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Posted

A hacked Zelda save file has allowed people to run their own code on the Wii from an SD card

 

Hello World proof of concept

http://wii-scene.blogspot.com/2008/02/hello-world-wii.html

 

Basic pong:

http://www.auby.no/files/wii/pong.swf

 

Before some idiot starts the witch hunt of "OMG, piracy lock thread, kill the infidel!" this hack does not allow you to run burned discs, copy VC games or anything like that. Indeed the people who made the exploit have said they will never code anything which would allow people to bypass copy protection.

 

Would be cool for a Wii homebrew scene to start, that headtracking demo was cool on PC but it would be awesome if people started making apps like that that could actually run on the Wii.

Posted
Indeed the people who made the exploit have said they will never code anything which would allow people to bypass copy protection.
That's only a matter of time, unfortunately.

 

I applaud all the homebrew stuff though, although I could already pull this off on my Wii.

Posted
That's only a matter of time, unfortunately.

 

I applaud all the homebrew stuff though, although I could already pull this off on my Wii.

 

Really? Previously I thought unsigned code could only be run in gamecube mode.

Posted
That's only a matter of time, unfortunately.

 

I applaud all the homebrew stuff though, although I could already pull this off on my Wii.

 

Yeah have to agree. they kinda run hand in hand together...

Posted
Really? Previously I thought unsigned code could only be run in gamecube mode.
Nah, they hacked it, and now they can use Wii mode as well.
Posted

they just need to work out how to overwrite the firmware using this zelda hack.... and bobs your uncle you have a media player at boot up....or whatever you want.

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