxic?  
    • Ooo, love things like this  my $15 would get spread like... Zelda ($5) - haven't really talked about what I want exactly from the next Zelda at this point, but I think an open world a quarter the size of the land of Hyrule with a much heavier emphasis on setting, mechanics, traditional dungeons, and characters would be the way I'd go. While BOTW and TOTK both drew heavily from Princess Mononoke, I'd want something closer to the film's scale: a major hub town, a couple of smaller settlements maybe, dungeons and battles spotted about with forest and desert, but in a much more focused area to really saturate the goodness. I feel like shorter distances between points of interest tied with the mechanical ideas of BOTW/TOTK would allow for an interconnectivity between different locations that neither of those games ultimately offered. I'd want to feel like I'm having an impact, too, after the lack of that feeling going from BOTW to TOTK. Oh, and more prominent music, for sure.  Donkey Kong ($4) - I don't know why but I just think there's so much that you can do with a 3D DK that modern Nintendo hasn't even attempted and which I'd love to see come to fruition. Fills the 3D platformer idea for me.  Star Fox ($3) - do something - ANYTHING - new and interesting with the IP. Having not played any of them myself for any serious length of time, most Star Fox games look the same to me from the outside looking in, and I think it's just an IP ripe with so much potential both in and outside of gaming (rides, animated shows, etc.). Galaxy-wide lite-RPG with an upgradeable ship, ground and flight missions, maybe a lite-strategy mode for some easier large scale space warfare which you can hop into at a moment's notice.  F-Zero ($2) - technical showpiece and Mario Kart stand-in while we're building up the install base.  Rhythm Heaven ($1) - a quirky little rhythm game to give off the impression that Nintendo could revive any other smaller IP at a moment's notice...but then don't. Give them hope and not the reward, that's the genius of it 
    • Grabbed myself a new handheld that I'll be using as a dedicated retro machine, the AYN Odin 2 and I think I'll use the opportunity to get back to Final Fantasy VI. It was either that or Chrono Trigger but I put a good amount of time into that a few years ago while a lot of FF6 I feel like I've forgotten.
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