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Posted

Just a quick question I hope someone can help me with...

 

When I save a file as a .png in Photoshop is there a way to keep the layers in tact? If I use Fireworks then the layers are all there after saving/loading, however if I load a .png in Photoshop then it's just a flat image?

 

Is this just the way Photoshop handles the format or can I get it to keep the layer structure?

Posted

From reading a bit of adobe's website I think fireworks saves layer data to its PNG files that cannot be read by other applications that support layers.

 

Can you export from fireworks to PSD.

Posted

Nah, I'm actually using Photoshop to do the editing, it's just that I need to save it in a .png which means if I want to re-edit I then have to open the saved .psd file, edit that and save it as a .png again!

 

Just thought there might be a way to get around the need for the seperate .psd, but if there isn't then it doesn't matter.

Posted

I do know it's probably better if you save it in a PSD, because even though there might be some layers in that PNG of yours, you're still losing a lot of data.

 

And preferably TIFF.

Posted

Yes but I need to have a .png that's the whole point! :heh:

 

Was just hoping I could save some time by simply being able to work with just the .png rather than the .psd as well.

Posted

I always keep duplicates. It's also a safe backup way. I really advice you to do both. PNG is usually not a container of a lot of information, but a filetype pushed towards end-user. Only make a PNG when you're finished with doing it, and save the rest to edit it later in a PSD file.

 

But okay, it would be easier if browsers just supported PSD, or PNG supported everything a PSD does. But honestly, is layers the only thing you need to save? Because I don't see you saving effects, styles, typo and vectors like that in a PNG...

 

EDIT

 

Adobe Fireworks (formerly by Macromedia) uses PNG as its native file format, allowing other image editors and preview utilities to view the flattened image. However, Fireworks by default also stores meta data for layers, animation, vector data, text and effects. Such files should not be distributed directly.

 

Wikipedia

 

So apparantly it does...

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